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authorV3n3RiX <venerix@koprulu.sector>2024-10-02 01:26:11 +0100
committerV3n3RiX <venerix@koprulu.sector>2024-10-02 01:26:11 +0100
commitd39b2406e1496a2848b3f450a5737ae3dbd8c6f7 (patch)
tree2f21fa7a75d2873c67fb5d3faab2a0f60fb785ce /games-arcade
parent95ce69d324747e9aa715e1761abab42204529b28 (diff)
gentoo auto-resync : 02:10:2024 - 01:26:10
Diffstat (limited to 'games-arcade')
-rw-r--r--games-arcade/Manifest.gzbin20083 -> 20085 bytes
-rw-r--r--games-arcade/jazz2/Manifest3
-rw-r--r--games-arcade/jazz2/files/jazz2-2.8.0-strict-aliasing.patch33
-rw-r--r--games-arcade/jazz2/jazz2-2.8.0-r1.ebuild (renamed from games-arcade/jazz2/jazz2-2.8.0.ebuild)1
4 files changed, 36 insertions, 1 deletions
diff --git a/games-arcade/Manifest.gz b/games-arcade/Manifest.gz
index 9e5c6dad9740..3989524d59e3 100644
--- a/games-arcade/Manifest.gz
+++ b/games-arcade/Manifest.gz
Binary files differ
diff --git a/games-arcade/jazz2/Manifest b/games-arcade/jazz2/Manifest
index bb530fd61e97..865cc6beab20 100644
--- a/games-arcade/jazz2/Manifest
+++ b/games-arcade/jazz2/Manifest
@@ -1,6 +1,7 @@
AUX jazz2-2.8.0-about-section.patch 720 BLAKE2B 96bead2d6233b02232eb3db865928fcbd3f79bc701e4f387c0db0adca61ebf4772cdfe9ed63a6e3799798f560db925c3007aae61fed38d28e5bcc6a7a11b8200 SHA512 2eca42570c28883c8e3d83cd1ae5c6952985f0ceba72fc5c3995799b59a36d3ced973eacb102c88ef5bdd9245a763dfe17de35dd1432da4f5a2a6116efa31d26
+AUX jazz2-2.8.0-strict-aliasing.patch 1006 BLAKE2B ecb71fc596427b4ddee85a50738be4ccfc54f0c108449d2593f3ef65ad6bdc1dde984dcf8101a6300d78473d45d71bde48a916c456bdf1ddb7e29dfa98f02efa SHA512 79adebbbaa7720637975394aa83583284039ae9f95453c44ca5f6e6055c3c7cc1a23b0467f13dc22ef6028dc68901bdbc1db7af8b290c83c514f33a4b3d8729c
DIST jazz2-0.6.7.tar.gz 11031735 BLAKE2B 014ff24c6f5a834a727aaed3760a1e228d9f7d9653dd293e98030c9105cbf15a3b420c2d515605e36187cc833ae892ed30589f1bf821c0b674b883cea216f3f5 SHA512 7172a3ccb367122d1c9bfbd36b76cc3d365024affba9aea5cfa595fd11a9b4dc980e57c1cfdb0d32bc28bb7ecb5f6f5225909697c4c93c43117596f44d80ff8f
DIST jazz2-2.8.0.tar.gz 3656018 BLAKE2B c023e722871304754e45a1329cfff9e0e713413a6a05b5265dd000bab8a057ac5dbdb1a263b29f562df0221b97eb326fbd15f3c6b6f316b756630c2521413bec SHA512 1a6b61cb654c5afee7d615cca912b75ef4f1e90929d7808800467bd13a1ebd9096430d1c1fa969cfacf8c10ff1e696c74371c1809a0ffbda90c5db31c686ae05
EBUILD jazz2-0.6.7-r1.ebuild 1845 BLAKE2B 4e811e21b4a2dfd300d26a676bf040b7c1a632f6f31c403c154b9b55e748b01b9784e45aa1cbd3df2aeaadae2c2038e6e5af6cb5819e36e6141ea294e81bcc8e SHA512 77f9fb6c54b7de2c82149a9cdd1275b494f8243ad6595740ff73e9ae47d23b9cad15f9a18c1b3d7635aa0e1d277414c0bd6b35524c398d77cb79140b622947de
