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From 7ce4c04bce391ed16b8b8eeafc1b27c36638014c Mon Sep 17 00:00:00 2001
From: "Azamat H. Hackimov" <azamat.hackimov@gmail.com>
Date: Sun, 10 Jul 2022 19:33:44 +0300
Subject: [PATCH] Check colorSpace before accessing

In some cases internal surface may not have a colorspace.
---
 src/app/ui/color_selector.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/app/ui/color_selector.cpp b/src/app/ui/color_selector.cpp
index 50ca45476..0aefaa52b 100644
--- a/src/app/ui/color_selector.cpp
+++ b/src/app/ui/color_selector.cpp
@@ -447,6 +447,7 @@ void ColorSelector::onPaint(ui::PaintEvent& ev)
     bool isSRGB;
     // TODO compare both color spaces
     if (get_current_color_space()->isSRGB() &&
+        g->getInternalSurface()->colorSpace() &&
         g->getInternalSurface()->colorSpace()->isSRGB()) {
       // We can render directly in the ui::Graphics surface
       canvas = &static_cast<os::SkiaSurface*>(g->getInternalSurface())->canvas();
-- 
2.35.1