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authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
commit0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch)
tree07815070629c7c11000a7f51ceb8ccbccb49a809 /games-action/transcend
parent1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'games-action/transcend')
-rw-r--r--games-action/transcend/Manifest4
-rw-r--r--games-action/transcend/files/transcend-0.3-sound.patch89
-rw-r--r--games-action/transcend/metadata.xml11
-rw-r--r--games-action/transcend/transcend-0.3-r1.ebuild65
4 files changed, 0 insertions, 169 deletions
diff --git a/games-action/transcend/Manifest b/games-action/transcend/Manifest
deleted file mode 100644
index d836e1f95a62..000000000000
--- a/games-action/transcend/Manifest
+++ /dev/null
@@ -1,4 +0,0 @@
-AUX transcend-0.3-sound.patch 3101 BLAKE2B d110ec774487b1f1cf5a794fd9c675ad3dcbcc474cf55f79efde2946626da97d301c580b91089000bc1f0791e1bc98fdd35f2da12b66ba1afd3cf1d96cb15c66 SHA512 aa51287cb46fd55db9d7d213b135a099dd1d2cdf07f033143356571d06ad16dd8ba7dcd71b78e98430c9126ddcb5484fa63c82c9e26e1ca2d6de855cc55a293f
-DIST Transcend_0.3_UnixSource.tar.gz 1847261 BLAKE2B 7efeb33dc96744f20e53985f6704398f21c3a018272b743bb49305f966fb5e6a11c3d138383979fe4d85cd28aee6854971b0723aa106fec7b64fffe64d5d7b78 SHA512 5a2d21256c202ee045f8e2c926705f79885f6efbb5f44d3129e5b05cb1e28f909a32a5d873a9673d5fa48cbe4e79766c44947f147089e988e2fa3f83cde1b91d
-EBUILD transcend-0.3-r1.ebuild 1360 BLAKE2B 1331a5bed18f7daf84e547e1d550d148b654757536598bac95bfb1eac138da1522df9028987bd64df02eb1eea50d8f63b4aaad107aa3a41b087c1eb6e4d9253d SHA512 2f1415de806e104a0e69635b25b7c9549b7a7ec2349d5925fbd66bf23315751efcf431489c2931c0dc2585080249cce58e43e3aeabead00d417232ee8cae615b
-MISC metadata.xml 332 BLAKE2B eb4915a0b90e86986fde6d552bc1a132d5998ddb97bc37f8b597617bc234372797cdf1394dfbf68913fe002daea792108b97b637e1da51cb71f64d1d54814b2e SHA512 3af008eea1264d7db9571d88c2e63b767afb43881ab456844c448eedf9bf68577c4c0a27bb2559691b8c92482af38ead48036c8bd429df7489048053054ccdf9
diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch
deleted file mode 100644
index 836cd03754ad..000000000000
--- a/games-action/transcend/files/transcend-0.3-sound.patch
+++ /dev/null
@@ -1,89 +0,0 @@
-Author: Barry deFreese <bdefreese@debian.org>
-Description: Build with portaudio19.
---- a/game/SoundPlayer.h
-+++ b/game/SoundPlayer.h
-@@ -204,7 +204,7 @@
- double mMusicLoudness;
-
-
-- PortAudioStream *mAudioStream;
-+ PaStream *mAudioStream;
-
- // realtime sounds that should be mixed into the next to-speaker call
- SimpleVector<PlayableSound *> *mRealtimeSounds;
---- a/game/SoundPlayer.cpp
-+++ b/game/SoundPlayer.cpp
-@@ -47,9 +47,11 @@
-
-
- // callback passed into portaudio
--static int portaudioCallback( void *inputBuffer, void *outputBuffer,
-+int portaudioCallback( const void *inputBuffer, void *outputBuffer,
- unsigned long framesPerBuffer,
-- PaTimestamp outTime, void *userData ) {
-+ const PaStreamCallbackTimeInfo *outTime,
-+ PaStreamCallbackFlags statusFlags,
-+ void *userData ) {
-
-
- SoundPlayer *player = (SoundPlayer *)userData;
-@@ -147,21 +149,13 @@
-
- if( error == paNoError ) {
-
-- error = Pa_OpenStream(
-+ error = Pa_OpenDefaultStream(
- &mAudioStream,
-- paNoDevice,// default input device
- 0, // no input
-- paFloat32, // 32 bit floating point input
-- NULL,
-- Pa_GetDefaultOutputDeviceID(),
- 2, // stereo output
- paFloat32, // 32 bit floating point output
-- NULL,
- mSampleRate,
- 1024, // frames per buffer
-- 0, // number of buffers, if zero then use default minimum
-- paClipOff, // we won't output out of range samples so
-- // don't bother clipping them
- portaudioCallback,
- (void *)this ); // pass self-pointer to callback function
-
-Description: Link to dynamic portaudio instead of static.
