diff options
Diffstat (limited to 'games-fps/quake4-demo')
-rw-r--r-- | games-fps/quake4-demo/Manifest | 2 | ||||
-rw-r--r-- | games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild (renamed from games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild) | 13 |
2 files changed, 2 insertions, 13 deletions
diff --git a/games-fps/quake4-demo/Manifest b/games-fps/quake4-demo/Manifest index 8846472e4689..e57e9828b5f2 100644 --- a/games-fps/quake4-demo/Manifest +++ b/games-fps/quake4-demo/Manifest @@ -1,3 +1,3 @@ DIST quake4-linux-1.0-demo.x86.run 337276597 BLAKE2B 1fa657287210e717486955c5b6190e52665c2c8eb4faf44b1a4ba851347e934436f1153c9df2c3296e3e981c7cf981dbcf5bdb042b6eab1d36214f6937839161 SHA512 c7fa64ca9f95ab61fd02f2d7d3a85c718a5dea9f60a89ba8b46e7500f090fe45bbe498775e41541e33a0bb3483b75da10529755bef3a97d3e362d1c173a02abe -EBUILD quake4-demo-1.0-r1.ebuild 2482 BLAKE2B 273f21a1ec2ad111e37a16ac425bf9007ea79718b46a916ad0c7b6aada3321102425584459e5397e7c0d30d89d8dd6a4820cfe2295399cac060c061ddfec8b0d SHA512 e236f932419db3c5ee6b50c6103ee7c8d24cdc31c7dc154740ebd614243e740489bf739c0e2f18ccb0b727368719cf8e7a26878ed17046ad913c47965e5b8462 +EBUILD quake4-demo-1.0-r2.ebuild 1897 BLAKE2B aa7a681e68bcf05f42f660cfff2916c0accb0a91db2b297bd57deba6b4e123d2679a554c14d7b6f8b561ae881dfeb925b9f8717ac7388cbfc4cdb02bc2e9739f SHA512 743e53e31e2c88114e7ee02b5869447e3a0930006b6673f191895e89dec2113c56ef85d7e44ec76cf3b42955055b2449b5194ddc5dda9d897ddf6452ed3d7acb MISC metadata.xml 1090 BLAKE2B 0cef05f0bb46b9e1ddc0a2c30a3441d98bba5e5f16563b52eefccf1a7bcb4d4c5f2528413ed2ca4680c8bfe9bcbadf3a76c6f6efe26e84d663cec985e2add058 SHA512 d1e6906e94fb8a42f605310a3a2e18fdc99f7557ac7605116c2fa328838f624ff70d7e7f716b1b841de78a5e35067f2f6866d8f36feaf6fd36f8b4c964bbbc0f diff --git a/games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild b/games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild index 23bbec74432d..a576d70253bb 100644 --- a/games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild +++ b/games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild @@ -20,20 +20,14 @@ KEYWORDS="-* ~amd64 ~x86" IUSE="dedicated" RESTRICT="strip" -# QUAKE4 NEEDS s3tc support, which can be obtained for OSS drivers via -# media-libs/libtxc_dxtn and is built into the proprietary drivers. -# depend optionally on them but elog too, in case a user has both -# proprietary and OSS drivers installed and sees the segfault. - RDEPEND="sys-libs/glibc sys-libs/libstdc++-v3:5 amd64? ( sys-libs/glibc[multilib] sys-libs/libstdc++-v3:5[multilib] ) dedicated? ( app-misc/screen ) !dedicated? ( || ( - >=media-libs/libtxc_dxtn-1.0.1-r1[abi_x86_32(-)] + virtual/opengl[abi_x86_32(-)] x11-drivers/nvidia-drivers - >=x11-drivers/ati-drivers-8.8.25-r1 ) >=x11-libs/libX11-1.6.2[abi_x86_32(-)] >=x11-libs/libXext-1.3.2[abi_x86_32(-)] @@ -76,11 +70,6 @@ pkg_postinst() { elog "To play the game run:" elog " quake4-demo" echo - elog "If you get a segmentation fault or an error regarding" - elog "'GL_EXT_texture_compression_s3tc', you can obtain the" - elog "necessary support for your mesa drivers by installing" - elog "media-libs/libtxc_dxtn (for abi_x86_32 if multilib)." - echo fi elog "To start the gameserver, run:" elog " quake4-demo-ded" |