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-rw-r--r--dev-games/ogre/Manifest13
-rw-r--r--dev-games/ogre/files/ogre-1.10.11-fix_double_precision-88f0d5b.patch29
-rw-r--r--dev-games/ogre/files/ogre-1.10.11-media_path.patch18
-rw-r--r--dev-games/ogre/files/ogre-1.10.11-resource_path.patch18
-rw-r--r--dev-games/ogre/files/ogre-1.10.11-samples.patch13
-rw-r--r--dev-games/ogre/files/ogre-1.9.0-gcc52.patch63
-rw-r--r--dev-games/ogre/files/ogre-1.9.0-remove_media_path_to_bindir.patch13
-rw-r--r--dev-games/ogre/files/ogre-1.9.0-remove_resource_path_to_bindir.patch14
-rw-r--r--dev-games/ogre/files/ogre-1.9.0-samples.patch13
-rw-r--r--dev-games/ogre/metadata.xml96
-rw-r--r--dev-games/ogre/ogre-1.10.11.ebuild116
-rw-r--r--dev-games/ogre/ogre-1.9.0-r1.ebuild133
12 files changed, 0 insertions, 539 deletions
diff --git a/dev-games/ogre/Manifest b/dev-games/ogre/Manifest
deleted file mode 100644
index 98a96b37a7da..000000000000
--- a/dev-games/ogre/Manifest
+++ /dev/null
@@ -1,13 +0,0 @@
-AUX ogre-1.10.11-fix_double_precision-88f0d5b.patch 1525 BLAKE2B fbb01668cc0d67f8417a1c244b9cab2ee839e97b89a479c93ae01d61befac735c6a57ae62eeac47b7647d01f2db99ff1527ad5bcb0b92288f7f8f9f0bd253ee9 SHA512 f9b6daa26032f77bd93a76734282b74883870ebc79b3bcbe5f6e8ae65f5e938ff473d9c7152488ee36bced43fd0d7245e39e660e835c214602d1f722e39ea302
-AUX ogre-1.10.11-media_path.patch 922 BLAKE2B c39dfa7eec840d5952dfb0b854396268e418d79fcb2de71886e276cc6984c2fd30180bc3b003bac47aa41b02dc0b3125f130325f1d0143ddfd29f5b42814a5e6 SHA512 5d9e8cc0dbd263a6e8044ea908399e5538aad1002af8a61e4c056fcd3ab5f5573caf5082dc428f4be91d6379298c42ee5b478aab5eac4ae1c2261504627368e3
-AUX ogre-1.10.11-resource_path.patch 782 BLAKE2B 9f4647d38880ac9cf29513159113cf2dc4b173846737ae5e0be74e71be0a02c42790260c86b5ed0382e04e43a75ed931702232421e589dc4011f69584ee949d5 SHA512 61e6f341377f0025ba1bcc4a3edcd6600e811e5bef83dad0f7bcbb8ec1f5d8bbcc2c238eee4cc556523eb4f36be833b6ab3d910da9a4d35186377a75fb6bcf89
-AUX ogre-1.10.11-samples.patch 225 BLAKE2B 52965ede36ed80a72f4cee7fb9800146ab95787e8f3bacf5d69d6fe35a29349f674cc5819b576def33bd0f8e4ead8160cb50822100fbd6bb39aaf9f39f53caa4 SHA512 08d94b7b381debcb2f40b7f4bebad76ea4ed8823fc5809a2a01ada75e36ad870c290aada1495f766c7c9cc446b24fcfdaddf7f518411da90edea827c76814528
-AUX ogre-1.9.0-gcc52.patch 2392 BLAKE2B 3d41e4a6726dabd2f4861774c962a0b5e38cdc5403f3bd457b2ec4b003de6d3c59511a6b9590baee376b543520a00acd3df0839e5d045966d6aac8ba49c6a3dc SHA512 ade6885334698ea2df8a678b3b9058f2cd06aa6c32dd57645e5b28e3f22cbaacc4821bbd661e97ecc426f216114dd9595d9b98c9368061561afea82779a942c7
-AUX ogre-1.9.0-remove_media_path_to_bindir.patch 545 BLAKE2B 162ca81d22dfa100f624f3c62095bb3cd8bfff884e0754991904fbbe37ab60177d920872ea4955d4c8e3fd95a81f6488ed6ba6894dd1b0c7fe0b376ac62d9105 SHA512 7248e6dba4837765ebf0bc1cd06c07891ea785a415ecbd279f1d6adc88b4a8aae0a12993635d9139697771e8b94739e709e2410754e0e004571d1a48a1bf614d
-AUX ogre-1.9.0-remove_resource_path_to_bindir.patch 452 BLAKE2B ef6aedfe4ee2bc1e17106164fec1d82a7fe927d5240e90c1db8a579dbf4fedc11e6b3cacb5138172fa198bf5681df09309412b6a48079353bd14568b667d5db4 SHA512 57cef0efbbbe791234b117556c6f56051ebeee90a1b1802a9fc8e106edabbfa53f96a2e43d4c332a8631b04954e87676444cdca417bcc8957f860d041f80d2b9
-AUX ogre-1.9.0-samples.patch 226 BLAKE2B d6bf78992d23d50d5f913238eeefed1e4e301eee3989dd759d2709db6c43e16826906f2f7492a29f3d4f15d14bcef35a1771b3edada39b5070691c42a2f6c951 SHA512 7e4a90954940ab87b338c680d22666d5c9a70425e02ab314ca925346862385a1e9ace75b4099b1223da5a658b5311f4557a3f846e2d404764153cdfafb7e5b3a