-Author: Miriam Ruiz <miriam@debian.org>
---- a/Makefile.GnuLinuxX86
-+++ b/Makefile.GnuLinuxX86
-@@ -22,7 +22,7 @@
-
- # pthread library needed for linux
- # also need portaudio library (which in turn needs pthreads)
--PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread
-+PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu $(shell pkg-config portaudio-2.0 --libs)
-
-
- # All platforms but OSX support g++ and need no linker hacks
---- a/game/SoundPlayer.h
-+++ b/game/SoundPlayer.h
-@@ -46,8 +46,7 @@
- #include "SoundFilter.h"
- #include "PlayableSound.h"
-
--#include "Transcend/portaudio/pa_common/portaudio.h"
--#include "Transcend/portaudio/pablio/pablio.h"
-+#include <portaudio.h>
-
-
- #include "minorGems/util/SimpleVector.h"
---- a/game/SoundPlayerActive.h
-+++ b/game/SoundPlayerActive.h
-@@ -16,8 +16,7 @@
-
- #include "SoundSamples.h"
-
--#include "Transcend/portaudio/pa_common/portaudio.h"
--#include "Transcend/portaudio/pablio/pablio.h"
-+#include <portaudio.h>
-
-
- #include "minorGems/util/SimpleVector.h"
diff --git a/games-action/transcend/metadata.xml b/games-action/transcend/metadata.xml
deleted file mode 100644
index af830ea1122e..000000000000
--- a/games-action/transcend/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <upstream>
- <remote-id type="sourceforge">transcend</remote-id>
- </upstream>
-</pkgmetadata>
diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild
deleted file mode 100644
index 5f95cff17b5f..000000000000
--- a/games-action/transcend/transcend-0.3-r1.ebuild
+++ /dev/null
@@ -1,65 +0,0 @@
-# Copyright 1999-2017 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=6
-inherit eutils
-
-DESCRIPTION="Retro-style, abstract, 2D shooter"
-HOMEPAGE="http://transcend.sourceforge.net/"
-SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-
-DEPEND="
- media-libs/freeglut
- media-libs/portaudio
- x11-libs/libXi
- x11-libs/libXmu
- virtual/glu
- virtual/opengl"
-RDEPEND=${DEPEND}
-
-S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend
-
-# Apply patch from Debian in order to get sound working. bug #372413
-PATCHES=(
- "${FILESDIR}"/${P}-sound.patch
-)
-
-src_prepare() {
- default
-
- rm -rf game/Makefile portaudio/ || die
- sed \
- -e '/^GXX=/d' \
- -e 's/GXX/CXX/' \
- -e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \
- -e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \
- Makefile.GnuLinuxX86 \
- Makefile.common \
- Makefile.minorGems \
- game/Makefile.all \
- Makefile.minorGems_targets \
- > game/Makefile || die
- sed -i \
- -e "s:\"levels\":\"/usr/share/${PN}/levels\":" \
- game/LevelDirectoryManager.cpp \
- game/game.cpp || die
-}
-
-src_configure() { :; }
-
-src_compile() {
- emake -C game
-}
-
-src_install() {
- newbin game/Transcend ${PN}
- insinto /usr/share/${PN}
- doins -r levels/
- dodoc doc/{how_to_play.txt,changeLog.txt}
- make_desktop_entry ${PN} "Transcend"
-}