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authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 21:03:06 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 21:03:06 +0100
commit8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 (patch)
tree7681bbd4e8b05407772df40a4bf04cbbc8afc3fa /games-arcade/kobodeluxe/files
parent30a9caf154332f12ca60756e1b75d2f0e3e1822d (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'games-arcade/kobodeluxe/files')
-rw-r--r--games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc2.10.patch11
-rw-r--r--games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc29.patch83
2 files changed, 94 insertions, 0 deletions
diff --git a/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc2.10.patch b/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc2.10.patch
new file mode 100644
index 000000000000..c6c06d9ce2a6
--- /dev/null
+++ b/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc2.10.patch
@@ -0,0 +1,11 @@
+--- a/graphics/window.cpp
++++ b/graphics/window.cpp
+@@ -398,7 +398,7 @@
+ */
+ if(token)
+ {
+- char *tok = strchr(txt, token);
++ const char *tok = strchr(txt, token);
+ if(tok)
+ tokpos = tok-txt;
+ else
diff --git a/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc29.patch b/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc29.patch
new file mode 100644
index 000000000000..7a9ef355a821
--- /dev/null
+++ b/games-arcade/kobodeluxe/files/kobodeluxe-0.5.1-glibc29.patch
@@ -0,0 +1,83 @@
+--- a/enemies.h
++++ b/enemies.h
+@@ -70,9 +70,9 @@
+ extern const enemy_kind bomb2;
+ extern const enemy_kind bombdeto;
+ extern const enemy_kind cannon;
+-extern const enemy_kind pipe1;
++extern const enemy_kind pipeone;
+ extern const enemy_kind core;
+-extern const enemy_kind pipe2;
++extern const enemy_kind pipetwo;
+ extern const enemy_kind rock;
+ extern const enemy_kind ring;
+ extern const enemy_kind enemy_m1;
+@@ -430,7 +430,7 @@
+
+ inline int _enemy::is_pipe()
+ {
+- return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2)));
++ return ((_state != notuse) && ((ek == &pipeone) || (ek == &pipetwo)));
+ }
+
+
+--- a/enemy.cpp
++++ b/enemy.cpp
+@@ -713,7 +713,7 @@
+
+ void _enemy::kill_cannon()
+ {
+- enemies.make(&pipe1, CS2PIXEL(x), CS2PIXEL(y));
++ enemies.make(&pipeone, CS2PIXEL(x), CS2PIXEL(y));
+ sound.g_base_node_explo(x, y);
+ release();
+ }
+@@ -755,10 +755,10 @@
+
+ void _enemy::kill_core()
+ {
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y));
+ sound.g_base_core_explo(x, y);
+ release();
+@@ -851,7 +851,7 @@
+ screen.set_map(x1, y1, m ^ a);
+ release();
+ }
+-const enemy_kind pipe1 = {
++const enemy_kind pipeone = {
+ 0,
+ &_enemy::make_pipe1,
+ &_enemy::move_pipe1,
+@@ -978,19 +978,19 @@
+ }
+ p ^= a;
+ if(p & U_MASK)
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1);
+ if(p & R_MASK)
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3);
+ if(p & D_MASK)
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5);
+ if(p & L_MASK)
+- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
++ enemies.make(&pipetwo, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7);
+ manage.add_score(10);
+ release();
+ }
+
+
+-const enemy_kind pipe2 = {
++const enemy_kind pipetwo = {
+ 0,
+ &_enemy::make_pipe2,
+ &_enemy::move_pipe2,