-DIST ogre-1.10.11.zip 133064317 BLAKE2B 88c64061377d8257853378219fb5906919d251f5b3c500f70bc1c04bc36e3083dc3dac4babb14d983c8b6fbb63ea3eecf698e3a0134f963db058055edd5dc4c4 SHA512 db207aec8330ec9da2a9781c8753411e69e08008995b8b3e127d454dc05aa899c75157718398ca24998644c586e2dd30cc7e9b7d98e045e4575537f5c81a5a54
-DIST ogre-1.9.0.tar.bz2 128098305 BLAKE2B 6e67a5b60a6606a910e099f1c7ba736eb525f079f3aba5cfb362329b9130059d303fc9df6f7b8611c0ba75e1e207fa018e543e93c9f5ce39a6621e4c72ed4a83 SHA512 b1ea93d80ac0978a7c228460a6714f8d17797450efd5af6765c9fa4402e9060a8ef3a700d2757593a3016fdc32276722c8f4a5d9889a3e2eb424f16162a52bde
-EBUILD ogre-1.10.11.ebuild 3168 BLAKE2B ee7bf2ae427c66f32d19c8d7924e7f45d75e265fa582ea57a7ca281f884957c0b24354840463d612a533a8663ddb0b2abac8f50f076e2b649ee599ff2a623045 SHA512 924da46b4bd78df10edfc2f8b7f40f556f93f38562e9f68c87eba79ffa7283290fd9cd961e6c2cbb56e1c28288d028eb72e10ef68a23501803cc2380d6cabe76
-EBUILD ogre-1.9.0-r1.ebuild 3791 BLAKE2B cea064e4607e7892d2af6a375b4a7b6845ca27490b0bff72a08beb898d5ff62eff0777f407f5038771bc9181e822a8bc3c825cae9fb59a5aebbe0e20d09b83e9 SHA512 16839c39f7295f039fb59fd2e7422e0e9545070e0cf33b393c7eacdb57e9b84afa8238415f043dc25f7b2eaa20e38f63fc152e63c3e0d1dbf68cdb00bee35c23
-MISC metadata.xml 5223 BLAKE2B 20cd8b976d6a46dd1bc9cc9a8a075c5638e45cdc5d4ae043837e21baf9a7191f2b60230c426e7ee4e66e7a153af44ccf9b323c2422462aa1cf78d486f29a4a63 SHA512 0dc362c5fda467f45c1910baaa4bf51dc48dc01bcb7ae9230008d868d5556227b77c030a0d2110646bcbff8318d4c0c1c2a3a7b112b3f63c0132bcb1adaa61fe
diff --git a/dev-games/ogre/files/ogre-1.10.11-fix_double_precision-88f0d5b.patch b/dev-games/ogre/files/ogre-1.10.11-fix_double_precision-88f0d5b.patch
deleted file mode 100644
index 53d7a0925d51..000000000000
--- a/dev-games/ogre/files/ogre-1.10.11-fix_double_precision-88f0d5b.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-# HG changeset patch
-# User niparx <koliap@gmail.com>
-# Date 1515160111 -7200
-# Node ID 88f0d5be23c521e7504e3f6cb2a153428efcf159
-# Parent bc4fb04c1de686c23c6207eee69ae0ca9fddcb7c
-[OGRE-592] RTShaderSystem compile error when using double precision (#622)
-
-RTShaderSystem: compile error when using double precision
-
-https://ogre3d.atlassian.net/browse/OGRE-592
-
-diff --git a/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp b/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp
---- a/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp
-+++ b/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp
-@@ -654,8 +654,12 @@
- curFuncInvocation->pushOperand(ParameterFactory::createConstParam(Vector4(alphaValue)), Operand::OPS_IN);
- }
- else
-- {
-- curFuncInvocation->pushOperand(ParameterFactory::createConstParam(Vector4(colourValue.ptr())), Operand::OPS_IN);
-+ {
-+ curFuncInvocation->pushOperand(ParameterFactory::createConstParam(Vector4((Real)colourValue.r,
-+ (Real)colourValue.g,
-+ (Real)colourValue.b,
-+ (Real)colourValue.a)),
-+ Operand::OPS_IN);
- }
-
- curFuncInvocation->pushOperand(arg, Operand::OPS_OUT);
diff --git a/dev-games/ogre/files/ogre-1.10.11-media_path.patch b/dev-games/ogre/files/ogre-1.10.11-media_path.patch
deleted file mode 100644
index 4d2547ab75a4..000000000000
--- a/dev-games/ogre/files/ogre-1.10.11-media_path.patch
+++ /dev/null
@@ -1,18 +0,0 @@
---- a/CMake/InstallResources.cmake 2014-10-29 12:43:49.000000000 +0100
