diff options
Diffstat (limited to 'games-arcade/retrobattle/files')
3 files changed, 69 insertions, 0 deletions
diff --git a/games-arcade/retrobattle/files/retrobattle-1.0.0-build.patch b/games-arcade/retrobattle/files/retrobattle-1.0.0-build.patch new file mode 100644 index 000000000000..3673ef01e17f --- /dev/null +++ b/games-arcade/retrobattle/files/retrobattle-1.0.0-build.patch @@ -0,0 +1,30 @@ +Author: hasufell <hasufell@gentoo.org> +Date: Sat Aug 4 12:15:53 2012 +0200 + + respect CXX, CFLAGS and LDFLAGS + +--- src/Makefile ++++ src/Makefile +@@ -1,10 +1,10 @@ +-CFLAGS = `sdl-config --cflags` -g -Wall -I. -DENABLE_BINRELOC +-CPPFLAGS = $(CFLAGS) ++CXXFLAGS += $(shell sdl-config --cflags) -I. ++CPPFLAGS += -DENABLE_BINRELOC + + # Uncomment the first LIBS line and comment out the other LIBS line to + # compile without SDL_Mixer + #LIBS = `sdl-config --libs` +-LIBS = `sdl-config --libs` -lSDL_mixer ++LIBS = $(shell sdl-config --libs) -lSDL_mixer + + RETROINSTALLDIR ?= /opt + +@@ -25,7 +25,7 @@ + + + retrobattle: $(RETRO) +- g++ -o $@ $^ $(LIBS) ++ $(CXX) $(CXXFLAGS) $(CPPFLAGS) $(LDFLAGS) -o $@ $^ $(LIBS) + mv $@ .. + + clean: diff --git a/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch b/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch new file mode 100644 index 000000000000..62af1f4718ef --- /dev/null +++ b/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch @@ -0,0 +1,22 @@ +--- src/GameLogic.h ++++ src/GameLogic.h +@@ -52,8 +52,8 @@ + /* Fixed interval time-based animation */ + static const int maximumFrameRate = 60; + static const int minimumFrameRate = 15; +- static const float updateInterval = 1.0 / maximumFrameRate; +- static const float maxCyclesPerFrame = maximumFrameRate / minimumFrameRate; ++ static const float updateInterval; ++ static const float maxCyclesPerFrame; + + float lastFrameTime; + float cyclesLeftOver; +--- src/GameLogic.cc ++++ src/GameLogic.cc +@@ -206,3 +206,6 @@ + { + sprintf(buf, "%s/data/gfx/%s", datadir, file); + } ++ ++const float GameLogic::updateInterval = 1.0 / maximumFrameRate; ++const float GameLogic::maxCyclesPerFrame = maximumFrameRate / minimumFrameRate; diff --git a/games-arcade/retrobattle/files/retrobattle-1.0.0-sound.patch b/games-arcade/retrobattle/files/retrobattle-1.0.0-sound.patch new file mode 100644 index 000000000000..591ce66e9f69 --- /dev/null +++ b/games-arcade/retrobattle/files/retrobattle-1.0.0-sound.patch @@ -0,0 +1,17 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Sun Aug 5 16:22:22 UTC 2012 +Subject: sound + +resolves crackling background music + +--- src/SoundManager.cc ++++ src/SoundManager.cc +@@ -25,7 +25,7 @@ + SoundManager::SoundManager(char *datadir) + { + #ifndef NO_SDL_MIXER +- if(Mix_OpenAudio(22050, AUDIO_S16SYS, 2, 1024)) ++ if(Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 1024)) + { + printf("SDL_mixer says: %s\n", Mix_GetError()); + } |