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authorV3n3RiX <venerix@redcorelinux.org>2018-08-25 07:36:27 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-08-25 07:36:27 +0100
commit43793fab84041cfc5c60c0151d1591b8a69fb24a (patch)
tree6208a7f4fc744684fce0f55acbb47511acace498 /media-libs/libsoundtouch/files
parent28e3d252dc8ac8a5635206dfefe1cfe05058d1db (diff)
gentoo resync : 25.08.2018
Diffstat (limited to 'media-libs/libsoundtouch/files')
-rw-r--r--media-libs/libsoundtouch/files/libsoundtouch-2.0.0-CVE-2017-92xx.patch36
1 files changed, 36 insertions, 0 deletions
diff --git a/media-libs/libsoundtouch/files/libsoundtouch-2.0.0-CVE-2017-92xx.patch b/media-libs/libsoundtouch/files/libsoundtouch-2.0.0-CVE-2017-92xx.patch
new file mode 100644
index 000000000000..0e475a3e44e6
--- /dev/null
+++ b/media-libs/libsoundtouch/files/libsoundtouch-2.0.0-CVE-2017-92xx.patch
@@ -0,0 +1,36 @@
+Description: Fix CVE-2017-9258, CVE-2017-9259, CVE-2017-9260
+ Based on an upstream commit, original commit message was: "Added sanity
+ checks against illegal input audio stream parameters e.g. wildly excessive
+ samplerate".
+ .
+ There is no reference to CVEs or bugs, the commit was made after disclosure
+ of the CVEs and all three proofs of concept (crafted wav files) fail after
+ this commit.
+ .
+ The commit was made after version 2.0.0, so that version is also vulnerable.
+ .
+ Unrelated changes were stripped away by patch author, upstream commit author
+ is Olli Parviainen <oparviai@iki.fi>.
+Author: Gabor Karsay <gabor.karsay@gmx.at>
+Origin: upstream, https://sourceforge.net/p/soundtouch/code/256/
+Bug-Debian: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=870854
+Bug-Debian: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=870856
+Bug-Debian: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=870857
+---
+This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
+--- a/source/SoundTouch/TDStretch.cpp
++++ b/source/SoundTouch/TDStretch.cpp
+@@ -128,7 +128,12 @@
+ int aSeekWindowMS, int aOverlapMS)
+ {
+ // accept only positive parameter values - if zero or negative, use old values instead
+- if (aSampleRate > 0) this->sampleRate = aSampleRate;
++ if (aSampleRate > 0)
++ {
++ if (aSampleRate > 192000) ST_THROW_RT_ERROR("Error: Excessive samplerate");
++ this->sampleRate = aSampleRate;
++ }
++
+ if (aOverlapMS > 0) this->overlapMs = aOverlapMS;
+
+ if (aSequenceMS > 0)