-+++ b/CMake/InstallResources.cmake 2014-10-29 12:46:10.017611431 +0100
-@@ -165,10 +165,11 @@
-
- # CREATE CONFIG FILES - BUILD DIR VERSIONS
- if (NOT (APPLE_IOS OR WINDOWS_STORE OR WINDOWS_PHONE))
-- set(OGRE_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Samples/Media")
-- set(OGRE_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Samples/Media")
-- set(OGRE_TEST_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Tests/Media")
-- set(OGRE_TEST_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Tests/Media")
-+# No, they were fine already
-+# set(OGRE_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Samples/Media")
-+# set(OGRE_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Samples/Media")
-+# set(OGRE_TEST_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Tests/Media")
-+# set(OGRE_TEST_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Tests/Media")
- else ()
- # iOS needs to use relative paths in the config files
- set(OGRE_MEDIA_DIR_REL "${OGRE_MEDIA_PATH}")
diff --git a/dev-games/ogre/files/ogre-1.10.11-resource_path.patch b/dev-games/ogre/files/ogre-1.10.11-resource_path.patch
deleted file mode 100644
index 9c39dfc0762a..000000000000
--- a/dev-games/ogre/files/ogre-1.10.11-resource_path.patch
+++ /dev/null
@@ -1,18 +0,0 @@
---- a/CMake/InstallResources.cmake 2013-12-01 18:28:12.000000000 +0100
-+++ b/CMake/InstallResources.cmake 2014-10-29 12:38:29.963602465 +0100
-@@ -189,10 +189,11 @@
- set(OGRE_SAMPLES_DIR_REL "")
- set(OGRE_SAMPLES_DIR_DBG "")
- elseif (UNIX)
-- set(OGRE_PLUGIN_DIR_REL "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_PLUGIN_DIR_DBG "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_SAMPLES_DIR_REL "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_SAMPLES_DIR_DBG "${OGRE_BINARY_DIR}/lib")
-+# No, this was already configured above, the BINARY paths are wrong!
-+# set(OGRE_PLUGIN_DIR_REL "${OGRE_BINARY_DIR}/lib")
-+# set(OGRE_PLUGIN_DIR_DBG "${OGRE_BINARY_DIR}/lib")
-+# set(OGRE_SAMPLES_DIR_REL "${OGRE_BINARY_DIR}/lib")
-+# set(OGRE_SAMPLES_DIR_DBG "${OGRE_BINARY_DIR}/lib")
- endif ()
-
- if (MSVC AND NOT NMAKE)
diff --git a/dev-games/ogre/files/ogre-1.10.11-samples.patch b/dev-games/ogre/files/ogre-1.10.11-samples.patch
deleted file mode 100644
index 80b989e980c4..000000000000
--- a/dev-games/ogre/files/ogre-1.10.11-samples.patch
+++ /dev/null
@@ -1,13 +0,0 @@
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -536,7 +536,9 @@
- endif ()
-
- # Setup samples
--add_subdirectory(Samples)
-+if (OGRE_BUILD_SAMPLES)
-+ add_subdirectory(Samples)
-+endif ()
-
- #Add android JNI binding
- if(ANDROID)
diff --git a/dev-games/ogre/files/ogre-1.9.0-gcc52.patch b/dev-games/ogre/files/ogre-1.9.0-gcc52.patch
deleted file mode 100644
index 030368de29e3..000000000000
--- a/dev-games/ogre/files/ogre-1.9.0-gcc52.patch
+++ /dev/null
@@ -1,63 +0,0 @@
---- a/OgreMain/include/OgreProgressiveMeshGenerator.h
-+++ b/OgreMain/include/OgreProgressiveMeshGenerator.h
-@@ -215,7 +215,40 @@
- void tuneContainerSize();
- void addVertexData(VertexData* vertexData, bool useSharedVertexLookup);
- template<typename IndexType>
-- void addIndexDataImpl(IndexType* iPos, const IndexType* iEnd, VertexLookupList& lookup, unsigned short submeshID);
-+ void addIndexDataImpl(IndexType* iPos, const IndexType* iEnd, VertexLookupList& lookup, unsigned short submeshID)
-+ {
-+
-+ // Loop through all triangles and connect them to the vertices.
