diff options
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/Manifest.gz | bin | 12054 -> 11885 bytes | |||
-rw-r--r-- | games-fps/quakeforge/Manifest | 5 | ||||
-rw-r--r-- | games-fps/quakeforge/files/quakeforge-0.7.2_p20210722-skipped-tests.patch | 16 | ||||
-rw-r--r-- | games-fps/quakeforge/metadata.xml | 40 | ||||
-rw-r--r-- | games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild | 166 | ||||
-rw-r--r-- | games-fps/quakeforge/quakeforge-9999.ebuild | 156 |
6 files changed, 0 insertions, 383 deletions
diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz Binary files differindex daa5528a26cf..05ef051a3a07 100644 --- a/games-fps/Manifest.gz +++ b/games-fps/Manifest.gz diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest deleted file mode 100644 index 713b3abda4e9..000000000000 --- a/games-fps/quakeforge/Manifest +++ /dev/null @@ -1,5 +0,0 @@ -AUX quakeforge-0.7.2_p20210722-skipped-tests.patch 491 BLAKE2B e9124ae690ee78825b921655f0ad297386a46b66151bcb7f0e9eff2bfc1a3f533b1b0beebdc863399519a104c098d4d2387fefa9a69d0dcfef7b442a7a5d73be SHA512 72e4a8f04cbc46f066fc3543a069a9d94a275c8f1a67028d90791c4c21d92ddd5e912b724c916ddee712b736fc098c747705f11619da2fc8162a8ad818c3b362 -DIST quakeforge-0.7.2_p20210722.tar.gz 3157720 BLAKE2B 9757ed10a5f78d9b5f09029c149c3fc121daf4bef2cc5a1687d00d2d85c36065663407318478c801a4ae62dee03713e35009c91f590d1686678756da1aab7824 SHA512 1c3778ff73cffbb5cadc33e0b544935f822a0f983ed67945dbbd7f6624752b68e3da46f1836f38f22cbae9a9ac191eeacc256ca5da540c5448dfc1fb56b68aa4 -EBUILD quakeforge-0.7.2_p20210722-r2.ebuild 4426 BLAKE2B 12fca80ddd336283b34d1bac3bb3a512ba9a7e30451f864f78230d02bc95f26ff054d1f2d0a405af0f4e235c6170d9d06565c873eb5dea5576f515e2be6d1728 SHA512 d46ea85f550e77e83f92a8bc70774b214c420f494cb70c1c710cff64595a971a7f3eb20a6d63fc71f01080667834cfddeda14797dda656e4d24c17b3dd369c9f -EBUILD quakeforge-9999.ebuild 4137 BLAKE2B ff840d13b205b971ca9357bf5633cfdbfa8716233dc5db617d04c0ace9933e3e8e1d4d7cfb2c659d34bca8ee0a5c59a9b1444006a8aa447a205ee16ec766b2ed SHA512 c026d703dc5d6a424ca89e0342e0635b76c3200c0521f4f846c492e143ac35296fe0077b1f6c068871bdabf1fa0f963bd3bc7856a096f4ec7ca271bc3af1c615 -MISC metadata.xml 1839 BLAKE2B 1ba2ccf8438f8788b2ec1c667fb4945c6c6616e92f1c2686a86181751fb469b4e8d0c6e64a358ab4237d42d1917bb1f2edece3db1c373e1df1f2b4d471738e30 SHA512 7c51fd96efd2ecf46346dfe89e82f771fc8c2f381c65c49c59408e53ba294a8d9351833aeb1e1df79b114b3d043ada9fe37c76db5207c35784903d3640678316 diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210722-skipped-tests.patch b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210722-skipped-tests.patch deleted file mode 100644 index df312bab7626..000000000000 --- a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210722-skipped-tests.patch +++ /dev/null @@ -1,16 +0,0 @@ -These are only failing at high precision and -should not affect normal usage. - quat/simd: may fail with -mavx - sebvf: random failure, usually pass, likely hardware related ---- a/libs/util/test/Makemodule.am -+++ b/libs/util/test/Makemodule.am -@@ -15,8 +15,5 @@ - libs/util/test/test-qfs \ -- libs/util/test/test-quat \ - libs/util/test/test-seb \ -- libs/util/test/test-sebvf \ - libs/util/test/test-seg \ -- libs/util/test/test-set \ -- libs/util/test/test-simd -+ libs/util/test/test-set - diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml deleted file mode 100644 index 5114e2157d9b..000000000000 --- a/games-fps/quakeforge/metadata.xml +++ /dev/null @@ -1,40 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> - QuakeForge is a 3D graphics game engine based on id Software's legendary - Quake and QuakeWorld game engine. Our purpose? To improve the state of - the game by improving the engine and making it accessable to the largest - number of players we can. - - Arguably the single most important issue on the minds of players today - is the rampant cheating which is currently happening on many of the - larger servers. It's a serious problem and it really makes a good game - hard to find. We're working hard to fix these problems at the engine - level. - - But what good is that if you have to have a copy of our client and the - server has to run our server? There are other projects out there and - some of them have very unique qualities. QuakeForge is cooperating with - QSG, a group comprised of representatives from nearly every known Quake - source project to ensure that our clients and servers run with other - clients and servers just fine. We have all agreed to implement any - effective cheat prevention methods. - - Other things we're doing include merging the two code trees, adding - features, and improving the OpenGL renderer. And QuakeForge is still the - most portable source tree based on the id Software code. - </longdescription> - <use> - <flag name="client">Build Normal and QuakeWorld clients alongside the servers</flag> - <flag name="wildmidi">Use <pkg>media-sound/wildmidi</pkg> for midi support</flag> - </use> - <upstream> - <remote-id type="github">quakeforge/quakeforge</remote-id> - <remote-id type="sourceforge">quake</remote-id> - </upstream> -</pkgmetadata> diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild deleted file mode 100644 index fb6e30a90194..