blob: f0bdebcb6a7683a520ce8dcd87623acafbdcef73 (
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--- a/src/read_wid.c
+++ b/src/read_wid.c
@@ -62,6 +62,8 @@
#include <errno.h>
extern int errno;
+wid_info_struct *wid;
+
/*
will try and read the wid file and malloc the game struct
if wid file is missing it will read the internal one
--- a/src/read_wid.h
+++ b/src/read_wid.h
@@ -38,7 +38,7 @@
char *first_struct;
} wid_info_struct;
-wid_info_struct *wid; /* global wid array */
+extern wid_info_struct *wid; /* global wid array */
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