From 0cf2f20608308acdf3cb922c3736446bbd8f3388 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 14 Jul 2018 20:58:29 +0100 Subject: gentoo resync : 14.07.2018 --- games-action/transcend/Manifest | 4 - .../transcend/files/transcend-0.3-sound.patch | 89 ---------------------- games-action/transcend/metadata.xml | 11 --- games-action/transcend/transcend-0.3-r1.ebuild | 65 ---------------- 4 files changed, 169 deletions(-) delete mode 100644 games-action/transcend/Manifest delete mode 100644 games-action/transcend/files/transcend-0.3-sound.patch delete mode 100644 games-action/transcend/metadata.xml delete mode 100644 games-action/transcend/transcend-0.3-r1.ebuild (limited to 'games-action/transcend') diff --git a/games-action/transcend/Manifest b/games-action/transcend/Manifest deleted file mode 100644 index d836e1f95a62..000000000000 --- a/games-action/transcend/Manifest +++ /dev/null @@ -1,4 +0,0 @@ -AUX transcend-0.3-sound.patch 3101 BLAKE2B d110ec774487b1f1cf5a794fd9c675ad3dcbcc474cf55f79efde2946626da97d301c580b91089000bc1f0791e1bc98fdd35f2da12b66ba1afd3cf1d96cb15c66 SHA512 aa51287cb46fd55db9d7d213b135a099dd1d2cdf07f033143356571d06ad16dd8ba7dcd71b78e98430c9126ddcb5484fa63c82c9e26e1ca2d6de855cc55a293f -DIST Transcend_0.3_UnixSource.tar.gz 1847261 BLAKE2B 7efeb33dc96744f20e53985f6704398f21c3a018272b743bb49305f966fb5e6a11c3d138383979fe4d85cd28aee6854971b0723aa106fec7b64fffe64d5d7b78 SHA512 5a2d21256c202ee045f8e2c926705f79885f6efbb5f44d3129e5b05cb1e28f909a32a5d873a9673d5fa48cbe4e79766c44947f147089e988e2fa3f83cde1b91d -EBUILD transcend-0.3-r1.ebuild 1360 BLAKE2B 1331a5bed18f7daf84e547e1d550d148b654757536598bac95bfb1eac138da1522df9028987bd64df02eb1eea50d8f63b4aaad107aa3a41b087c1eb6e4d9253d SHA512 2f1415de806e104a0e69635b25b7c9549b7a7ec2349d5925fbd66bf23315751efcf431489c2931c0dc2585080249cce58e43e3aeabead00d417232ee8cae615b -MISC metadata.xml 332 BLAKE2B eb4915a0b90e86986fde6d552bc1a132d5998ddb97bc37f8b597617bc234372797cdf1394dfbf68913fe002daea792108b97b637e1da51cb71f64d1d54814b2e SHA512 3af008eea1264d7db9571d88c2e63b767afb43881ab456844c448eedf9bf68577c4c0a27bb2559691b8c92482af38ead48036c8bd429df7489048053054ccdf9 diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch deleted file mode 100644 index 836cd03754ad..000000000000 --- a/games-action/transcend/files/transcend-0.3-sound.patch +++ /dev/null @@ -1,89 +0,0 @@ -Author: Barry deFreese -Description: Build with portaudio19. ---- a/game/SoundPlayer.h -+++ b/game/SoundPlayer.h -@@ -204,7 +204,7 @@ - double mMusicLoudness; - - -- PortAudioStream *mAudioStream; -+ PaStream *mAudioStream; - - // realtime sounds that should be mixed into the next to-speaker call - SimpleVector *mRealtimeSounds; ---- a/game/SoundPlayer.cpp -+++ b/game/SoundPlayer.cpp -@@ -47,9 +47,11 @@ - - - // callback passed into portaudio --static int portaudioCallback( void *inputBuffer, void *outputBuffer, -+int portaudioCallback( const void *inputBuffer, void *outputBuffer, - unsigned long framesPerBuffer, -- PaTimestamp outTime, void *userData ) { -+ const PaStreamCallbackTimeInfo *outTime, -+ PaStreamCallbackFlags statusFlags, -+ void *userData ) { - - - SoundPlayer *player = (SoundPlayer *)userData; -@@ -147,21 +149,13 @@ - - if( error == paNoError ) { - -- error = Pa_OpenStream( -+ error = Pa_OpenDefaultStream( - &mAudioStream, -- paNoDevice,// default input