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authorV3n3RiX <venerix@koprulu.sector>2023-01-29 14:55:22 +0000
committerV3n3RiX <venerix@koprulu.sector>2023-01-29 14:55:22 +0000
commit4c51ef39a9b443061a7071e002d7daa2a4d16141 (patch)
tree048b88a0effe40564f62448a2ff2779f637e563f /profiles/use.local.desc
parentcd1445321d1a6609cc7215588a79b2232c8a9bd3 (diff)
gentoo auto-resync : 29:01:2023 - 14:55:22
Diffstat (limited to 'profiles/use.local.desc')
-rw-r--r--profiles/use.local.desc6
1 files changed, 3 insertions, 3 deletions
diff --git a/profiles/use.local.desc b/profiles/use.local.desc
index 55ecb1bf0c9c..92410bbcd9ef 100644
--- a/profiles/use.local.desc
+++ b/profiles/use.local.desc
@@ -1445,14 +1445,15 @@ dev-games/ode:double-precision - more precise calculations at the expense of spe
dev-games/ode:gyroscopic - enable gyroscopic term (may cause instability)
dev-games/ogre:assimp - Use media-libs/assimp to import assets from 3D files
dev-games/ogre:boost - Enable boost support
+dev-games/ogre:bullet - Use sci-physics/bullet for physics plugin
dev-games/ogre:cache - Enable GL state cache support
dev-games/ogre:cg - NVIDIA toolkit plugin
-dev-games/ogre:deprecated - Build deprecated component 'HLMS' and nodeless positioning of Lights and Cameras.
+dev-games/ogre:deprecated - Build deprecated nodeless positioning of Lights and Cameras.
dev-games/ogre:double-precision - More precise calculations at the expense of speed
dev-games/ogre:egl - Use egl instead of glx
dev-games/ogre:fine-granularity - Enable fine light mask granularity. This impacts on performance and should not be enabled unless an application really needs it.
dev-games/ogre:freeimage - Support images via media-libs/freeimage
-dev-games/ogre:gl3plus - Build OpenGL 3+ RenderSystem (EXPERIMENTAL)
+dev-games/ogre:gl3plus - Build OpenGL 3+ RenderSystem
dev-games/ogre:gles2 - Build OpenGL ES 2.x RenderSystem
dev-games/ogre:gles3 - Enable OpenGL ES 3.x Features
dev-games/ogre:json - Use dev-libs/rapidjson (needed by Hlms JSON materials)
@@ -7444,7 +7445,6 @@ sci-mathematics/boolector:picosat - Enable support for sci-mathematics/picosat
sci-mathematics/cadabra:jupyter - Build the Cadabra Jupyter kernel
sci-mathematics/cvc4:cln - Use sci-libs/cln
sci-mathematics/cvc4:proofs - Support for proof generation
-sci-mathematics/cvc4:replay - Turn on the replay feature
sci-mathematics/cvc4:statistics - Include statistics
sci-mathematics/eclib:boost - Add parallel capabilities using dev-libs/boost.
sci-mathematics/eclib:flint - Enable the use of sci-mathematics/flint for certain operations.