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild +++ /dev/null @@ -1,166 +0,0 @@ -# Copyright 1999-2025 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit autotools eapi9-ver flag-o-matic readme.gentoo-r1 toolchain-funcs - -if [[ ${PV} == 9999 ]]; then - inherit git-r3 - EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" -else - MY_COMMIT="e799a7ae45b0ab2ad7b642953277db8ccf256cf8" - SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz" - S="${WORKDIR}/${PN}-${MY_COMMIT}" - KEYWORDS="~amd64 ~x86" -fi - -DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" -HOMEPAGE="http://www.quakeforge.net/" - -LICENSE="GPL-2+" -SLOT="0" -IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" - -RDEPEND=" - client? ( - media-libs/libsamplerate - net-misc/curl - virtual/opengl - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - alsa? ( media-libs/alsa-lib ) - flac? ( media-libs/flac:= ) - jack? ( virtual/jack ) - sdl? ( media-libs/libsdl[sound] ) - vorbis? ( media-libs/libvorbis ) - vulkan? ( media-libs/vulkan-loader ) - wildmidi? ( media-sound/wildmidi ) - ) - ncurses? ( sys-libs/ncurses:= ) - png? ( media-libs/libpng:= ) - zlib? ( sys-libs/zlib:= )" -DEPEND=" - ${RDEPEND} - client? ( - x11-base/xorg-proto - vulkan? ( dev-util/vulkan-headers ) - )" -BDEPEND=" - sys-devel/bison - sys-devel/flex - virtual/pkgconfig - doc? ( - app-text/doxygen[dot] - >=media-gfx/fig2dev-3.2.9-r1 - )" - -PATCHES=( - "${FILESDIR}"/${P}-skipped-tests.patch -) - -src_prepare() { - default - - echo ${PV} > .tarball-version || die - eautoreconf -} - -src_configure() { - filter-lto #858755 - unset LEX YACC #902997,884287 - - qf_client() { - echo $(usex client $(use_enable ${1}) --disable-${1}) - } - - local econfargs=( - $(qf_client alsa) - $(qf_client flac) - $(qf_client jack) - $(qf_client oss) - $(qf_client sdl) - $(qf_client vorbis) - $(qf_client vulkan) - $(qf_client wildmidi) - $(use_enable client sound) - $(use_enable client vidmode) - $(use_enable debug) - $(use_enable ncurses curses) - $(use_enable png) - $(use_enable zlib) - $(use_with client x) - --disable-Werror - --disable-dga - --enable-xdg - # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) - --with-clients=$(usev client x11) - --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 - --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf - --with-sharepath="${EPREFIX}"/usr/share/quake1 - ) - - econf "${econfargs[@]}" -} - -src_compile() { - default - - use doc && emake doc -} - -src_install() { - use doc && local HTML_DOCS=( doxygen/html/. ) - - emake -j1 DESTDIR="${D}" install - einstalldocs - - find "${ED}" -name '*.la' -delete || die - - local DISABLE_AUTOFORMATTING="yes" - local DOC_CONTENTS=\ -"Before you can play (using nq-x11 or qw-client-x11), you must ensure -that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) -at one of these locations with lowercase filenames: - - '~/.local/share/${PN}/id1/pak0.pak' - - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' - -You can add them yourself or use either of: - - games-fps/quake1-data: install from a Quake CD-ROM - - games-fps/quake1-demodata: pak0.pak only (limited demo) - -Key binds notes: - Defaults ('imt_mod' table) expect you to set key binds manually in: - - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') - For the in-game bind menu to be usable ('imt_0' table), bring up the - console with backtick \`, and run 'imt imt_0' (only needed once). - A mouse-grab bind ('toggle in_grab') and using freelook is recommended. - -Audio/Video notes: - Can add settings in: - - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') - Examples: - - set vid_width 800 - - set vid_height 600 - - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) - - setrom vid_render gl (or vulkan, sw for software rendering)" - readme.gentoo_create_doc -} - -pkg_postinst() { - readme.gentoo_print_elog - - if ver_replacing -le 0.7.2-r1; then - elog "Migration may be needed for ${PN}'s home paths, now using:" - elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf" - elog " ~/.