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Continuation of https://github.com/PCSX2/pcsx2/commit/a59f95317a3fd
--- a/pcsx2/GameDatabase.cpp
+++ b/pcsx2/GameDatabase.cpp
@@ -1040,3 +1040,3 @@
const u32 index = static_cast<u32>(s_hash_database.size());
- for (const ryml::NodeRef& n : node["hashes"].children())
+ for (const auto& n : node["hashes"].children())
{
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