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-rw-r--r--games-arcade/conveysdl/files/conveysdl-1.3-audio.patch15
1 files changed, 15 insertions, 0 deletions
diff --git a/games-arcade/conveysdl/files/conveysdl-1.3-audio.patch b/games-arcade/conveysdl/files/conveysdl-1.3-audio.patch
new file mode 100644
index 000000000000..9f76cb2dc0a9
--- /dev/null
+++ b/games-arcade/conveysdl/files/conveysdl-1.3-audio.patch
@@ -0,0 +1,15 @@
+Fix header and add lacking instructions to readme.
+--- a/main.c
++++ b/main.c
+@@ -8,3 +8,3 @@
+ #ifdef ENABLE_SOUND
+-#include <SDL_Mixer.h>
++#include <SDL_mixer.h>
+ static int soundv = 2;
+--- a/readme
++++ b/readme
+@@ -6,2 +6,4 @@
+
++use -nosound to disable sound
++
+ I knocked this game up over a couple of days, and can't be