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authorV3n3RiX <venerix@koprulu.sector>2022-05-12 16:42:50 +0300
committerV3n3RiX <venerix@koprulu.sector>2022-05-12 16:42:50 +0300
commit752d6256e5204b958b0ef7905675a940b5e9172f (patch)
tree330d16e6362a49cbed8875a777fe641a43376cd3 /games-fps
parent0c100b7dd2b30e75b799d806df4ef899fd98e1ea (diff)
gentoo resync : 12.05.2022
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/Manifest.gzbin11372 -> 11375 bytes
-rw-r--r--games-fps/eduke32/Manifest2
-rw-r--r--games-fps/eduke32/eduke32-20220422.10033.ebuild218
-rw-r--r--games-fps/yamagi-quake2/Manifest5
-rw-r--r--games-fps/yamagi-quake2/files/yamagi-quake2-8.01-execinfo.patch49
-rw-r--r--games-fps/yamagi-quake2/yamagi-quake2-8.01.ebuild (renamed from games-fps/yamagi-quake2/yamagi-quake2-8.00.ebuild)5
6 files changed, 276 insertions, 3 deletions
diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz
index 96e82813edc2..5895d72f63ea 100644
--- a/games-fps/Manifest.gz
+++ b/games-fps/Manifest.gz
Binary files differ
diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
index 6db99eaa81e5..28fea3391404 100644
--- a/games-fps/eduke32/Manifest
+++ b/games-fps/eduke32/Manifest
@@ -14,6 +14,8 @@ DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260
DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
DIST eduke32_src_20211202-9831-a7ab79e69.tar.xz 19902936 BLAKE2B 9626a23599f0f187ace392abb47212908b991e3970043fa22382b2396f5617f3004e38117d39c4b191c857a5cd2662b5eefb6102390fd88c67fa47631e3cac5c SHA512 ab1cfe3fbbaa65d4e7ad2d9d7d39b8970a8ce4d9531f348770f62edee5d85438d9a382e618c88c637f23e5b5792c905f30fcbb56202ec56a9284e25697dd9b72
DIST eduke32_src_20220204-9957-6df591a07.tar.xz 20207948 BLAKE2B 2c907520c2ea6545000ca7daaf197cab745b46c14ccd2d199a2d2587a398fbff34b705a985dd898c6f28363daffa75d854efadfa38af15a77173cf762035dc02 SHA512 ca70bb49e8470a2af54857d743418933c98b3af245b3488b840aefb234ba08dc6ff288f9a44594b7e7c612dd9318523cfda5a86c737668c0f6de9eea84e8996f
+DIST eduke32_src_20220422-10033-3927367ba.tar.xz 20777836 BLAKE2B 7c62a831c8daa5ba2f30e4dd80261aad87cb808eca28d0036f116c537de4d14b3fc2ca6fd325379aca21e7a2a6ab01dccce16907e108d932d5d62e3e0228aca5 SHA512 aac039500e9babc85d50d616868abff145ea145b3f53e9512c905acc084e9a193a7e0bbbd18c9976ad8ad306deccf6e23a66686edb06970b4b943a31938f0229
EBUILD eduke32-20211202.9831.ebuild 5788 BLAKE2B ca8c4b7dad374d72271c13b7e87f0a778491712a0a0f4f2e471d71beafa29cdf61f5215718932496d1a0218828120c06e691ac9eb6d548f34589170e8470a837 SHA512 5883aa4463c841d8786c60d5d809acce155635ed2e21cb7e284102e34d5b3aed7777e387f48f8b6ae732a37945acc11d6eed20b446b9d6ead57bef00aa776c3a
EBUILD eduke32-20220204.9957.ebuild 5847 BLAKE2B ef16cefa271874c71c94219d90fd8afeb8257eaf38a8797bca3dbb5d6f2fbe92c43a702540f4b4e50d4b54819d92a16f788093f24eb2ca2b05698c398ba0be7b SHA512 d63c1c736431b32770f9e16cd25e4011eb6e3190ddd6739a1c83e768e4adab017e5cf41090c80a3743a127d2f1684d138db9df6dad4d25837ac1f79fc98b674b