-+ for (; iPos < iEnd; iPos += 3) {
-+ // It should never reallocate or every pointer will be invalid.
-+ OgreAssert(mTriangleList.capacity() > mTriangleList.size(), "");
-+ mTriangleList.push_back(PMTriangle());
-+ PMTriangle* tri = &mTriangleList.back();
-+ tri->isRemoved = false;
-+ tri->submeshID = submeshID;
-+ for (int i = 0; i < 3; i++) {
-+ // Invalid index: Index is bigger then vertex buffer size.
-+ OgreAssert(iPos[i] < lookup.size(), "");
-+ tri->vertexID[i] = iPos[i];
-+ tri->vertex[i] = lookup[iPos[i]];
-+ }
-+ if (tri->isMalformed()) {
-+#if OGRE_DEBUG_MODE
-+ stringstream str;
-+ str << "In " << mMeshName << " malformed triangle found with ID: " << getTriangleID(tri) << ". " <<
-+ std::endl;
-+ printTriangle(tri, str);
-+ str << "It will be excluded from LOD level calculations.";
-+ LogManager::getSingleton().stream() << str.str();
-+#endif
-+ tri->isRemoved = true;
-+ mIndexBufferInfoList[tri->submeshID].indexCount -= 3;
-+ continue;
-+ }
-+ tri->computeNormal();
-+ addTriangleToEdges(tri);
-+ }
-+ }
- void addIndexData(IndexData* indexData, bool useSharedVertexLookup, unsigned short submeshID);
-
- void computeCosts();
---- a/OgreMain/src/OgreProgressiveMeshGenerator.cpp
-+++ b/OgreMain/src/OgreProgressiveMeshGenerator.cpp
-@@ -219,6 +219,8 @@
- }
- vbuf->unlock();
- }
-+/// Called from OgreQueuedProgressiveMeshGenerator.cpp, so it can not be defined in here.
-+#if 0
- template<typename IndexType>
- void ProgressiveMeshGenerator::addIndexDataImpl(IndexType* iPos, const IndexType* iEnd,
- VertexLookupList& lookup,
-@@ -256,6 +258,7 @@
- addTriangleToEdges(tri);
- }
- }
-+#endif // 0
-
- void ProgressiveMeshGenerator::addIndexData(IndexData* indexData, bool useSharedVertexLookup, unsigned short submeshID)
- {
diff --git a/dev-games/ogre/files/ogre-1.9.0-remove_media_path_to_bindir.patch b/dev-games/ogre/files/ogre-1.9.0-remove_media_path_to_bindir.patch
deleted file mode 100644
index bb2ca551dbe4..000000000000
--- a/dev-games/ogre/files/ogre-1.9.0-remove_media_path_to_bindir.patch
+++ /dev/null
@@ -1,13 +0,0 @@
---- a/CMake/InstallResources.cmake
-+++ b/CMake/InstallResources.cmake
-@@ -178,10 +178,6 @@
-
- # CREATE CONFIG FILES - BUILD DIR VERSIONS
- if (NOT OGRE_BUILD_PLATFORM_APPLE_IOS)
-- set(OGRE_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Samples/Media")
-- set(OGRE_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Samples/Media")
-- set(OGRE_TEST_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Tests/Media")
-- set(OGRE_TEST_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Tests/Media")
- else ()
- # iOS needs to use relative paths in the config files
- set(OGRE_MEDIA_DIR_REL "${OGRE_MEDIA_PATH}")
diff --git a/dev-games/ogre/files/ogre-1.9.0-remove_resource_path_to_bindir.patch b/dev-games/ogre/files/ogre-1.9.0-remove_resource_path_to_bindir.patch
deleted file mode 100644
index a26aa3f447bd..000000000000
--- a/dev-games/ogre/files/ogre-1.9.0-remove_resource_path_to_bindir.patch
+++ /dev/null
@@ -1,14 +0,0 @@
---- a/CMake/InstallResources.cmake
-+++ b/CMake/InstallResources.cmake
-@@ -201,11 +201,6 @@
- set(OGRE_PLUGIN_DIR_DBG "")
- set(OGRE_SAMPLES_DIR_REL "")
- set(OGRE_SAMPLES_DIR_DBG "")
--elseif (UNIX)
-- set(OGRE_PLUGIN_DIR_REL "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_PLUGIN_DIR_DBG "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_SAMPLES_DIR_REL "${OGRE_BINARY_DIR}/lib")
-- set(OGRE_SAMPLES_DIR_DBG "${OGRE_BINARY_DIR}/lib")
- endif ()
-
- if (MSVC AND NOT NMAKE)
diff --git a/dev-games/ogre/files/ogre-1.9.0-samples.patch b/dev-games/ogre/files/ogre-1.9.0-samples.patch
deleted file mode 100644
index d7573d7662b0..000000000000