device - 0, // no input -- paFloat32, // 32 bit floating point input -- NULL, -- Pa_GetDefaultOutputDeviceID(), - 2, // stereo output - paFloat32, // 32 bit floating point output -- NULL, - mSampleRate, - 1024, // frames per buffer -- 0, // number of buffers, if zero then use default minimum -- paClipOff, // we won't output out of range samples so -- // don't bother clipping them - portaudioCallback, - (void *)this ); // pass self-pointer to callback function - -Description: Link to dynamic portaudio instead of static. -Author: Miriam Ruiz ---- a/Makefile.GnuLinuxX86 -+++ b/Makefile.GnuLinuxX86 -@@ -22,7 +22,7 @@ - - # pthread library needed for linux - # also need portaudio library (which in turn needs pthreads) --PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread -+PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu $(shell pkg-config portaudio-2.0 --libs) - - - # All platforms but OSX support g++ and need no linker hacks ---- a/game/SoundPlayer.h -+++ b/game/SoundPlayer.h -@@ -46,8 +46,7 @@ - #include "SoundFilter.h" - #include "PlayableSound.h" - --#include "Transcend/portaudio/pa_common/portaudio.h" --#include "Transcend/portaudio/pablio/pablio.h" -+#include - - - #include "minorGems/util/SimpleVector.h" ---- a/game/SoundPlayerActive.h -+++ b/game/SoundPlayerActive.h -@@ -16,8 +16,7 @@ - - #include "SoundSamples.h" - --#include "Transcend/portaudio/pa_common/portaudio.h" --#include "Transcend/portaudio/pablio/pablio.h" -+#include - - - #include "minorGems/util/SimpleVector.h" diff --git a/games-action/transcend/metadata.xml b/games-action/transcend/metadata.xml deleted file mode 100644 index af830ea1122e..000000000000 --- a/games-action/transcend/metadata.xml +++ /dev/null @@ -1,11 +0,0 @@ - - - - - games@gentoo.org - Gentoo Games Project - - - transcend - - diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild deleted file mode 100644 index 5f95cff17b5f..000000000000 --- a/games-action/transcend/transcend-0.3-r1.ebuild +++ /dev/null @@ -1,65 +0,0 @@ -# Copyright 1999-2017 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=6 -inherit eutils - -DESCRIPTION="Retro-style, abstract, 2D shooter" -HOMEPAGE="http://transcend.sourceforge.net/" -SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="" - -DEPEND=" - media-libs/freeglut - media-libs/portaudio - x11-libs/libXi - x11-libs/libXmu - virtual/glu - virtual/opengl" -RDEPEND=${DEPEND} - -S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend - -# Apply patch from Debian in order to get sound working. bug #372413 -PATCHES=( - "${FILESDIR}"/${P}-sound.patch -) - -src_prepare() { - default - - rm -rf game/Makefile portaudio/ || die - sed \ - -e '/^GXX=/d' \ - -e 's/GXX/CXX/' \ - -e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \ - -e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \ - Makefile.GnuLinuxX86 \ - Makefile.common \ - Makefile.minorGems \ - game/Makefile.all \ - Makefile.minorGems_targets \ - > game/Makefile || die - sed -i \ - -e "s:\"levels\":\"/usr/share/${PN}/levels\":" \ - game/LevelDirectoryManager.cpp \ - game/game.cpp || die -} - -src_configure() { :; } - -src_compile() { - emake -C game -} - -src_install() { - newbin game/Transcend ${PN} - insinto /usr/share/${PN} - doins -r levels/ - dodoc doc/{how_to_play.txt,changeLog.txt} - make_desktop_entry ${PN} "Transcend" -} -- cgit v1.2.3