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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="project">
		<email>games@gentoo.org</email>
		<name>Gentoo Games Project</name>
	</maintainer>
	<longdescription>
	Tenebrae is a modification of the quake source that adds stencil shadows
	and per pixel lights to quake. Stencil shadows allow for realistic
	shadow effects on every object in the game world. Per pixel lighting
	allows you to have fine surface details correctly lit. These are
	essentially the same algorithms as used by the new Doom game.
	</longdescription>
	<upstream>
		<remote-id type="sourceforge">tenebrae</remote-id>
	</upstream>
</pkgmetadata>