+EBUILD eduke32-20220422.10033.ebuild 5788 BLAKE2B 4041ca5bacd246028f316f2eee1a0afe3f6f53cfbb1e1e8fed83753462e815ee400bd5cddadfc05670dff8a44c7ca933cad4904cc0509e1d9b86ed9312376e45 SHA512 6d39ac181c0e8357fa883ee24cf4d6fe202ec9d1e9d5ff228e656262cc0f15090e790c87f7f1d22727924b35330dc87096997672222d438dbbabfb62334644ed
MISC metadata.xml 1696 BLAKE2B 76d8cb27f0b64251519778ed51c1497807772d552eef3972312b8971e606087f4d44e4fda17499fea766233c1b7aa25ccf1467e76cc74bf1aee58d8cd21f158c SHA512 46dbbacbdcc05ef6907431f8d6bf1385af78c2d717653026ae565a26db2d0c8f05f242aaa78f4b14791c16c40862dc2e4d9a02892f650e222ee8fb4222603a8d
diff --git a/games-fps/eduke32/eduke32-20220422.10033.ebuild b/games-fps/eduke32/eduke32-20220422.10033.ebuild
new file mode 100644
index 000000000000..cb1de6ec3bd9
--- /dev/null
+++ b/games-fps/eduke32/eduke32-20220422.10033.ebuild
@@ -0,0 +1,218 @@
+# Copyright 1999-2022 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+inherit desktop toolchain-funcs xdg-utils
+
+EGIT_COMMIT="3927367ba"
+MY_BUILD="$(ver_cut 2)"
+MY_DATE="$(ver_cut 1)"
+MY_PV_HRP="5.4"
+MY_PV_OFFENSIVE_XXX="1.33"
+MY_PV_OPL="2.01"
+MY_PV_PSX="1.11"
+MY_PV_SC55="4.02"
+MY_PV_VOXELS="1.21"
+
+DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
+HOMEPAGE="http://www.eduke32.com/"
+SRC_URI="
+ http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+ https://www.eduke32.com/images/eduke32_classic.png
+ hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
+ offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
+ opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
+ psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
+ sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
+ voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
+"
+S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
+
+LICENSE="BUILDLIC GPL-2 HRP"
+SLOT="0"
+KEYWORDS="~amd64 ~arm ~arm64 ~x86"
+IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
+REQUIRED_USE="
+ hrp? ( duke3d !voxels )
+ offensive? ( duke3d )
+ opl? ( duke3d !sc-55 )
+ psx? ( duke3d )
+ sc-55? ( duke3d !opl )
+ voxels? ( !hrp )
+ vpx? ( opengl )
+"
+
+# There are no tests,
+# instead it tries to build a test game, which does not compile
+RESTRICT="bindist test"
+
+RDEPEND="
+ media-libs/flac
+ media-libs/libogg
+ media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
+ media-libs/libvorbis
+ media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
+ sys-libs/zlib
+ gtk? ( x11-libs/gtk+:2 )
+ opengl? (
+ virtual/glu
+ virtual/opengl
+ )
+ png? ( media-libs/libpng:0= )
+ vpx? ( media-libs/libvpx:= )
+ xmp? ( media-libs/exempi:2= )
+"
+
+DEPEND="
+ ${RDEPEND}
+ timidity? ( media-sound/timidity++ )
+"
+
+BDEPEND="
+ app-arch/unzip
+ x86? ( dev-lang/nasm )
+"
+
+PDEPEND="duke3d? ( games-fps/duke3d-data )"
+
+PATCHES=(
+ "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
+ "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
+ "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
+)
