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-rw-r--r--games-fps/quake4-demo/Manifest2
-rw-r--r--games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild (renamed from games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild)13
2 files changed, 2 insertions, 13 deletions
diff --git a/games-fps/quake4-demo/Manifest b/games-fps/quake4-demo/Manifest
index 8846472e4689..e57e9828b5f2 100644
--- a/games-fps/quake4-demo/Manifest
+++ b/games-fps/quake4-demo/Manifest
@@ -1,3 +1,3 @@
DIST quake4-linux-1.0-demo.x86.run 337276597 BLAKE2B 1fa657287210e717486955c5b6190e52665c2c8eb4faf44b1a4ba851347e934436f1153c9df2c3296e3e981c7cf981dbcf5bdb042b6eab1d36214f6937839161 SHA512 c7fa64ca9f95ab61fd02f2d7d3a85c718a5dea9f60a89ba8b46e7500f090fe45bbe498775e41541e33a0bb3483b75da10529755bef3a97d3e362d1c173a02abe
-EBUILD quake4-demo-1.0-r1.ebuild 2482 BLAKE2B 273f21a1ec2ad111e37a16ac425bf9007ea79718b46a916ad0c7b6aada3321102425584459e5397e7c0d30d89d8dd6a4820cfe2295399cac060c061ddfec8b0d SHA512 e236f932419db3c5ee6b50c6103ee7c8d24cdc31c7dc154740ebd614243e740489bf739c0e2f18ccb0b727368719cf8e7a26878ed17046ad913c47965e5b8462
+EBUILD quake4-demo-1.0-r2.ebuild 1897 BLAKE2B aa7a681e68bcf05f42f660cfff2916c0accb0a91db2b297bd57deba6b4e123d2679a554c14d7b6f8b561ae881dfeb925b9f8717ac7388cbfc4cdb02bc2e9739f SHA512 743e53e31e2c88114e7ee02b5869447e3a0930006b6673f191895e89dec2113c56ef85d7e44ec76cf3b42955055b2449b5194ddc5dda9d897ddf6452ed3d7acb
MISC metadata.xml 1090 BLAKE2B 0cef05f0bb46b9e1ddc0a2c30a3441d98bba5e5f16563b52eefccf1a7bcb4d4c5f2528413ed2ca4680c8bfe9bcbadf3a76c6f6efe26e84d663cec985e2add058 SHA512 d1e6906e94fb8a42f605310a3a2e18fdc99f7557ac7605116c2fa328838f624ff70d7e7f716b1b841de78a5e35067f2f6866d8f36feaf6fd36f8b4c964bbbc0f
diff --git a/games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild b/games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild
index 23bbec74432d..a576d70253bb 100644
--- a/games-fps/quake4-demo/quake4-demo-1.0-r1.ebuild
+++ b/games-fps/quake4-demo/quake4-demo-1.0-r2.ebuild
@@ -20,20 +20,14 @@ KEYWORDS="-* ~amd64 ~x86"
IUSE="dedicated"
RESTRICT="strip"
-# QUAKE4 NEEDS s3tc support, which can be obtained for OSS drivers via
-# media-libs/libtxc_dxtn and is built into the proprietary drivers.
-# depend optionally on them but elog too, in case a user has both
-# proprietary and OSS drivers installed and sees the segfault.
-
RDEPEND="sys-libs/glibc
sys-libs/libstdc++-v3:5
amd64? ( sys-libs/glibc[multilib] sys-libs/libstdc++-v3:5[multilib] )
dedicated? ( app-misc/screen )
!dedicated? (
|| (
- >=media-libs/libtxc_dxtn-1.0.1-r1[abi_x86_32(-)]
+ virtual/opengl[abi_x86_32(-)]
x11-drivers/nvidia-drivers
- >=x11-drivers/ati-drivers-8.8.25-r1
)
>=x11-libs/libX11-1.6.2[abi_x86_32(-)]
>=x11-libs/libXext-1.3.2[abi_x86_32(-)]
@@ -76,11 +70,6 @@ pkg_postinst() {
elog "To play the game run:"
elog " quake4-demo"
echo
- elog "If you get a segmentation fault or an error regarding"
- elog "'GL_EXT_texture_compression_s3tc', you can obtain the"
- elog "necessary support for your mesa drivers by installing"
- elog "media-libs/libtxc_dxtn (for abi_x86_32 if multilib)."
- echo
fi
elog "To start the gameserver, run:"
elog " quake4-demo-ded"