diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
---|---|---|
committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
commit | 8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 (patch) | |
tree | 7681bbd4e8b05407772df40a4bf04cbbc8afc3fa /games-puzzle/mirrormagic/files | |
parent | 30a9caf154332f12ca60756e1b75d2f0e3e1822d (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'games-puzzle/mirrormagic/files')
6 files changed, 859 insertions, 0 deletions
diff --git a/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-64bit.patch b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-64bit.patch new file mode 100644 index 000000000000..4817f75786f8 --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-64bit.patch @@ -0,0 +1,43 @@ +From Debian: + +In src/libgame/gadgets.c, check for 64bit when handling +GDI_TYPE,GDI_STATE in HandleGadgetTags() and use int instead of +unsigned long. Should probably really be uint32_t but I'll leave +that decision to upstream. Thanks Pelle Nilsson (and son). +64bit check borrowed from bug #496863. Closes: #498912. + +--- a/src/libgame/gadgets.c ++++ b/src/libgame/gadgets.c +@@ -18,6 +18,12 @@ + #include "text.h" + #include "misc.h" + ++/* check for 64bit */ ++#ifdef _LP64 ++#ifndef L64 ++#define L64 1 ++#endif ++#endif + + /* values for DrawGadget() */ + #define DG_UNPRESSED 0 +@@ -301,11 +307,19 @@ + break; + + case GDI_TYPE: ++#ifdef L64 ++ gi->type = va_arg(ap, int); ++#else + gi->type = va_arg(ap, unsigned long); ++#endif + break; + + case GDI_STATE: ++#ifdef L64 ++ gi->state = va_arg(ap, int); ++#else + gi->state = va_arg(ap, unsigned long); ++#endif + break; + + case GDI_CHECKED: diff --git a/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-editor.patch b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-editor.patch new file mode 100644 index 000000000000..459ffa6bf4aa --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-editor.patch @@ -0,0 +1,20 @@ +--- mirrormagic-2.0.2/src/editor.c.orig ++++ mirrormagic-2.0.2/src/editor.c +@@ -2751,7 +2751,7 @@ + break; + } + +- if (!LevelContainsPlayer) ++ if (!LevelContainsPlayer()) + Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); + else + { +@@ -2766,7 +2766,7 @@ + break; + + case GADGET_ID_TEST: +- if (!LevelContainsPlayer) ++ if (!LevelContainsPlayer()) + Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); + else + { diff --git a/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc41.patch b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc41.patch new file mode 100644 index 000000000000..be7f701de42f --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc41.patch @@ -0,0 +1,10 @@ +--- a/src/main.h.old ++++ b/src/main.h +@@ -459,7 +459,6 @@ + #endif + extern struct HiScore highscore[]; + extern struct TapeInfo tape; +-extern struct JoystickInfo joystick[]; + extern struct SetupInfo setup; + extern struct GameInfo game; + extern struct LaserInfo laser; diff --git a/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc5.patch b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc5.patch new file mode 100644 index 000000000000..de2cc8042adc --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-gcc5.patch @@ -0,0 +1,483 @@ +gcc5 inline semantics changed and caused a build fauilure (bug #568618). + +--- mirrormagic-2.0.2.orig/src/libgame/misc.h ++++ mirrormagic-2.0.2/src/libgame/misc.h +@@ -137,8 +137,8 @@ + void sortLevelDirInfo(struct LevelDirInfo **, + int (*compare_function)(const void *, const void *)); + +-inline void swap_numbers(int *, int *); +-inline void swap_number_pairs(int *, int *, int *, int *); ++extern inline void swap_numbers(int *, int *); ++extern inline void swap_number_pairs(int *, int *, int *, int *); + + char *getUserDataDir(void); + char *getSetupDir(void); +--- mirrormagic-2.0.2.orig/src/libgame/msdos.h ++++ mirrormagic-2.0.2/src/libgame/msdos.h +@@ -711,7 +711,7 @@ + Pixmap XCreatePixmap(Display *, Drawable, unsigned int, unsigned int, + unsigned int); + void XSync(Display *, Bool); +-inline void XCopyArea(Display *, Drawable, Drawable, GC, int, int, ++extern inline void XCopyArea(Display *, Drawable, Drawable, GC, int, int, + unsigned int, unsigned int, int, int); + int Read_PCX_to_Pixmap(Display *, Window, GC, char *, Pixmap *, Pixmap *); + int XReadBitmapFile(Display *, Drawable, char *, +--- mirrormagic-2.0.2.orig/src/libgame/sdl.h ++++ mirrormagic-2.0.2/src/libgame/sdl.h +@@ -314,20 +314,20 @@ + + /* SDL function definitions */ + +-inline void SDLInitVideoDisplay(void); +-inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +-inline boolean