+
+src_unpack() {
+ # Extract only the eduke32 archive
+ unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+
+ # Unpack only the documentation
+ if use hrp; then
+ unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
+ fi
+ if use offensive; then
+ unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
+ fi
+ if use opl; then
+ unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
+ mv readme.txt opl_readme.txt || die
+ fi
+ if use sc-55; then
+ unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
+ fi
+ if use voxels; then
+ unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
+ fi
+}
+
+src_compile() {
+ local myemakeopts=(
+ ALLOCACHE_AS_MALLOC=0
+ AS="$(tc-getAS)"
+ CC="$(tc-getCC)"
+ CXX="$(tc-getCXX)"
+ CLANG=0
+ CPLUSPLUS=1
+ CUSTOMOPT=""
+ DEBUGANYWAY=0
+ F_JUMP_TABLES=""
+ FORCEDEBUG=0
+ HAVE_FLAC=1
+ HAVE_GTK2=$(usex gtk 1 0)
+ HAVE_XMP=$(usex xmp 1 0)
+ LINKED_GTK=$(usex gtk 1 0)
+ LTO=1
+ LUNATIC=0
+ KRANDDEBUG=0
+ MEMMAP=0
+ MIXERTYPE=SDL
+ NETCODE=$(usex server 1 0)
+ NOASM=0
+ OPTLEVEL=0
+ OPTOPT=""
+ PACKAGE_REPOSITORY=1
+ POLYMER=$(usex opengl 1 0)
+ PRETTY_OUTPUT=0
+ PROFILER=0
+ RELEASE=1
+ RENDERTYPE=SDL
+ SDL_TARGET=2
+ SIMPLE_MENU=0
+ STRIP=""
+ TANDALONE=0
+ STARTUP_WINDOW=$(usex gtk 1 0)
+ USE_OPENGL=$(usex opengl 1 0)
+ USE_LIBVPX=$(usex vpx 1 0)
+ USE_LIBPNG=$(usex png 1 0)
+ USE_LUAJIT_2_1=0
+ WITHOUT_GTK=$(usex gtk 0 1)
+ )
+
+ emake "${myemakeopts[@]}"
+
+ use tools && emake utils "${myemakeopts[@]}"
+ use voidsw && emake sw "${myemakeopts[@]}"
+}
+
+src_install() {
+ dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
+ use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
+
+ if use tools; then
+ local tools=(
+ arttool
+ bsuite
+ cacheinfo
+ generateicon
+ givedepth
+ ivfrate
+ kextract
+ kgroup
+ kmd2tool
+ makesdlkeytrans
+ map2stl
+ md2tool
+ mkpalette
+ transpal
+ unpackssi
+ wad2art
+ wad2map
+ )
+
+ dobin "${tools[@]}"
+ fi
+
+ keepdir /usr/share/games/eduke32
+ insinto /usr/share/games/eduke32
+
+ use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
+ use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
+ use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
+ use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
+ use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
+ use sdk && doins -r package/sdk
+ use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
+
+ newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
+
+ make_desktop_entry eduke32-bin EDuke32 eduke32 Game
+ make_desktop_entry mapster32 Mapster32 eduke32 Game
+ use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
+
+ local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
+ use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
+ use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
+ use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
+ use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
+ use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
