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path: root/games-emulation/fceux/files/fceux-2.2.2-warnings.patch
blob: 1d6c3ba46319503f96762619e11d4965852fcc65 (plain)
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--- fceux-2.2.2.orig/src/input.cpp	2013-06-15 15:44:11.000000000 -0400
+++ fceux-2.2.2/src/input.cpp	2014-12-31 01:32:46.302001912 -0500
@@ -1161,7 +1161,7 @@
 	// FIXME this will always evaluate to true, should this be
 	// if (*lastSavestateMade...) to check if it holds a string or just
 	// a '\0'?
-	if (lastSavestateMade && (undoSS || redoSS))
+	if (*lastSavestateMade && (undoSS || redoSS))
 		SwapSaveState();
 }
 
--- fceux-2.2.2.orig/src/state.cpp	2013-09-18 19:03:59.000000000 -0400
+++ fceux-2.2.2/src/state.cpp	2014-12-31 01:33:11.453155054 -0500
@@ -1048,7 +1048,7 @@
 	//Both files must exist
 	//--------------------------------------------------------------------------------------------
 
-	if (!lastSavestateMade)
+	if (!*lastSavestateMade)
 	{
 		FCEUI_DispMessage("Can't Undo",0);
 		FCEUI_printf("Undo savestate was attempted but unsuccessful because there was not a recently used savestate.\n");
@@ -1153,7 +1153,7 @@
 void RedoLoadState()
 {
 	if (!redoLS) return;
-	if (lastLoadstateMade && redoLS)
+	if (*lastLoadstateMade && redoLS)
 	{
 		FCEUSS_Load(lastLoadstateMade);
 		FCEUI_printf("Redoing %s\n",lastLoadstateMade);