diff options
Diffstat (limited to 'sci-mathematics/octave/files/octave-4.2.0-imagemagick.patch')
-rw-r--r-- | sci-mathematics/octave/files/octave-4.2.0-imagemagick.patch | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/sci-mathematics/octave/files/octave-4.2.0-imagemagick.patch b/sci-mathematics/octave/files/octave-4.2.0-imagemagick.patch deleted file mode 100644 index 8fb786964c20..000000000000 --- a/sci-mathematics/octave/files/octave-4.2.0-imagemagick.patch +++ /dev/null @@ -1,139 +0,0 @@ ---- a/libinterp/corefcn/__magick_read__.cc -+++ b/libinterp/corefcn/__magick_read__.cc -@@ -39,7 +39,15 @@ - - #if defined (HAVE_MAGICK) - -+#define MAGICKCORE_EXCLUDE_DEPRECATED 1 - #include <Magick++.h> -+#if !defined(QuantumRange) && defined(MaxRGB) -+#define QuantumRange MaxRGB -+#endif -+#if !defined(MAGICKCORE_QUANTUM_DEPTH) && defined(QuantumDepth) -+#define MAGICKCORE_QUANTUM_DEPTH QuantumDepth -+#endif -+ - #include <clocale> - - // In theory, it should be enough to check the class: -@@ -121,6 +129,9 @@ - get_depth (Magick::Image& img) - { - octave_idx_type depth = img.depth (); -+#if defined(MagickLibVersion) && (MagickLibVersion <= 0x686) -+#define Magick MagickCore -+#endif - if (depth == 8 - && img.channelDepth (Magick::RedChannel) == 1 - && img.channelDepth (Magick::GreenChannel) == 1 -@@ -132,6 +143,9 @@ - && img.channelDepth (Magick::OpacityChannel) == 1 - && img.channelDepth (Magick::GrayChannel) == 1) - depth = 1; -+#if defined(MagickLibVersion) && (MagickLibVersion <= 0x686) -+#undef Magick -+#endif - - return depth; - } -@@ -355,7 +369,10 @@ - if (imvec[def_elem].depth () == 32) - divisor = std::numeric_limits<uint32_t>::max (); - else -- divisor = MaxRGB / ((uint64_t (1) << imvec[def_elem].depth ()) - 1); -+ { -+ using namespace Magick; -+ divisor = QuantumRange / ((uint64_t (1) << imvec[def_elem].depth ()) - 1); -+ } - - // FIXME: this workaround should probably be fixed in GM by creating a - // new ImageType BilevelMatteType -@@ -489,7 +506,8 @@ - for (octave_idx_type row = 0; row < nRows; row++) - { - img_fvec[idx] = pix->red / divisor; -- a_fvec[idx] = (MaxRGB - pix->opacity) / divisor; -+ using namespace Magick; -+ a_fvec[idx] = (QuantumRange - pix->opacity) / divisor; - pix += row_shift; - idx++; - } -@@ -568,7 +586,8 @@ - rbuf[idx] = pix->red / divisor; - gbuf[idx] = pix->green / divisor; - bbuf[idx] = pix->blue / divisor; -- a_fvec[a_idx++] = (MaxRGB - pix->opacity) / divisor; -+ using namespace Magick; -+ a_fvec[a_idx++] = (QuantumRange - pix->opacity) / divisor; - pix += row_shift; - idx++; - } -@@ -655,7 +674,8 @@ - mbuf[idx] = pix->green / divisor; - ybuf[idx] = pix->blue / divisor; - kbuf[idx] = pix->opacity / divisor; -- a_fvec[a_idx++] = (MaxRGB - *apix) / divisor; -+ using namespace Magick; -+ a_fvec[a_idx++] = (QuantumRange - *apix) / divisor; - pix += row_shift; - idx++; - } -@@ -732,10 +752,11 @@ - // depth is 8, there's a good chance that we will be limited. It - // is also the GraphicsMagick recommended setting and the default - // for ImageMagick. -- if (QuantumDepth < 16) -+ using namespace Magick; -+ if (MAGICKCORE_QUANTUM_DEPTH < 16) - warning_with_id ("Octave:GraphicsMagic-Quantum-Depth", - "your version of %s limits images to %d bits per pixel\n", -- MagickPackageName, QuantumDepth); -+ MagickPackageName, MAGICKCORE_QUANTUM_DEPTH); - - initialized = true; - } -@@ -1094,8 +1115,9 @@ - // From GM documentation: - // Color arguments are must be scaled to fit the Quantum size according to - // the range of MaxRGB -+ using namespace Magick; - const double divisor = static_cast<double>((uint64_t (1) << bitdepth) - 1) -- / MaxRGB; -+ / QuantumRange; - - const P *img_fvec = img.fortran_vec (); - const P *a_fvec = alpha.fortran_vec (); -@@ -1147,8 +1169,9 @@ - for (octave_idx_type row = 0; row < nRows; row++) - { - double grey = octave::math::round (double (*img_fvec) / divisor); -+ using namespace Magick; - Magick::Color c (grey, grey, grey, -- MaxRGB - octave::math::round (double (*a_fvec) / divisor)); -+ QuantumRange - octave::math::round (double (*a_fvec) / divisor)); - pix[GM_idx] = c; - img_fvec++; - a_fvec++; -@@ -1216,10 +1239,11 @@ - { - for (octave_idx_type row = 0; row < nRows; row++) - { -+ using namespace Magick; - Magick::Color c (octave::math::round (double (*img_fvec) / divisor), - octave::math::round (double (img_fvec[G_offset]) / divisor), - octave::math::round (double (img_fvec[B_offset]) / divisor), -- MaxRGB - octave::math::round (double (*a_fvec) / divisor)); -+ QuantumRange - octave::math::round (double (*a_fvec) / divisor)); - pix[GM_idx] = c; - img_fvec++; - a_fvec++; -@@ -1297,7 +1321,8 @@ - octave::math::round (double (img_fvec[Y_offset]) / divisor), - octave::math::round (double (img_fvec[K_offset]) / divisor)); - pix[GM_idx] = c; -- ind[GM_idx] = MaxRGB - octave::math::round (double (*a_fvec) / divisor); -+ using namespace Magick; -+ ind[GM_idx] = QuantumRange - octave::math::round (double (*a_fvec) / divisor); - img_fvec++; - a_fvec++; - GM_idx += nCols; |