+
+ einstalldocs
+}
+
+pkg_postinst() {
+ xdg_icon_cache_update
+}
+
+pkg_postrm() {
+ xdg_icon_cache_update
+}
diff --git a/games-fps/yamagi-quake2/Manifest b/games-fps/yamagi-quake2/Manifest
index 97aa95882193..66a891c4536a 100644
--- a/games-fps/yamagi-quake2/Manifest
+++ b/games-fps/yamagi-quake2/Manifest
@@ -1,7 +1,8 @@
-DIST quake2-8.00.tar.xz 2086776 BLAKE2B 6a525b0d3703e17ca6ff85cbef7cf0c0522308fb71f8db4649e7bfbe3326c610d878d6a4af36ed6a578c700c5e1d004be7c0a9dd86cb495a27c8deb8b761eab9 SHA512 886c0df687e7e64a534f6e6f0b212084212d4d5c1278d2567b25bdd48df9ffab9ce75894ab6cfc2fd3a070adf9c1e3d7bb2e823d4f5aef8ef2cbc21c21c063bd
+AUX yamagi-quake2-8.01-execinfo.patch 1356 BLAKE2B 0e2ca61efc754046b4b66179f00ac176b24f7a76b27a2706abcadcacf74eddda7dcc042a0932ce04988b60ceb2682ac5870f67fd929440649a5007d3da20a89a SHA512 0daeb4621cdc93a2477cc84b9eb7f70a46d17aee3eab52991f90f17a38bada6e815a5164637629ae481ce0a5520089dfce14fad97eb986823885aadebbb34827
+DIST quake2-8.01.tar.xz 2109408 BLAKE2B a68fe6ea3a0ab44ba9776bf99a3a826afe0ee25c842d6169296eb8837a3b22146f481defd7a66294dc9e42e75e5848225199e4314bf94756606e7325ba789db2 SHA512 8f616f8f09ad9e44bb34227d5492cc0d63180cecebcc39760582590078f4a63a0a4433d66cdffefb26a68d070b2ea1223334de9ae7c32e6c46e42a5aab721a06
DIST quake2-ctf-1.08.tar.xz 136468 BLAKE2B cce9f75333c03494dccc1a693c3c0a62194457673c17c59cd5d08a06a11daa769dabaf787c04d9de291c7cc255b4decef06ae5f045c5bc7bc3f4008f0e6babdb SHA512 3d3343ae5287c5f01efd3363ede19f2e41cc8d083691c928afd9e4a81c0b46f6002eb2ed99d11742b7c04f8ea728a1dbb3b5d26ce4fd1066b4f49e3fb664317e
DIST quake2-ref_vk-1.0.1.tar.gz 290799 BLAKE2B 0716d539704a58067fd2d6d4f21b27976c6bd073b2722584a804c9702f2886b252701d81f2fe1e5aba22ab83fbddd1e35ce3574c3e3d41b609ebac417ee7cfe4 SHA512 99a6b7191a2eed714f70ec389a1f1972f430b9ba324e6880ce96101336beac640fef2d45adc1a6bf04c386a1d088fafd401d303704079ed7207fe7b56d2758db
DIST quake2-rogue-2.08.tar.xz 282140 BLAKE2B e4ead304f35028010f4ffea6eed15753feac99cfa301975f8cae88d9ac10313c9e1a9e29e37d4f186df34abf659dd45b79bda04b5f420565f256bde8b69ab199 SHA512 216b8a9862c7f189bdabc68770306ead4fa2173f9051a8fd2a7927eae8aa4e42116bbde947591432d200832a3038c79316325549822fa531fc0e76a2bec57762
DIST quake2-xatrix-2.09.tar.xz 214096 BLAKE2B a4115da0d5624245d1065a67379d95a2b22330e1a5a999d7493d832d5edca4c83752f3a447ab1934c6709b7ed9247d5edd2b3f4b9b398a04982a9428381f2f9d SHA512 a4cf351eca2a72e6b5d8eeecf5d582a3c2c677b71dcf6bcdea310f1503f55ad8ccaf7225461bd78fc695e90d57525fd9a53c5d17e1eabd3a1d28e9386331399c
-EBUILD yamagi-quake2-8.00.ebuild 3608 BLAKE2B 52f857ec1e61ac6a73a0186f5c96acc7350214a0b2731ac5e13eb46a63a7b6bc22fd052c996c9c8701d927de49cc11701c07163e9070c0472a1b62750d309692 SHA512 a5b07b47fc3c4e56845f900b8fce24ff7edc94eb287c864aa62f312d8edae7f3772010c5284c4fea55321a0088452fd8302da9e7426e3eaf3967fffa9dd66dd4