SDLSetVideoMode(DrawBuffer **, boolean); +-inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +-inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); +-inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +-inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +-inline Pixel SDLGetPixel(Bitmap *, int, int); ++extern inline void SDLInitVideoDisplay(void); ++extern inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); ++extern inline boolean SDLSetVideoMode(DrawBuffer **, boolean); ++extern inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); ++extern inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); ++extern inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); ++extern inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); ++extern inline Pixel SDLGetPixel(Bitmap *, int, int); + + Bitmap *SDLLoadImage(char *); + +-inline void SDLOpenAudio(void); +-inline void SDLCloseAudio(void); ++extern inline void SDLOpenAudio(void); ++extern inline void SDLCloseAudio(void); + +-inline void SDLNextEvent(Event *); ++extern inline void SDLNextEvent(Event *); + + #endif /* SDL_H */ +--- mirrormagic-2.0.2.orig/src/libgame/system.c ++++ mirrormagic-2.0.2/src/libgame/system.c +@@ -172,12 +172,12 @@ + /* video functions */ + /* ========================================================================= */ + +-inline static int GetRealDepth(int depth) ++static int GetRealDepth(int depth) + { + return (depth == DEFAULT_DEPTH ? video.default_depth : depth); + } + +-inline void InitVideoDisplay(void) ++void InitVideoDisplay(void) + { + #if defined(TARGET_SDL) + SDLInitVideoDisplay(); +@@ -186,7 +186,7 @@ + #endif + } + +-inline void CloseVideoDisplay(void) ++void CloseVideoDisplay(void) + { + KeyboardAutoRepeatOn(); + +@@ -198,7 +198,7 @@ + #endif + } + +-inline void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, ++void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, + int width, int height, int depth, + boolean fullscreen) + { +@@ -215,7 +215,7 @@ + #endif + } + +-inline Bitmap *CreateBitmapStruct(void) ++Bitmap *CreateBitmapStruct(void) + { + #ifdef TARGET_SDL + return checked_calloc(sizeof(struct SDLSurfaceInfo)); +@@ -224,7 +224,7 @@ + #endif + } + +-inline Bitmap *CreateBitmap(int width, int height, int depth) ++Bitmap *CreateBitmap(int width, int height, int depth) + { + Bitmap *new_bitmap = CreateBitmapStruct(); + int real_depth = GetRealDepth(depth); +@@ -265,7 +265,7 @@ + return new_bitmap; + } + +-inline void FreeBitmap(Bitmap *bitmap) ++void FreeBitmap(Bitmap *bitmap) + { + if (bitmap == NULL) + return; +@@ -287,7 +287,7 @@ + free(bitmap); + } + +-inline void CloseWindow(DrawWindow *window) ++void CloseWindow(DrawWindow *window) + { + #ifdef TARGET_X11 + if (window->drawable) +@@ -300,7 +300,7 @@ + #endif + } + +-inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, ++void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, + int width, int height, + int dst_x, int dst_y) +@@ -314,7 +314,7 @@ + #endif + } + +-inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) ++void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) + { + #ifdef TARGET_SDL + SDLFillRectangle(bitmap, x, y, width, height, 0x000000); +@@ -329,7 +329,7 @@ + #endif + #endif + +-inline void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) ++void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) + { + #ifdef TARGET_X11 + if (clip_gc) +@@ -343,7 +343,7 @@ + #endif + } + +-inline void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) ++void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) + { + #ifdef TARGET_X11 + if (clip_gc) +@@ -357,7 +357,7 @@ + #endif + } + +-inline void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, ++void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, + int width, int height, + int dst_x, int dst_y) +@@ -371,7 +371,7 @@ + #endif + } + +-inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, ++void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y) + { + #ifdef TARGET_SDL +@@ -384,7 +384,7 @@ + } + + #if !defined(TARGET_X11_NATIVE) +-inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, ++void DrawLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y, Pixel pixel, int line_width) + { + int x, y; +@@ -414,7 +414,7 @@ + } + #endif + +-inline void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, ++void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, + Pixel pixel) + { + #if !defined(TARGET_X11_NATIVE) +@@ -438,7 +438,7 @@ + #endif + } + +-inline Pixel GetPixel(Bitmap *bitmap, int x, int y) ++Pixel GetPixel(Bitmap *bitmap, int x, int