--- a/dev-games/ogre/files/ogre-1.9.0-samples.patch
+++ /dev/null
@@ -1,13 +0,0 @@
---- CMakeLists.txt.orig
-+++ CMakeLists.txt
-@@ -519,7 +519,9 @@
- endif ()
-
- # Setup samples
--add_subdirectory(Samples)
-+if (OGRE_BUILD_SAMPLES)
-+ add_subdirectory(Samples)
-+endif ()
-
- #Add android JNI binding
- if(ANDROID)
diff --git a/dev-games/ogre/metadata.xml b/dev-games/ogre/metadata.xml
deleted file mode 100644
index 42d8eb1e79bb..000000000000
--- a/dev-games/ogre/metadata.xml
+++ /dev/null
@@ -1,96 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <longdescription>
-OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D
-engine written in C++ designed to make it easier and more intuitive for developers
-to produce games and demos utilising 3D hardware. The class library abstracts all
-the details of using the underlying system libraries like Direct3D and OpenGL and
-provides an interface based on world objects and other intuitive classes.
-
-Productivity features
-
- * Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation e.g. Direct3D/OpenGL/Glide etc.
- * Extensible example framework makes getting your application running is quick and simple
- * Common requirements like render state management, hierarchical culling, dealing with transparency are done for you automatically saving you valuable time
- * Clean, uncluttered design and full documentation of all engine classes
-
-Platform and 3D API support
-
- * Direct3D and OpenGL support
- * Windows (all major versions), Linux and Mac OSX support
- * Builds on Visual C++ 6 (with STLport), Visual C++.Net (with STLport), Visual C++.Net 2003
- * Builds on gcc 3+ on Linux / Mac OSX
-
-Material / Shader support
-
- * Load textures from PNG, JPEG or TGA files, MipMaps generated automatically, resizes maps to align with hardware requirements
- * Procedural texture coordinate generation (e.g. environment mapping) and modification (scrolls, warps, rotations)
- * Unbounded number of texture layers with many texture blending effects, animated textures
- * Multitexturing hardware used to best effect automatically, combined with automatic fallback to mulitpass rendering
- * Object transparency and other scene-level blending effects
- * All defineable through text scripts to allow you to set up and tweak advanced materials without recompiling
-
-Meshes
-
- * Flexible mesh data formats accepted
- * Export from Milkshape3D direct to OGRE .mesh and .skeleton format
- * Skeletal animation (including blending of multiple animations)
- * Biquadric Bezier patches for curved surfaces
- * Progressive meshes
-
-Scene Features
-
- * Highly customisable, flexible scene management, not tied to any single scene type. Use predefined classes for scene organisation if they suit or plug in your own subclass to gain full control over the scene organisation
- * Generic SceneManager hierarchically culls by bounding volumes
- * Example plugin (BspSceneManager) specialises to allow fast indoor renders, loading Quake3 levels inc. shader script parsing support
- * Hierarchical scene graph; nodes allow objects to be attached to each other and follow each others movements, articulated structures etc
- * Scene querying features
-
-Special Effects
-
- * Particle Systems, including easily extensible emitters and affectors (customisable through plugins). Systems can be defined in text scripts for easy tweaking. Automatic use of particle pooling for maximum performance
- * Support for skyboxes, skyplanes and skydomes, very easy to use
- * Billboarding for sprite graphics
- * Transparent objects automatically managed (rendering order and depth buffer settings all set up for you)
-
-Misc features
-
