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authorV3n3RiX <venerix@koprulu.sector>2024-03-27 19:01:54 +0000
committerV3n3RiX <venerix@koprulu.sector>2024-03-27 19:01:54 +0000
commit3ad285d3f2433e7d9fe324c4a9051bed4919e910 (patch)
tree461c268bd0868a3a53f5813a78432d62aa6fd24e /app-emulation/dxvk/dxvk-9999.ebuild
parentf9dd41d94a755be4b93be4655558eb79bb87113b (diff)
gentoo auto-resync : 27:03:2024 - 19:01:53
Diffstat (limited to 'app-emulation/dxvk/dxvk-9999.ebuild')
-rw-r--r--app-emulation/dxvk/dxvk-9999.ebuild5
1 files changed, 5 insertions, 0 deletions
diff --git a/app-emulation/dxvk/dxvk-9999.ebuild b/app-emulation/dxvk/dxvk-9999.ebuild
index 231f81d0ebed..46dba5771f65 100644
--- a/app-emulation/dxvk/dxvk-9999.ebuild
+++ b/app-emulation/dxvk/dxvk-9999.ebuild
@@ -95,6 +95,11 @@ src_prepare() {
src_configure() {
use crossdev-mingw || PATH=${BROOT}/usr/lib/mingw64-toolchain/bin:${PATH}
+ # random segfaults been reported with LTO in some games, filter as
+ # a safety (note that optimizing this further won't really help
+ # performance, GPU does the actual work)
+ filter-lto
+
# -mavx with mingw-gcc has a history of obscure issues and
# disabling is seen as safer, e.g. `WINEARCH=win32 winecfg`
# crashes with -march=skylake >=wine-8.10, similar issues with