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-rw-r--r--dev-games/hawknl/Manifest4
-rw-r--r--dev-games/hawknl/files/hawknl-1.68-build.patch32
-rw-r--r--dev-games/hawknl/hawknl-1.68-r2.ebuild39
-rw-r--r--dev-games/hawknl/metadata.xml23
4 files changed, 0 insertions, 98 deletions
diff --git a/dev-games/hawknl/Manifest b/dev-games/hawknl/Manifest
deleted file mode 100644
index f76c5794d3f5..000000000000
--- a/dev-games/hawknl/Manifest
+++ /dev/null
@@ -1,4 +0,0 @@
-AUX hawknl-1.68-build.patch 1538 BLAKE2B 08f02aee539b5436dbadaadba32336dbaf54d7ec08b4e902d12124c40c97b449e5641ab5b2485d5f7aeb864c8ac410c1720dc2406213f4c676b4f0aa00be7e60 SHA512 c3bce38bd43987dbe2707c7ab0f13f36689f322e15b9ef7c9bba4d39bae30f2f4992593d74ee11a97c0367eabda42e6d3af84f0821062c0f984dbaea0066467a
-DIST HawkNL168src.tar.gz 181263 BLAKE2B cbd16d6564782dc2a0a70ba875fbe64968063ac2fc2a4f9cd98f268c221d07e3ca0649cf27a6fcfd7735ed43e3e3adb634c1715f83f6bad2924239f79811cdf3 SHA512 52d518a19aaa8005e2e43a693571244a81a5a4450e2f92e6c0a64efb4b32ebfc3aff5d5b3ed09a3cdbee2e444d83067471ac714d7ae03d8cd78f905364c510f0
-EBUILD hawknl-1.68-r2.ebuild 853 BLAKE2B 95490fab3afc628a0491209a7fcef5962905990aa2185713c7c33592f20ad7fbfbb045c4e6bb5d8e964499f62005d9b58a92d716f14157a9692e576e21cb4f4c SHA512 5749a3bb03b77a857ab79eaf8d65307aa9c12a2bb18319a63dd87d20f63d1dd059aefb3df9ee984c44add2c89cc13d248c3fd83033006be3b7e2a7173e123e27
-MISC metadata.xml 1140 BLAKE2B a7fa35900288b1da3adce095bb122b135d1c9af7eea15b180b6eecbcdc394a7755cc04874bab72e1f88a39b21ac4a9a6070af036bcee2eea03d69af596ba0b0a SHA512 088f17589d2c28f7673b68de696fab59559d1074092b804d72550cfd591094fdaf487250928092cf926e90c7699780145d07c49c1132d472b99a3c6caeec7381
diff --git a/dev-games/hawknl/files/hawknl-1.68-build.patch b/dev-games/hawknl/files/hawknl-1.68-build.patch
deleted file mode 100644
index d94daaaf6d88..000000000000
--- a/dev-games/hawknl/files/hawknl-1.68-build.patch
+++ /dev/null
@@ -1,32 +0,0 @@
---- src/makefile.linux.orig 2005-12-16 22:03:24.000000000 -0500
-+++ src/makefile.linux 2005-12-16 22:04:18.000000000 -0500
-@@ -34,13 +34,14 @@
- nltime.o : nlinternal.h nltime.c
-
- install:
-+ mkdir -p $(LIBDIR) $(INCDIR) ; chmod 755 $(LIBDIR) $(INCDIR)
- cp $(OUTPUT) $(LIBDIR)
- cp $(STATIC) $(LIBDIR)
- chmod 755 $(LIBDIR)/$(OUTPUT)
-- ln -s $(LIBDIR)/$(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so.$(MAJOR_VERSION).$(MINOR_VERSION)
-- ln -s $(LIBDIR)/$(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so.$(MAJOR_VERSION)
-- ln -s $(LIBDIR)/$(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so
-- ln -s $(LIBDIR)/$(OUTPUT) $(LIBDIR)/$(LIBNAME).so
-+ ln -s $(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so.$(MAJOR_VERSION).$(MINOR_VERSION)
-+ ln -s $(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so.$(MAJOR_VERSION)
-+ ln -s $(OUTPUT) $(LIBDIR)/lib$(LIBNAME).so
-+ ln -s $(OUTPUT) $(LIBDIR)/$(LIBNAME).so
