diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
---|---|---|
committer | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
commit | 4f2d7949f03e1c198bc888f2d05f421d35c57e21 (patch) | |
tree | ba5f07bf3f9d22d82e54a462313f5d244036c768 /licenses/VGBA |
reinit the tree, so we can have metadata
Diffstat (limited to 'licenses/VGBA')
-rw-r--r-- | licenses/VGBA | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/licenses/VGBA b/licenses/VGBA new file mode 100644 index 000000000000..808068403186 --- /dev/null +++ b/licenses/VGBA @@ -0,0 +1,14 @@ +Unix + I have compiled VGBA for several different flavors of Unix and made the binaries available +for free at the VGBA homepage. The current VGBA-Unix has several important requirements +though: + +* Current VGBA core code will only run on low-endian systems. This excludes SPARC, + 680x0, and some other architectures from the list of possible ports. I'm hoping to add + high-endian support in the future. +* As GBA video hardware is capable of displaying 32768 colors, and GBA programs use + this capability extensively, I am only providing VGBA-Unix binary compiled for the 16bit + color. If your Xserver is unable to support this resolution, VGBA-Unix will not run on it. +* Since version 1.2, VGBA-Unix uses threaded sound driver. This means that your Unix + must support POSIX Threads, or VGBA-Unix will not run. On the systems with optional threads + support, please, add this support prior to running VGBA-Unix. |