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path: root/games-simulation/lincity/files/lincity-1.13.1-build.patch
blob: a5244b5387f3456a05af0cddca4fffba85bdd85a (plain)
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--- a/mouse.c
+++ b/mouse.c
@@ -1057,7 +1057,7 @@
    and set to 1 if the existing transport if the more expensive sort
    (e.g. GROUP_RAIL when overwriting GROUP_ROAD).
 */
-inline int
+int
 mt_erase(int x, int y)
 {
     if (x < 0 || y < 0 || x >= WORLD_SIDE_LEN || y >= WORLD_SIDE_LEN)
--- a/pixmap.c
+++ b/pixmap.c
@@ -390,7 +390,7 @@
 		  likes it in the file.  Still need to fix this in autoconf,
                   but for now this will do. */
 #if !defined (WIN32)
-inline int 
+int 
 pixmap_index (int x, int y)
 {
     return y*pixmap_width + x;
--- a/pixmap.h
+++ b/pixmap.h
@@ -19,7 +19,7 @@
 void initialize_pixmap (void);
 void resize_pixmap (int new_width, int new_height);
 int pixmap_getpixel (int x, int y);
-inline int pixmap_index (int x, int y);
+int pixmap_index (int x, int y);
 int pixmap_getpixel (int x, int y);
 void pixmap_setpixel (int x, int y, int col);
 void pixmap_hline (int x1, int y1, int x2, int col);
@@ -33,7 +33,7 @@
  * Public Inline Functions
  * ---------------------------------------------------------------------- */
 #if defined (WIN32)
-inline int 
+int 
 pixmap_index (int x, int y) {
     return y*pixmap_width + x;
 }
--- a/readpng.c
+++ b/readpng.c
@@ -3,6 +3,7 @@
  * This file is part of lincity (see COPYRIGHT for copyright information).
  * ---------------------------------------------------------------------- */
 #include <stdlib.h>
+#include <string.h>
 #include "png.h"
 #include "malloc.h"
 #include "lin-city.h"