-EBUILD jazz2-2.8.0.ebuild 1411 BLAKE2B 598fa96ae1ba9af48ff52250fcc630bd974842a36d74c7451d9a083fd2ed589eb99a568226dd0c7091ed790c3f4f8d5e39aaf8f98e081a138684c3322813b969 SHA512 f8bb2ec9cdc30c5e0e7f1656148ed18e65722f8db4c6cf9112a81935775e5bce5806f65c5352da459f719f9ea7b458a3a058ae40b38a3894201995893da7d790
+EBUILD jazz2-2.8.0-r1.ebuild 1461 BLAKE2B c5725d1b212cbe6c21164858b22cdafbf6ccb374402e617a6caf9abd70c6abc1ce53a148f11dda41b24bf6d8d5229901c38dda2284a6e446c12fc1363c7fabb3 SHA512 cf7be904449785a28f3eeb108d2900e404d37eb4153c95de6f9d0b54e0457f685643e4cd2c605552d31255d9126e70edf26df48f9f1976438f8cbaa0c67f0784
MISC metadata.xml 534 BLAKE2B d4854038d3768cbe033bb6e22fcdf81f0f964d8c08a0e46dc33f033bac741609903a64fd551a8ce742d18a9427bc11790772571d78de15458435230645b9b9d7 SHA512 ba8a143912432f5c8d4f0e698e59463cbf9b5c601ec95ac499938efa21c489d8dd070ef879dc68526c7ec5f3fdacef03cf7dd14a1eb368c9fc9d464c4fd6dac2
diff --git a/games-arcade/jazz2/files/jazz2-2.8.0-strict-aliasing.patch b/games-arcade/jazz2/files/jazz2-2.8.0-strict-aliasing.patch
new file mode 100644
index 000000000000..1c727478e1d5
--- /dev/null
+++ b/games-arcade/jazz2/files/jazz2-2.8.0-strict-aliasing.patch
@@ -0,0 +1,33 @@
+From ac7e3bf7237c12ac5a43fef52d42d31779cd62f6 Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?Petr=20Van=C4=9Bk?= <arkamar@atlas.cz>
+Date: Mon, 30 Sep 2024 09:54:56 +0200
+Subject: [PATCH] Use union for int-float type conversion
+
+Union based type punning seems to be safer for int-float type conversion
+as it works around strict aliasing rules, which improves portability.
+
+PR: https://github.com/deathkiller/jazz2-native/pull/80
+
+diff --git a/Sources/nCine/Base/Algorithms.cpp b/Sources/nCine/Base/Algorithms.cpp
+index 99fa88bf..e7805fda 100644
+--- a/Sources/nCine/Base/Algorithms.cpp
++++ b/Sources/nCine/Base/Algorithms.cpp
+@@ -247,12 +247,16 @@ namespace nCine
+
+ static inline std::uint32_t as_uint32(const float x)
+ {
+- return *(std::uint32_t*)&x;
++ union {float f; uint32_t i;} u;
++ u.f = x;
++ return u.i;
+ }
+
+ static inline float as_float(const std::uint32_t x)
+ {
+- return *(float*)&x;
++ union {float f; uint32_t i;} u;
++ u.i = x;
++ return u.f;
+ }
+
+ float halfToFloat(std::uint16_t value)
diff --git a/games-arcade/jazz2/jazz2-2.8.0.ebuild b/games-arcade/jazz2/jazz2-2.8.0-r1.ebuild
index bcc62ab10108..2293ae2aff09 100644
--- a/games-arcade/jazz2/jazz2-2.8.0.ebuild
+++ b/games-arcade/jazz2/jazz2-2.8.0-r1.ebuild
@@ -34,6 +34,7 @@ RDEPEND="${DEPEND}"
PATCHES=(
"${FILESDIR}/${P}-about-section.patch"
+ "${FILESDIR}/${P}-strict-aliasing.patch" #940326
)
src_prepare() {