diff options
Diffstat (limited to 'dev-games/godot')
-rw-r--r-- | dev-games/godot/Manifest | 3 | ||||
-rw-r--r-- | dev-games/godot/files/godot-4.0_beta3-headless-header.patch | 14 | ||||
-rw-r--r-- | dev-games/godot/godot-4.0_beta3.ebuild | 255 |
3 files changed, 272 insertions, 0 deletions
diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest index 75ebdaa0a2ea..59e572127a62 100644 --- a/dev-games/godot/Manifest +++ b/dev-games/godot/Manifest @@ -2,8 +2,11 @@ AUX godot-3.5-musl.patch 325 BLAKE2B 6069b159c7844d471ecf79d080cb4b3d5b21cf82093 AUX godot-3.5-scons.patch 2568 BLAKE2B 0da3a29689293a0d9681eaa2877c667fbe484e7d479eb7525f3621640f397dc77bd000780a142418a74e671b6f5b241e27898f5cac71376eb684d3e995a9ac33 SHA512 d7f230da26ebcc40ad0c8c59046a863aeca69c314661ccbcab86c49f545df9662c68bc51d72a146033385ed09812ce2de92aae58a32462402f89542a47069202 AUX godot-4.0-musl.patch 345 BLAKE2B 05057241c1e29ff886a38b815f68fcfe2b8c5e23fce6ae1e754bd9f2837f632887712de52065dd669fd12b0ffc5542859a4da67282ef337fdf9a76bccddbd410 SHA512 267bd42d3381d8af608a117bc423da62c86c04bffcdf46d54a19fc1bb5f690bbb311d088b842719843f9acc0a4db65c048786e39cadd32902bc8a09bde3c33e3 AUX godot-4.0_alpha14-scons.patch 972 BLAKE2B e67f2350fdd18f66e3416320dac4d7fa0b9b44dc7c033f4970e7bb66d195515cf8fabed250225a661f8743d180fd60bf6410bb56a542fe582af277acaeb7461a SHA512 1a34bc6d1bc01de8eac127b71e1796263774b9059532755e990ff4ef6ad9f7ae0785bfeb8c2788e226189362d67354852aeaa33172127367c0a7cb0b2302745c +AUX godot-4.0_beta3-headless-header.patch 498 BLAKE2B 401942c17829136aace28e34f7c9a4f843457d5a76c8b7035f40894f3d4d06936ddf3f1bcedf81584a65c0bff96e6e556d20ed8856107dd76deb173c98256964 SHA512 f83ec6b0667108b7c8f744b90944cd686de114db5694e09febf20a359a7d3fe11457b0c3279719a1281309a647e856b729354d3bed5f6d5048548b8dd259f63b DIST godot-3.5.1-stable.tar.xz 24153448 BLAKE2B 9d61276a2d82ef4f4487ec1046b7fa58f2b3626640b2db25c1f98c3f8e2ff40eddcf943fd9ffaaf6814fbafbbe7ef1d3f642d77af953b87731cff570ac3a5473 SHA512 59e5ca88534f542562971efb83b76561705f9ca8761311f01b4453857e7ae046c17cadd0d5ca6f6f56e262b5031294a8b9ad970fa6ffc95e1a6a1e1bae48d55f DIST godot-4.0-beta2.tar.xz 31175512 BLAKE2B 5fd4c0d3e7a287e861c08b9a4f3b6657576bdc860ea57dc47b9aba06b4858225cf4864d9d115acc4e4079faf9b753af5298dc1e5a9d3f6c0e5f5eec50b785e11 SHA512 ebefc876c1f40e1f7d71a19fd12453c372e8b1c361d8d8e7b6cf4a729df83390514d8410dbb561d1146ecc6b3c92eea81318b801bdd6c44470596cd5994d7d2e +DIST godot-4.0-beta3.tar.xz 31187404 BLAKE2B 98af9e1394b9d35286ff97ead83bd8fe2287b52b059589d7d35a349a00fd88aee8c58f4f391a2a7287dabe51e9e9d64d48883fb5bf464ffee608ec62bc1ab06a SHA512 14fa2d7b0c0c86d6a82022e48306a0b440c58fa7b0ddc24fd65833009afedbbca038ba43e796610ffee031c3e83cc071c80d11b9c91e5bfa7bebd81ad6621508 EBUILD godot-3.5.1.ebuild 6747 BLAKE2B b19789b1ea9890973b16c2c6e7bc015f033fc218587e529a715ff2813e21c3fa8c89476c8f16cca707b2b93d35e2bd53ac7e6521af5c0aa088edd4e4a93b4fad SHA512 f6858b117eadca56a3539bf19d6ce1e8e04ade2e3b82a7abd49a30f89184681982d889eb82a5f9832107d8d5ad62326729eb286aaef4602e257391c0924e0e68 EBUILD godot-4.0_beta2.ebuild 8154 BLAKE2B 99ab5be4a830fdd9f65a1e6c07f2af5869d23926c6c0bd2dd325c68c6d19f6d722b7b96979a0f490cda67afe61468923bc3c836876f0e697722cc37e012e12ab SHA512 