+EBUILD yamagi-quake2-8.01.ebuild 3703 BLAKE2B ff516ec4856871b12181bb3ce7632dc175e8b7afa012fc65901b126c32edf64ceb6cc03c5293f79b356e08cf54e009bcc5f66c8ec3ba012268df587a5c30975e SHA512 4f64b0e621ca5bb6c3538bac755f55578237bf9364614a5a1a60d5588e6d4f9bca37453d78cd80392e55149a43074776ff8ff1731a21678de31478432f9f8866
MISC metadata.xml 997 BLAKE2B 66368300709fa3d96efe1ef99188a77f0aab83526a0685e9f10d91100233352e115082eaf00713d2df6a4b42a7607efc0099fa4176d7b8b739061592969a51cc SHA512 7127d9fc2234157ad10a801fd27c6c84f132d7a05fb0a8bc4c4d31f2e0294827f416747cf0298680d99e29a87c1f261273e960c42c96708d67ee99b72f402284
diff --git a/games-fps/yamagi-quake2/files/yamagi-quake2-8.01-execinfo.patch b/games-fps/yamagi-quake2/files/yamagi-quake2-8.01-execinfo.patch
new file mode 100644
index 000000000000..40de2342fa8e
--- /dev/null
+++ b/games-fps/yamagi-quake2/files/yamagi-quake2-8.01-execinfo.patch
@@ -0,0 +1,49 @@
+From e4a23de95ac1b1333a8f349a1ead82999bca3862 Mon Sep 17 00:00:00 2001
+From: Alexander Tsoy <alexander@tsoy.me>
+Date: Sun, 17 Apr 2022 17:07:28 +0300
+Subject: [PATCH] build: Make execinfo optional
+
+---
+ Makefile | 5 +++++
+ 1 file changed, 5 insertions(+)
+
+diff --git a/Makefile b/Makefile
+index 3f9d72ce..99048a82 100644
+--- a/Makefile
++++ b/Makefile
+@@ -62,6 +62,8 @@ WITH_SYSTEMWIDE:=no
+ # MUST NOT be surrounded by quotation marks!
+ WITH_SYSTEMDIR:=""
+
++WITH_EXECINFO:=yes
++
+ # This will set the build options to create an MacOS .app-bundle.
+ # The app-bundle itself will not be created, but the runtime paths
+ # will be set to expect the game-data in *.app/
+@@ -406,6 +408,7 @@ config:
+ @echo "WITH_RPATH = $(WITH_RPATH)"
+ @echo "WITH_SYSTEMWIDE = $(WITH_SYSTEMWIDE)"
+ @echo "WITH_SYSTEMDIR = $(WITH_SYSTEMDIR)"
++ @echo "WITH_EXECINFO = $(WITH_EXECINFO)"
+ @echo "============================"
+ @echo ""
+
+@@ -492,6 +495,7 @@ release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1
+ endif
+ endif
+
++ifeq ($(WITH_EXECINFO),yes)
+ ifeq ($(YQ2_OSTYPE), Linux)
+ release/quake2 : CFLAGS += -DHAVE_EXECINFO
+ endif
+@@ -523,6 +527,7 @@ ifeq ($(YQ2_OSTYPE), Haiku)
+ release/quake2 : CFLAGS += -DHAVE_EXECINFO
+ release/quake2 : LDLIBS += -lexecinfo
+ endif
++endif
+
+ ifeq ($(WITH_RPATH),yes)
+ ifeq ($(YQ2_OSTYPE), Darwin)
+--
+2.35.1
+
diff --git a/games-fps/yamagi-quake2/yamagi-quake2-8.00.ebuild b/games-fps/yamagi-quake2/yamagi-quake2-8.01.ebuild
index 195061628b29..12f94411a485 100644
--- a/games-fps/yamagi-quake2/yamagi-quake2-8.00.ebuild
+++ b/games-fps/yamagi-quake2/yamagi-quake2-8.01.ebuild
@@ -1,4 +1,4 @@
-# Copyright 1999-2021 Gentoo Authors
+# Copyright 1999-2022 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
@@ -43,6 +43,8 @@ DEPEND="${RDEPEND}
client? ( vulkan? ( dev-util/vulkan-headers ) )
"
+PATCHES=( "${FILESDIR}"/${PN}-8.01-execinfo.patch )
+
DOCS=( CHANGELOG README.md doc )
src_compile() {
@@ -51,6 +53,7 @@ src_compile() {
local targets=( game )
local emakeargs=(
VERBOSE=1
+ WITH_EXECINFO=$(usex elibc_musl no yes)
WITH_SYSTEMWIDE=yes
WITH_SYSTEMDIR="${EPREFIX}"/usr/share/quake2
WITH_OPENAL=$(usex openal)