- cp ../include/nl.h $(INCDIR)/nl.h
- chmod 644 $(INCDIR)/nl.h
-
---- src/makefile.linux.old 2010-09-10 09:44:53.000000000 +0200
-+++ src/makefile.linux 2010-09-10 09:45:09.000000000 +0200
-@@ -13,7 +13,7 @@
- STATIC = libNL.a
- OPTFLAGS = -funroll-all-loops -ffast-math -fomit-frame-pointer -O2 -D_GNU_SOURCE -D_REENTRANT
- CFLAGS = -Wall -fPIC $(INCLUDE) $(OPTFLAGS)
--LIBFLAGS = -shared -Wl,-soname,NL.so.$(MAJOR_VERSION).$(MINOR_VERSION) -rdynamic -lpthread
-+LIBFLAGS = ${LDFLAGS} -shared -Wl,-soname,libNL.so.$(MAJOR_VERSION).$(MINOR_VERSION) -rdynamic -lpthread
- OBJECTS = crc.o errorstr.o nl.o sock.o group.o loopback.o err.o thread.o mutex.o condition.o nltime.o
-
- all: $(OBJECTS)
diff --git a/dev-games/hawknl/hawknl-1.68-r2.ebuild b/dev-games/hawknl/hawknl-1.68-r2.ebuild
deleted file mode 100644
index ff46abad3e7a..000000000000
--- a/dev-games/hawknl/hawknl-1.68-r2.ebuild
+++ /dev/null
@@ -1,39 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit toolchain-funcs eutils multilib
-
-DESCRIPTION="A cross-platform network library designed for games"
-HOMEPAGE="http://www.hawksoft.com/hawknl/"
-SRC_URI="http://www.sonic.net/~philf/download/HawkNL${PV/./}src.tar.gz"
-
-LICENSE="LGPL-2.1"
-SLOT="0"
-KEYWORDS="amd64 hppa x86"
-IUSE="doc"
-
-RDEPEND=""
-DEPEND=""
-
-S=${WORKDIR}/hawknl${PV}
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-build.patch
- sed -i\ -e '/echo /d' src/makefile.linux || die
-}
-
-src_compile() {
- emake -C src -f makefile.linux \
- CC="$(tc-getCC)" \
- OPTFLAGS="${CFLAGS} -D_GNU_SOURCE -D_REENTRANT"
-}
-
-src_install() {
- emake -j1 -C src -f makefile.linux \
- LIBDIR="${D}/usr/$(get_libdir)" \
- INCDIR="${D}/usr/include" install
- if use doc ; then
- dodoc -r samples
- fi
-}
diff --git a/dev-games/hawknl/metadata.xml b/dev-games/hawknl/metadata.xml
deleted file mode 100644
index 20b595958d04..000000000000
--- a/dev-games/hawknl/metadata.xml
+++ /dev/null
@@ -1,23 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
-</maintainer>
-<longdescription>
-HawkNL is a free, open source, game oriented network API released under
-the GNU Library General Public License (LGPL). HawkNL (NL) is a fairly
-low level API, a wrapper over Berkeley/Unix Sockets and Winsock. But NL
-also provides other features including support for many OSs, groups of
-sockets, socket statistics, high accuracy timer, CRC functions, macros
-to read and write data to packets with endian conversion, and support
-for multiple network transports. NL has been tested on Windows
-9x/ME/NT/2000/XP/CE, Linux, Solaris, IRIX, AIX, BSDs, MacOS 7-9 and
-MacOS X. There are also the two high level APIs, HawkNLU(tm) (NLU)
-and HawkVoice(tm), which are built on top of NL. It is NLU and
-HawkVoice(tm) that are most exciting, since they give developers
-portable, easy to use alternatives to Microsoft®'s DirectPlay® and
-DirectPlay® Voice.
-</longdescription>
-</pkgmetadata>