- * Common resource infrastructure for memory management and loading from archives (ZIP, PK3)
- * Flexible plugin architecture allows engine to be extended without recompilation
- * 'Controllers' allow you to easily organise derived values between objects e.g. changing the colour of a ship based on shields left
- * Debugging memory manager for identifying memory leaks
- * ReferenceAppLayer provides an example of how to combine OGRE with other libraries, for example ODE for collision and physics
- * XMLConverter to convert efficient runtime binary formats to/from XML for interchange or editing
-
-Exporters
-
- * 3D Studio Max (meshes and animation)
- * Milkshape 3D (meshes and animation)
- * Blender3D (meshes)
- * Wings3D (meshes)
- * VRML97 (meshes)
- * Maya (meshes)
- </longdescription>
- <use>
- <flag name="boost">enable boost support</flag>
- <flag name="cg">NVIDIA toolkit plugin</flag>
- <flag name="double-precision">more precise calculations at the expense of speed</flag>
- <flag name="freeimage">support images via freeimage</flag>
- <flag name="gl3plus">Build OpenGL 3+ RenderSystem (EXPERIMENTAL)</flag>
- <flag name="gles2">build OpenGL ES 2.x RenderSystem</flag>
- <flag name="gles3">Enable OpenGL ES 3.x Features</flag>
- <flag name="ois">pull in Object-oriented Input System library for samples</flag>
- <flag name="poco">when USE=threads, use poco for threading</flag>
- <flag name="tbb">when USE=threads, use tbb for threading</flag>
- <flag name="tools">build+install helper tools</flag>
- <flag name="zip">support zip archives</flag>
- </use>
- <upstream>
- <remote-id type="bitbucket">sinbad/ogre</remote-id>
- </upstream>
-</pkgmetadata>
diff --git a/dev-games/ogre/ogre-1.10.11.ebuild b/dev-games/ogre/ogre-1.10.11.ebuild
deleted file mode 100644
index 3094851d1f67..000000000000
--- a/dev-games/ogre/ogre-1.10.11.ebuild
+++ /dev/null
@@ -1,116 +0,0 @@
-# Copyright 1999-2018 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=6
-
-inherit cmake-utils
-
-DESCRIPTION="Object-oriented Graphics Rendering Engine"
-HOMEPAGE="https://www.ogre3d.org/"
-SRC_URI="https://github.com/OGRECave/${PN}/archive/v${PV}.zip -> ${P}.zip"
-
-LICENSE="MIT public-domain"
-SLOT="0/1.10.0"
-KEYWORDS="~amd64 ~arm ~x86"
-
-IUSE="cg doc double-precision examples +freeimage gl3plus gles2 gles3 ois +opengl profile tools"
-
-REQUIRED_USE="examples? ( ois )
- gles3? ( gles2 )
- gl3plus? ( opengl )"
-
-RESTRICT="test" #139905
-
-RDEPEND="
- dev-libs/boost
- dev-libs/zziplib
- media-libs/freetype:2
- virtual/glu
- virtual/opengl
- x11-libs/libX11
- x11-libs/libXaw
- x11-libs/libXrandr
- x11-libs/libXt
- cg? ( media-gfx/nvidia-cg-toolkit )
- freeimage? ( media-libs/freeimage )
- gl3plus? ( >=media-libs/mesa-9.2.5 )
- gles2? ( >=media-libs/mesa-9.0.0[gles2] )
- gles3? ( >=media-libs/mesa-10.0.0[gles2] )
- ois? ( dev-games/ois )
- tools? ( dev-libs/tinyxml[stl] )"
-DEPEND="${RDEPEND}
- virtual/pkgconfig
- x11-base/xorg-proto
- doc? ( app-doc/doxygen )"
-
-PATCHES=(
- "${FILESDIR}/${P}-samples.patch"
- "${FILESDIR}/${P}-resource_path.patch"
- "${FILESDIR}/${P}-media_path.patch"
- "${FILESDIR}/${P}-fix_double_precision-88f0d5b.patch"
-)
-
-src_prepare() {
- sed -i \
- -e "s:share/OGRE/docs:share/doc/${PF}:" \
- Docs/CMakeLists.txt || die
- # Stupid build system hardcodes release names
- sed -i \
- -e '/CONFIGURATIONS/s:CONFIGURATIONS Release.*::' \
- CMake/Utils/OgreConfigTargets.cmake || die
-
- # make sure we're not using the included tinyxml
- # Update for 1.10.11: Unfortunately the build system does not
- # search for a system wide tinyxml at this moment. However,
- # TinyXML is meant to be built into and not linked to a using
- # project anyway.
