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-rw-r--r--games-fps/quake2-icculus/files/quake2-icculus-0.16.1-gentoo-paths.patch20
1 files changed, 10 insertions, 10 deletions
diff --git a/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-gentoo-paths.patch b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-gentoo-paths.patch
index 61f0bb2286e5..4631d3ca92f4 100644
--- a/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-gentoo-paths.patch
+++ b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-gentoo-paths.patch
@@ -1,5 +1,5 @@
---- Makefile
-+++ Makefile
+--- a/Makefile
++++ b/Makefile
@@ -74,35 +74,46 @@ endif
CC=gcc
@@ -85,8 +85,8 @@
targets: $(TARGETS)
---- src/linux/qgl_linux.c
-+++ src/linux/qgl_linux.c
+--- a/src/linux/qgl_linux.c
++++ b/src/linux/qgl_linux.c
@@ -3006,13 +3006,17 @@ qboolean QGL_Init( const char *dllname )
// dllname, dlerror());
@@ -108,8 +108,8 @@
}
Com_Printf ("Using %s for OpenGL...", fn);
} else {
---- src/linux/vid_so.c
-+++ src/linux/vid_so.c
+--- a/src/linux/vid_so.c
++++ b/src/linux/vid_so.c
@@ -237,13 +237,17 @@ qboolean VID_LoadRefresh( char *name )
//regain root
seteuid(saved_euid);
@@ -154,8 +154,8 @@
}
/*****************************************************************************/
---- src/qcommon/files.c
-+++ src/qcommon/files.c
+--- a/src/qcommon/files.c
++++ b/src/qcommon/files.c
@@ -60,6 +60,7 @@ typedef struct pack_s
char fs_gamedir[MAX_OSPATH];
@@ -195,8 +195,8 @@
//
// then add a '.quake2/baseq2' directory in home directory by default
---- src/qcommon/qcommon.h
-+++ src/qcommon/qcommon.h
+--- a/src/qcommon/qcommon.h
++++ b/src/qcommon/qcommon.h
@@ -74,6 +74,13 @@ Foundation, Inc., 59 Temple Place - Suit
#endif