diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
commit | 8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 (patch) | |
tree | 7681bbd4e8b05407772df40a4bf04cbbc8afc3fa /games-fps/ut2004 | |
parent | 30a9caf154332f12ca60756e1b75d2f0e3e1822d (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'games-fps/ut2004')
-rw-r--r-- | games-fps/ut2004/Manifest | 4 | ||||
-rw-r--r-- | games-fps/ut2004/metadata.xml | 8 | ||||
-rw-r--r-- | games-fps/ut2004/ut2004-3369.3-r1.ebuild | 140 |
3 files changed, 152 insertions, 0 deletions
diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest new file mode 100644 index 000000000000..dc7dd6fa984d --- /dev/null +++ b/games-fps/ut2004/Manifest @@ -0,0 +1,4 @@ +DIST ut2004-lnxpatch3369-2.tar.bz2 22465217 BLAKE2B 9852f9d55804b7f2927a31be86aee1552aaebeb38d2a40fb206154c236e9d6eff47f7594024c0d9b25c7216d3ca62571b1f89f23f72ee9e135b2e6451bcb006a SHA512 0d6f26d5a811efd64be8c304e928e03f546d9a8eaba6b074843e2b7e76e0670b39df95200a2fe2040d72bbd204c7157ed0115649a5c85396a76d9e0b7ec284b1 +DIST ut2004-v3369-3-linux-dedicated.7z 5013927 BLAKE2B 72d24d7bc37c777f3697b767a03e052ad9b547005dd6da73833e439496e87a9c1ebbe01f88d62b29a41b2bf6380a3b3bd745e6883fbb6d0f2b7e52998d4af276 SHA512 3b2a7b64934a3647c02c9fec48565c5c2c35370d635b2af4059eb76587bfa13f46e6a4e14fdb0494ba7a4182497ed5963601986f4fcfa318e69a8a8a8c0178cf +EBUILD ut2004-3369.3-r1.ebuild 3947 BLAKE2B d5737cd41897625b609361390af6fe310f9548b3d7778c8dfe8334798ecd3897b157910bbe1ca92497f80d986c155d99e078a266179e7143b296a84428977a95 SHA512 6b4f7f517e6cf35faa699478e505f65d050f9f3cb68546b96af563f18e8baec3e5ce3e7d494de794f76c62bc37feaa91666ef8f803521a7c726b6cded2461e70 +MISC metadata.xml 249 BLAKE2B 7113a758d7abc93accec998a8843d8ef51ca8b72d72e659e224d5cec2a1a6a63e6c0605958091532ac6e51fa0d501ca4fd9f3f4a9e55baeb31519a02971b465f SHA512 895577c3a805c40581da03057b94e3f28f05f23012bf350c1e3575847d1a0fe40bb044a46f909012a200d991a400f6389358a60e9c2b5bef0da01fb26f846118 diff --git a/games-fps/ut2004/metadata.xml b/games-fps/ut2004/metadata.xml new file mode 100644 index 000000000000..78274e0fa550 --- /dev/null +++ b/games-fps/ut2004/metadata.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> +</maintainer> +</pkgmetadata> diff --git a/games-fps/ut2004/ut2004-3369.3-r1.ebuild b/games-fps/ut2004/ut2004-3369.3-r1.ebuild new file mode 100644 index 000000000000..7ea5df936e1b --- /dev/null +++ b/games-fps/ut2004/ut2004-3369.3-r1.ebuild @@ -0,0 +1,140 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI=5 +inherit eutils multilib games + +MY_P="ut2004-lnxpatch${PV%.*}-2.tar.bz2" +DESCRIPTION="Editor's Choice Edition plus Mega Pack for the well-known first-person shooter" +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI=" + http://treefort.icculus.org/${PN}/${MY_P} + http://storage.guntoo.de/downs/downloads/Patch/ut2004-v${PV/./-}-linux-dedicated.7z + mirror://gentoo/ut2004-v${PV/./-}-linux-dedicated.7z" + +LICENSE="ut2003" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="dedicated opengl" +RESTRICT="mirror strip" + +UIDEPEND="=virtual/libstdc++-3.3 + virtual/opengl + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + media-libs/libsdl + media-libs/openal" +RDEPEND="sys-libs/glibc + games-fps/ut2004-data + games-fps/ut2004-bonuspack-ece + games-fps/ut2004-bonuspack-mega + dedicated? ( !games-server/ut2004-ded ) + opengl? ( ${UIDEPEND} ) + !dedicated? ( !opengl? ( ${UIDEPEND} ) )" +DEPEND="app-arch/p7zip" + +S=${WORKDIR}/UT2004-Patch +dir=${GAMES_PREFIX_OPT}/${PN} + +# The executable pages are required #114733 +QA_PREBUILT="${dir:1}/System/ut2004-bin + ${dir:1}/System/ucc-bin" + +src_prepare() { + cd "${S}"/System + + # These files are owned by ut2004-bonuspack-mega + rm -f Manifest.in{i,t} Packages.md5 ucc-bin* || die + + if use amd64 ; then + mv -f ut2004-bin-linux-amd64 ut2004-bin || die + else + rm -f ut2004-bin-linux-amd64 || die + fi + + cd "${WORKDIR}"/ut2004-ucc-bin-09192008 + if use amd64 ; then + mv -f ucc-bin-linux-amd64 "${S}"/System/ucc-bin || die + else + mv -f ucc-bin "${S}"/System/ || die + fi + + if use dedicated && ! use opengl ; then + rm -f "${S}"/System/ut2004-bin || die + fi +} + +src_install() { + insinto "${dir}" + doins -r * + fperms +x "${dir}"/System/ucc-bin + + if use opengl || ! use dedicated ; then + fperms +x "${dir}"/System/ut2004-bin + + dosym /usr/$(get_libdir)/libopenal.so "${dir}"/System/openal.so + dosym /usr/$(get_libdir)/libSDL-1.2.so.0 "${dir}"/System/libSDL-1.2.so.0 + + games_make_wrapper ut2004 ./ut2004 "${dir}" "${dir}" + make_desktop_entry ut2004 "Unreal Tournament 2004" + fi + + if use dedicated ; then + games_make_wrapper ut2004-ded "./ucc-bin server" "${dir}"/System + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + # Here is where we check for the existence of a cdkey... + # If we don't find one, we ask the user for it + if [[ -f ${dir}/System/cdkey ]] ; then + einfo "A cdkey file is already present in ${dir}/System" + else + ewarn "You MUST run this before playing the game:" + ewarn "emerge --config =${CATEGORY}/${PF}" + ewarn "That way you can [re]enter your cdkey." + fi + elog "Starting with 3369, the game supports render-to-texture. To enable" + elog "it, you will need the Nvidia drivers of at least version 7676 and" + elog "you should edit the following:" + elog 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"' + elog 'section of your UT2004.ini or Default.ini and set "bPlayerShadows=True"' + elog 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of' + elog 'your User.ini or DefUser.ini.' +} + +pkg_postrm() { + ewarn "This package leaves a cdkey file in ${dir}/System that you need" + ewarn "to remove to completely get rid of this game's files." +} + +pkg_config() { + ewarn "Your CD key is NOT checked for validity here so" + ewarn "make sure you type it in correctly." + ewarn "If you CTRL+C out of this, the game will not run!" + echo + einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" + while true ; do + einfo "Please enter your CD key:" + read CDKEY1 + einfo "Please re-enter your CD key:" + read CDKEY2 + if [[ -z ${CDKEY1} ]] || [[ -z ${CDKEY2} ]] ; then + echo "You entered a blank CD key. Try again." + else + if [[ ${CDKEY1} == ${CDKEY2} ]] ; then + echo "${CDKEY1}" | tr [:lower:] [:upper:] > "${dir}"/System/cdkey + einfo "Thank you!" + break + else + eerror "Your CD key entries do not match. Try again." + fi + fi + done +} |