- # rm -f Tools/XMLConverter/{include,src}/tiny*.*
-
- # Fix some path issues
- cmake-utils_src_prepare
-}
-
-src_configure() {
- local mycmakeargs=(
- -DOGRE_BUILD_COMPONENT_JAVA=NO
- -DOGRE_BUILD_COMPONENT_PYTHON=NO
- -DOGRE_BUILD_DEPENDENCIES=NO
- -DOGRE_BUILD_PLUGIN_CG=$(usex cg)
- -DOGRE_BUILD_SAMPLES=$(usex examples)
- -DOGRE_BUILD_TESTS=FALSE
- -DOGRE_BUILD_TOOLS=$(usex tools)
- -DOGRE_CONFIG_DOUBLE=$(usex double-precision)
- -DOGRE_CONFIG_ENABLE_FREEIMAGE=$(usex freeimage)
- -DOGRE_CONFIG_THREADS=3
- -DOGRE_CONFIG_THREAD_PROVIDER=std
- -DOGRE_FULL_RPATH=NO
- -DOGRE_INSTALL_DOCS=$(usex doc)
- -DOGRE_INSTALL_SAMPLES=$(usex examples)
- -DOGRE_INSTALL_SAMPLES_SOURCE=$(usex examples)
- -DOGRE_NODE_STORAGE_LEGACY=NO
- -DOGRE_PROFILING=$(usex profile)
- -DOGRE_RESOURCEMANAGER_STRICT=strict
- -DOGRE_USE_STD11=YES
- )
-
- cmake-utils_src_configure
-}
-
-src_install() {
- cmake-utils_src_install
-
- CONFIGDIR=/etc/OGRE
- SHAREDIR=/usr/share/OGRE
-
- # plugins and resources are the main configuration
- insinto "${CONFIGDIR}"
- doins "${CMAKE_BUILD_DIR}"/bin/plugins.cfg
- doins "${CMAKE_BUILD_DIR}"/bin/resources.cfg
- dosym "${CONFIGDIR}"/plugins.cfg "${SHAREDIR}"/plugins.cfg
- dosym "${CONFIGDIR}"/resources.cfg "${SHAREDIR}"/resources.cfg
-
- # These are only for the sample browser
- insinto "${SHAREDIR}"
- doins "${CMAKE_BUILD_DIR}"/bin/quakemap.cfg
- doins "${CMAKE_BUILD_DIR}"/bin/samples.cfg
-}
diff --git a/dev-games/ogre/ogre-1.9.0-r1.ebuild b/dev-games/ogre/ogre-1.9.0-r1.ebuild
deleted file mode 100644
index dd3d2ee065a3..000000000000
--- a/dev-games/ogre/ogre-1.9.0-r1.ebuild
+++ /dev/null
@@ -1,133 +0,0 @@
-# Copyright 1999-2018 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-CMAKE_REMOVE_MODULES="yes"
-CMAKE_REMOVE_MODULES_LIST="FindFreetype FindDoxygen FindZLIB"
-
-inherit eutils cmake-utils vcs-snapshot
-
-DESCRIPTION="Object-oriented Graphics Rendering Engine"
-HOMEPAGE="https://www.ogre3d.org/"
-SRC_URI="https://bitbucket.org/sinbad/ogre/get/v${PV//./-}.tar.bz2 -> ${P}.tar.bz2"
-
-LICENSE="MIT public-domain"
-SLOT="0/1.9.0"
-KEYWORDS="amd64 ~arm x86"
-
-# gles1 currently broken wrt bug #418201
-# gles1 does not even build wrt bug #506058
-IUSE="+boost cg doc double-precision examples +freeimage gl3plus gles2 gles3 ois +opengl poco profile tbb threads tools +zip"
-
-REQUIRED_USE="threads? ( ^^ ( boost poco tbb ) )
- examples? ( ois )
- poco? ( threads )
- tbb? ( threads )
- gl3plus? ( !gles2 !gles3 )
- gles3? ( gles2 )
- gl3plus? ( opengl )"
-
-RESTRICT="test" #139905
-
-RDEPEND="
- media-libs/freetype:2
- virtual/opengl
- virtual/glu
- x11-libs/libX11
- x11-libs/libXaw
- x11-libs/libXrandr
- x11-libs/libXt
- boost? ( dev-libs/boost:= )
- cg? ( media-gfx/nvidia-cg-toolkit )