y) + { + #if defined(TARGET_SDL) + return SDLGetPixel(bitmap, x, y); +@@ -458,7 +458,7 @@ + #endif + } + +-inline Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, ++Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, + unsigned int color_g, unsigned int color_b) + { + Pixel pixel; +@@ -481,7 +481,7 @@ + return pixel; + } + +-inline Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) ++Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) + { + unsigned int color_r = (color >> 16) & 0xff; + unsigned int color_g = (color >> 8) & 0xff; +@@ -491,7 +491,7 @@ + } + + /* execute all pending screen drawing operations */ +-inline void FlushDisplay(void) ++void FlushDisplay(void) + { + #ifndef TARGET_SDL + XFlush(display); +@@ -499,14 +499,14 @@ + } + + /* execute and wait for all pending screen drawing operations */ +-inline void SyncDisplay(void) ++void SyncDisplay(void) + { + #ifndef TARGET_SDL + XSync(display, FALSE); + #endif + } + +-inline void KeyboardAutoRepeatOn(void) ++void KeyboardAutoRepeatOn(void) + { + #ifdef TARGET_SDL + SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY / 2, +@@ -518,7 +518,7 @@ + #endif + } + +-inline void KeyboardAutoRepeatOff(void) ++void KeyboardAutoRepeatOff(void) + { + #ifdef TARGET_SDL + SDL_EnableKeyRepeat(0, SDL_DEFAULT_REPEAT_INTERVAL); +@@ -529,7 +529,7 @@ + #endif + } + +-inline boolean PointerInWindow(DrawWindow *window) ++boolean PointerInWindow(DrawWindow *window) + { + #ifdef TARGET_SDL + return TRUE; +@@ -546,7 +546,7 @@ + #endif + } + +-inline boolean SetVideoMode(boolean fullscreen) ++boolean SetVideoMode(boolean fullscreen) + { + #ifdef TARGET_SDL + return SDLSetVideoMode(&backbuffer, fullscreen); +@@ -567,7 +567,7 @@ + #endif + } + +-inline boolean ChangeVideoModeIfNeeded(boolean fullscreen) ++boolean ChangeVideoModeIfNeeded(boolean fullscreen) + { + #ifdef TARGET_SDL + if ((fullscreen && !video.fullscreen_enabled && video.fullscreen_available)|| +@@ -600,7 +600,7 @@ + /* audio functions */ + /* ========================================================================= */ + +-inline void OpenAudio(void) ++void OpenAudio(void) + { + /* always start with reliable default values */ + audio.sound_available = FALSE; +@@ -627,7 +627,7 @@ + #endif + } + +-inline void CloseAudio(void) ++void CloseAudio(void) + { + #if defined(TARGET_SDL) + SDLCloseAudio(); +@@ -640,7 +640,7 @@ + audio.sound_enabled = FALSE; + } + +-inline void SetAudioMode(boolean enabled) ++void SetAudioMode(boolean enabled) + { + if (!audio.sound_available) + return; +@@ -653,7 +653,7 @@ + /* event functions */ + /* ========================================================================= */ + +-inline void InitEventFilter(EventFilter filter_function) ++void InitEventFilter(EventFilter filter_function) + { + #ifdef TARGET_SDL + /* set event filter to filter out certain events */ +@@ -661,7 +661,7 @@ + #endif + } + +-inline boolean PendingEvent(void) ++boolean PendingEvent(void) + { + #ifdef TARGET_SDL + return (SDL_PollEvent(NULL) ? TRUE : FALSE); +@@ -670,7 +670,7 @@ + #endif + } + +-inline void NextEvent(Event *event) ++void NextEvent(Event *event) + { + #ifdef TARGET_SDL + SDLNextEvent(event); +@@ -679,7 +679,7 @@ + #endif + } + +-inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) ++Key GetEventKey(KeyEvent *event, boolean with_modifiers) + { + #ifdef TARGET_SDL + #if 0 +@@ -707,7 +707,7 @@ + #endif + } + +-inline boolean CheckCloseWindowEvent(ClientMessageEvent *event) ++boolean CheckCloseWindowEvent(ClientMessageEvent *event) + { + if (event->type != EVENT_CLIENTMESSAGE) + return FALSE; +@@ -724,7 +724,7 @@ + } + + +-inline void dummy(void) ++void dummy(void) + { + #ifdef TARGET_SDL + #else +--- mirrormagic-2.0.2.orig/src/libgame/system.h ++++ mirrormagic-2.0.2/src/libgame/system.h +@@ -278,41 +278,41 @@ + void InitGfxDoor2Info(int, int, int, int); + void InitGfxScrollbufferInfo(int, int); + +-inline void InitVideoDisplay(void); +-inline void CloseVideoDisplay(void); +-inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); +-inline Bitmap *CreateBitmapStruct(void); +-inline Bitmap *CreateBitmap(int, int, int); +-inline void FreeBitmap(Bitmap *); +-inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); +-inline void ClearRectangle(Bitmap *, int, int, int, int); +-inline void SetClipMask(Bitmap *, GC, Pixmap); +-inline void SetClipOrigin(Bitmap *, GC, int, int); +-inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +-inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); +-inline void DrawLines(Bitmap *, struct XY *, int, Pixel); +-inline Pixel GetPixel(Bitmap *, int, int); +-inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); +-inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); +- +-inline void FlushDisplay(void); +-inline void SyncDisplay(void); +-inline void KeyboardAutoRepeatOn(void); +-inline void KeyboardAutoRepeatOff(void); +-inline boolean PointerInWindow(DrawWindow *); +-inline boolean SetVideoMode(boolean); +-inline boolean ChangeVideoModeIfNeeded(boolean); ++extern inline void InitVideoDisplay(void); ++extern inline void CloseVideoDisplay(void); ++extern inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); ++extern inline Bitmap *CreateBitmapStruct(void); ++extern inline Bitmap *CreateBitmap(int, int, int); ++extern inline void FreeBitmap(Bitmap *); ++extern inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); ++extern inline void ClearRectangle(Bitmap *, int, int, int, int); ++extern inline void SetClipMask(Bitmap *, GC, Pixmap); ++extern inline void SetClipOrigin(Bitmap *, GC, int, int); ++extern inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); ++extern inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int); ++extern inline void DrawLines(Bitmap *, struct XY *, int, Pixel); ++extern inline Pixel GetPixel(Bitmap *, int, int); ++extern inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int); ++extern inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int); ++ ++extern inline void FlushDisplay(void); ++extern inline void SyncDisplay(void); ++extern inline void KeyboardAutoRepeatOn(void); ++extern inline void KeyboardAutoRepeatOff(void); ++extern inline boolean PointerInWindow(DrawWindow *); ++extern inline boolean SetVideoMode(boolean); ++extern inline boolean ChangeVideoModeIfNeeded(boolean); + + Bitmap *LoadImage(char *); + +-inline void OpenAudio(void); +-inline void CloseAudio(void); +-inline void SetAudioMode(boolean); +- +-inline void InitEventFilter(EventFilter); +-inline boolean PendingEvent(void); +-inline void NextEvent(Event *event); +-inline Key GetEventKey(KeyEvent *, boolean); +-inline boolean CheckCloseWindowEvent(ClientMessageEvent *); ++extern inline void OpenAudio(void); ++extern inline void CloseAudio(void); ++extern inline void SetAudioMode(boolean); ++ ++extern inline void InitEventFilter(EventFilter); ++extern inline boolean PendingEvent(void); ++extern inline void NextEvent(Event *event); ++extern inline Key GetEventKey(KeyEvent *, boolean); ++extern inline boolean CheckCloseWindowEvent(ClientMessageEvent *); + + #endif /* SYSTEM_H */ +--- mirrormagic-2.0.2.orig/src/libgame/x11.c ++++ mirrormagic-2.0.2/src/libgame/x11.c +@@ -21,7 +21,7 @@ + static void X11InitDisplay(); + static DrawWindow *X11InitWindow(); + +-inline void X11InitVideoDisplay(void) ++void X11InitVideoDisplay(void) + { + /* initialize X11 video */ + X11InitDisplay(); +@@ -30,7 +30,7 @@ + video.default_depth = XDefaultDepth(display, screen); + } + +-inline void X11InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window) ++void X11InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window) + { + *window = X11InitWindow(); + +--- mirrormagic-2.0.2.orig/src/libgame/x11.h ++++ mirrormagic-2.0.2/src/libgame/x11.h +@@ -286,8 +286,8 @@ + + /* X11 function definitions */ + +-inline void X11InitVideoDisplay(void); +-inline void X11InitVideoBuffer(DrawBuffer **, DrawWindow **); ++extern inline void X11InitVideoDisplay(void); ++extern inline void X11InitVideoBuffer(DrawBuffer **, DrawWindow **); + Bitmap *X11LoadImage(char *); + + #endif /* X11_H */ diff --git a/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-parallel.patch b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-parallel.patch new file mode 100644 index 000000000000..a7effd4b6984 --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic-2.0.2-parallel.patch @@ -0,0 +1,11 @@ +--- a/src/Makefile.old ++++ b/src/Makefile +@@ -146,7 +146,7 @@ + endif + + +-all: libgame_dir $(PROGNAME) ++all: $(PROGNAME) + + $(PROGNAME): $(LIBGAME) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) diff --git a/games-puzzle/mirrormagic/files/mirrormagic.xpm b/games-puzzle/mirrormagic/files/mirrormagic.xpm new file mode 100644 index 000000000000..4e98696d3ef1 --- /dev/null +++ b/games-puzzle/mirrormagic/files/mirrormagic.xpm @@ -0,0 +1,292 @@ +/* XPM */ +static char * mirrormagic_xpm[] = { +"32 32 257 2", +" c None", +". c #000000", +"+ c #999999", +"@ c #77AAFF", +"# c #4C2208", +"$ c #6E4C08", +"% c #7F7F7F", +"& c #AACCFF", +"* c #777777", +"= c #BB6622", +"- c #0000CC", +"; 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; 4 4 ~ ~ ~ ~ = = ; ; 4 4 ~ ~ ~ - ", +" "}; |