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path: root/dev-games/godot/files/godot-4.0-musl.patch
blob: 50c5c334773fb899d084260e4604fd3919259e48 (plain)
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crash handler requires glibc or libexecinfo (not packaged),
and is always enabled if build the editor (release_debug)
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -38,3 +38,3 @@
 
-#ifdef DEBUG_ENABLED
+#if defined(DEBUG_ENABLED) && defined(__GLIBC__)
 #define CRASH_HANDLER_ENABLED 1