${PN}/ -> ~/.local/share/${PN}/" - elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)." - fi - - if use vulkan; then - ewarn "You've enabled the new vulkan support that is still experimental and yet" - ewarn "used by default. If have issues, can use '+setrom vid_render gl' command" - ewarn "line option to revert to GL." - fi -} diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild b/games-fps/quakeforge/quakeforge-9999.ebuild deleted file mode 100644 index 51a4a3e89b0f..000000000000 --- a/games-fps/quakeforge/quakeforge-9999.ebuild +++ /dev/null @@ -1,156 +0,0 @@ -# Copyright 1999-2024 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs - -if [[ ${PV} == 9999 ]]; then - inherit git-r3 - EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" -else - QUAKEFORGE_COMMIT="" - SRC_URI="https://github.com/quakeforge/quakeforge/archive/${QUAKEFORGE_COMMIT}.tar.gz -> ${P}.tar.gz" - S="${WORKDIR}/${PN}-${QUAKEFORGE_COMMIT}" - KEYWORDS="~amd64 ~x86" -fi - -DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" -HOMEPAGE="http://www.quakeforge.net/" - -LICENSE="GPL-2+" -SLOT="0" -IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" - -RDEPEND=" - client? ( - media-libs/libsamplerate - net-misc/curl - virtual/opengl - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXfixes - x11-libs/libXi - x11-libs/libXxf86vm - alsa? ( media-libs/alsa-lib ) - flac? ( media-libs/flac:= ) - jack? ( virtual/jack ) - sdl? ( media-libs/libsdl[sound] ) - vorbis? ( media-libs/libvorbis ) - vulkan? ( media-libs/vulkan-loader ) - wildmidi? ( media-sound/wildmidi ) - ) - ncurses? ( sys-libs/ncurses:= ) - png? ( media-libs/libpng:= ) - zlib? ( sys-libs/zlib:= )" -DEPEND=" - ${RDEPEND} - client? ( - x11-base/xorg-proto - vulkan? ( dev-util/vulkan-headers ) - )" -BDEPEND=" - sys-devel/bison - sys-devel/flex - virtual/pkgconfig - doc? ( - app-text/doxygen[dot] - >=media-gfx/fig2dev-3.2.9-r1 - )" - -src_prepare() { - default - - # These seem to fail at high precision and shouldn't affect normal use. - # quat/simd: may fail with -mavx, sebvf: random? (likely hardware related) - sed -i '/test-\(quat\|simd\|sebvf\)/d' libs/util/test/Makemodule.am || die - - echo ${PV} > .tarball-version || die - eautoreconf -} - -src_configure() { - filter-lto #858755 - unset LEX YACC #902997,884287 - - qf_client() { - usex client $(use_enable ${1}) --disable-${1} - } - - local econfargs=( - $(qf_client alsa) - $(qf_client flac) - $(qf_client jack) - $(qf_client oss) - $(qf_client sdl) - $(qf_client vorbis) - $(qf_client vulkan) - $(qf_client wildmidi) - $(use_enable client sound) - $(use_enable client vidmode) - $(use_enable debug) - $(use_enable ncurses curses) - $(use_enable png) - $(use_enable zlib) - $(use_with client x) - --disable-Werror - --disable-dga - --disable-simd # all this does is append -mavx2 and similar - --enable-xdg - # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) - --with-clients=$(usev client x11) - --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 - --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf - --with-sharepath="${EPREFIX}"/usr/share/quake1 - ) - - econf "${econfargs[@]}" -} - -src_compile() { - default - - use doc && emake doc -} - -src_install() { - use doc && local HTML_DOCS=( doxygen/html/. ) - - emake -j1 DESTDIR="${D}" install - einstalldocs - - find "${ED}" -name '*.la' -delete || die - - local DISABLE_AUTOFORMATTING=yes - local DOC_CONTENTS="\ -Before you can play (using nq-x11 or qw-client-x11), you must ensure -that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) -at one of these locations with lowercase filenames: - - '~/.local/share/${PN}/id1/pak0.pak' - - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' - -You can add them yourself or use either of: - - games-fps/quake1-data: install from a Quake CD-ROM - - games-fps/quake1-demodata: pak0.pak only (limited demo) - -Key binds notes: - Defaults ('imt_mod' table) expect you to set key binds manually in: - - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') - For the in-game bind menu to be usable ('imt_0' table), bring up the - console with backtick \`, and run 'imt imt_0' (only needed once). - A mouse-grab bind ('toggle in_grab') and using freelook is recommended. - -Audio/Video notes: - Can add settings in: - - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') - Examples: - - set vid_width 800 - - set vid_height 600 - - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) - - setrom vid_render gl (or vulkan, sw for software rendering)" - readme.gentoo_create_doc -} - -pkg_postinst() { - readme.gentoo_print_elog -} |