4ce4d73a42bb66b893430fc51fcb0d5af58288d57facbba11683adabd99d446aa1e307dc59a261dba711ab9c69a9db317b5f974a03fdb7f866d390473430e768 +EBUILD godot-4.0_beta3.ebuild 8160 BLAKE2B df18eef9c72263eba0c901acb616727be3aa24273f7ce2be7f5dc8a25189650e744a46271578976e61bdf992decf7b5d95571e999d95220a70cc55ad82d0f81c SHA512 167d249db17fa6fe98bea6d379ac32934c77c51c610743465f737a0bbc2809bc3151783212fda729efadbe90ba901614ee432aa2721b22e6a0eb8bea0f538728 MISC metadata.xml 1551 BLAKE2B 718ca848e6b90fad730ea413ff8d25a9c23836da1ff890d7c93d458a0b46b503a4d1b949742a4a819eb0323eb0626a3541cd35d41f809b600891fa470f565ff6 SHA512 b935ee9256ae07a8f01bc458ee41c46e25be8a38b6921cf353a20332c59b6083bd6f73e2112858827b3b7bccdb256f9122e1d9691d2a3751aba85bbb8c4ab262 diff --git a/dev-games/godot/files/godot-4.0_beta3-headless-header.patch b/dev-games/godot/files/godot-4.0_beta3-headless-header.patch new file mode 100644 index 000000000000..32475296d40a --- /dev/null +++ b/dev-games/godot/files/godot-4.0_beta3-headless-header.patch @@ -0,0 +1,14 @@ +Missing header for headless builds (quickfix, may not make much +sense to probe renderer on headless). + +os_linuxbsd.cpp:249:46: error: 'RenderingServer' has not been declared + +Caused by: https://github.com/godotengine/godot/commit/de768afbdcf +--- a/platform/linuxbsd/os_linuxbsd.cpp ++++ b/platform/linuxbsd/os_linuxbsd.cpp +@@ -34,4 +34,5 @@ + #include "main/main.h" + #include "servers/display_server.h" ++#include "servers/rendering_server.h" + + #include "modules/modules_enabled.gen.h" // For regex. diff --git a/dev-games/godot/godot-4.0_beta3.ebuild b/dev-games/godot/godot-4.0_beta3.ebuild new file mode 100644 index 000000000000..0c78f5402d17 --- /dev/null +++ b/dev-games/godot/godot-4.0_beta3.ebuild @@ -0,0 +1,255 @@ +# Copyright 2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +PYTHON_COMPAT=( python3_{8..10} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg + +MY_P="${PN}-$(ver_rs 2 -)" + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz" +S="${WORKDIR}/${MY_P}" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )" +SLOT="4" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + +dbus debug deprecated +fontconfig +gui pulseaudio raycast + +runner speech test +theora +tools +udev +upnp +webp" +# Disable tests until out of beta, tests themselves are new and can be volatile +RESTRICT="test" # "!test? ( test ) !tools? ( test ) !webp? ( test )" + +# dlopen: alsa-lib,dbus,fontconfig,pulseaudio,speech-dispatcher,udev +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/icu:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli,harfbuzz] + media-libs/harfbuzz:=[icu] + media-libs/libogg + media-libs/libpng:= + media-libs/libvorbis + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + fontconfig? ( media-libs/fontconfig ) + gui? ( + dev-util/glslang + media-libs/alsa-lib + media-libs/libglvnd[X] + media-libs/vulkan-loader[X] + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + dbus? ( sys-apps/dbus ) + pulseaudio? ( media-libs/libpulse ) + tools? ( raycast? ( media-libs/embree:3 ) ) + udev? ( virtual/udev ) + ) + speech? ( app-accessibility/speech-dispatcher ) + theora? ( media-libs/libtheora ) + tools? ( app-misc/ca-certificates ) + upnp? ( net-libs/miniupnpc:= ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + gui? ( + dev-util/vulkan-headers + x11-base/xorg-proto + ) + tools? ( test? ( dev-cpp/doctest ) )" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-4.0-musl.patch + "${FILESDIR}"/${PN}-4.0_alpha14-scons.patch + "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + doctest embree freetype glslang graphite harfbuzz icu4c libogg libpng + libtheora libvorbis libwebp mbedtls miniupnpc pcre2 recastnavigation + volk vulkan/include wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die + + # do symlinks to avoid too much patching with hardcoded header paths + mkdir thirdparty/lib{vorbis,ogg} || die + ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die + ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die + ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die + ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die +} + +src_compile() { + local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + progress=no + verbose=yes + + deprecated=$(usex deprecated) + #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged + fontconfig=$(usex fontconfig) + minizip=yes # uses a modified bundled copy + opengl3=$(usex gui) + pulseaudio=$(usex gui $(usex pulseaudio)) + speechd=$(usex speech) + udev=$(usex gui $(usex udev)) + use_dbus=$(usex gui $(usex dbus)) + use_volk=no # unnecessary when linking directly to libvulkan + vulkan=$(usex gui) # hard-required and favored by upstream over gles3 + x11=$(usex gui) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_glslang=$(usex !gui) + builtin_graphite=no + builtin_harfbuzz=no + builtin_icu=no + builtin_libogg=no + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=no + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_msdfgen=yes # not wired for unbundling nor packaged + builtin_pcre2=no + builtin_recast=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # also bundled but lacking a builtin_* switch: + # amd-fsr, basis_universal, cvtt, etcpak, fonts, glad, + # jpeg-compressor, meshoptimizer, minimp3, minizip (patched to + # seek in archives), noise, oidn, openxr, spirv-reflect, thorvg, + # tinyexr, vhacd, vulkan (minus include/) and the misc directory. + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_glslang_enabled=$(usex gui) + module_gridmap_enabled=$(usex deprecated) # fails without deprecated + module_mono_enabled=no # unhandled + # note raycast is only enabled on amd64+arm64, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + lto=none + optimize=none + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=template_release "${esconsargs[@]}" + fi + + esconsargs+=( + target=$(usex tools editor template_$(usex debug{,} release)) + dev_build=$(usex debug) + + # harmless but note this bakes in --test in the final binary + tests=$(usex tools $(usex test)) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_test() { + xdg_environment_reset + bin/godot*.main --headless --test || die +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} + +pkg_postinst() { + xdg_pkg_postinst + + if [[ ! ${REPLACING_VERSIONS} ]] && has_version ${CATEGORY}/${PN}:3; then + elog + elog "Remember to make backups before opening any Godot <=3.x projects in Godot 4." + elog "Automated migration is only partial, and it would be difficult to revert." + fi +} |