diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
commit | 4f2d7949f03e1c198bc888f2d05f421d35c57e21 (patch) | |
tree | ba5f07bf3f9d22d82e54a462313f5d244036c768 /games-strategy/galaxyhack/metadata.xml |
reinit the tree, so we can have metadata
Diffstat (limited to 'games-strategy/galaxyhack/metadata.xml')
-rw-r--r-- | games-strategy/galaxyhack/metadata.xml | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/games-strategy/galaxyhack/metadata.xml b/games-strategy/galaxyhack/metadata.xml new file mode 100644 index 000000000000..9dbded1c3212 --- /dev/null +++ b/games-strategy/galaxyhack/metadata.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <longdescription lang="en"> +GalaxyHack allows you to design a fleet of spaceships which can then be tested +in AI script based battles against fleets designed by other players. Though +battles take place in real time, the strategy comes before hand, both in +writing short AI scripts in a simple scripting language, and also in the set up +and selection of your fleet. You don't actually have any control over your +units at all mid-battle, but rather use the time to see where the set up of +your fleets is working, where your fleets' weaknesses lie and changes are +needed, and perhaps also to learn from the strategy of your opponent. + +The game revolves around very large capital ships, from which smaller ships are +launched, but which are not designed for attacking themselves, and which cannot +be moved mid-battle. To win a battle you must destroy of all of your opponent's +capital ships before they destroy yours. + +There can be hundreds of units in any one battle, but there is no harvesting, +resource management or base building. +</longdescription> + <upstream> + <remote-id type="sourceforge">galaxyhack</remote-id> + </upstream> +</pkgmetadata> |