- freeimage? ( media-libs/freeimage )
- gles2? ( >=media-libs/mesa-9.0.0[gles2] )
- gles3? ( >=media-libs/mesa-10.0.0[gles2] )
- gl3plus? ( >=media-libs/mesa-9.2.5 )
- ois? ( dev-games/ois )
- threads? (
- poco? ( dev-libs/poco )
- tbb? ( dev-cpp/tbb )
- )
- tools? ( dev-libs/tinyxml[stl] )
- zip? ( sys-libs/zlib dev-libs/zziplib )"
-DEPEND="${RDEPEND}
- virtual/pkgconfig
- x11-base/xorg-proto
- doc? ( app-doc/doxygen )"
-
-PATCHES=(
- "${FILESDIR}/${P}-remove_resource_path_to_bindir.patch"
- "${FILESDIR}/${P}-remove_media_path_to_bindir.patch"
- "${FILESDIR}/${P}-gcc52.patch"
- "${FILESDIR}/${P}-samples.patch"
-)
-
-src_prepare() {
- sed -i \
- -e "s:share/OGRE/docs:share/doc/${PF}:" \
- Docs/CMakeLists.txt || die
- # Stupid build system hardcodes release names
- sed -i \
- -e '/CONFIGURATIONS/s:CONFIGURATIONS Release.*::' \
- CMake/Utils/OgreConfigTargets.cmake || die
-
- # make sure we're not using the included tinyxml
- rm -f Tools/XMLConverter/{include,src}/tiny*.*
-
- # Fix some path issues
- cmake-utils_src_prepare
-}
-
-src_configure() {
- local mycmakeargs=(
- -DOGRE_FULL_RPATH=NO
- $(cmake-utils_use boost OGRE_USE_BOOST)
- $(cmake-utils_use cg OGRE_BUILD_PLUGIN_CG)
- $(cmake-utils_use doc OGRE_INSTALL_DOCS)
- $(cmake-utils_use double-precision OGRE_CONFIG_DOUBLE)
- $(cmake-utils_use freeimage OGRE_CONFIG_ENABLE_FREEIMAGE)
- $(cmake-utils_use opengl OGRE_BUILD_RENDERSYSTEM_GL)
- $(cmake-utils_use gl3plus OGRE_BUILD_RENDERSYSTEM_GL3PLUS)
- -DOGRE_BUILD_RENDERSYSTEM_GLES=FALSE
- $(cmake-utils_use gles2 OGRE_BUILD_RENDERSYSTEM_GLES2)
- $(cmake-utils_use gles3 OGRE_CONFIG_ENABLE_GLES3_SUPPORT)
- $(cmake-utils_use profile OGRE_PROFILING)
- $(cmake-utils_use examples OGRE_BUILD_SAMPLES)
- $(cmake-utils_use examples OGRE_INSTALL_SAMPLES)
- $(cmake-utils_use examples OGRE_INSTALL_SAMPLES_SOURCE)
- -DOGRE_BUILD_TESTS=FALSE
- -DOGRE_CONFIG_THREADS=$(usex threads 2 0)
- $(cmake-utils_use tools OGRE_BUILD_TOOLS)
- $(cmake-utils_use zip OGRE_CONFIG_ENABLE_ZIP)
- )
-
- if use threads ; then
- local f
- for f in boost poco tbb ; do
- use ${f} || continue
- mycmakeargs+=( -DOGRE_CONFIG_THREAD_PROVIDER=${f} )
- break
- done
- fi
-
- cmake-utils_src_configure
-}
-
-src_install() {
- cmake-utils_src_install
-
- CONFIGDIR=/etc/OGRE
- SHAREDIR=/usr/share/OGRE
-
- # plugins and resources are the main configuration
- insinto "${CONFIGDIR}"
- doins "${CMAKE_BUILD_DIR}"/bin/plugins.cfg
- doins "${CMAKE_BUILD_DIR}"/bin/resources.cfg
- dosym "${CONFIGDIR}"/plugins.cfg "${SHAREDIR}"/plugins.cfg
- dosym "${CONFIGDIR}"/resources.cfg "${SHAREDIR}"/resources.cfg
-
- # These are only for the sample browser
- insinto "${SHAREDIR}"
- doins "${CMAKE_BUILD_DIR}"/bin/quakemap.cfg
- doins "${CMAKE_BUILD_DIR}"/bin/samples.cfg
-}