diff options
Diffstat (limited to 'profiles/use.local.desc')
-rw-r--r-- | profiles/use.local.desc | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/profiles/use.local.desc b/profiles/use.local.desc index d9ca628cabe5..81b63e3081d8 100644 --- a/profiles/use.local.desc +++ b/profiles/use.local.desc @@ -1431,7 +1431,6 @@ dev-games/godot:bullet - Enable the sci-physics/bullet module dev-games/godot:deprecated - Enable support for deprecated features dev-games/godot:raycast - Enable the raycast Editor module using media-libs/embree dev-games/godot:runner - Build an additional binary optimized for running games (only relevant with USE=tools) -dev-games/godot:speech - Enable text-to-speech support dev-games/godot:tools - Enable the Godot Editor for game development dev-games/godot:vulkan - Enable support for Vulkan dev-games/godot:webm - Enable the WebM module @@ -2918,7 +2917,6 @@ games-action/supermariowar:server - Compile and install Super Mario War server f games-action/supertuxkart:nettle - Use dev-libs/nettle crypto backend games-action/supertuxkart:recorder - Enable recording with media-libs/libopenglrecorder games-action/supertuxkart:sqlite - Record IP bans, statistics in server mode with dev-db/sqlite -games-action/supertuxkart:vulkan - Enable support for Vulkan games-action/supertuxkart:wiimote - Support for wiimote input devices games-action/swordandsworcery:bundled-libs - Use the upstream provided bundled libraries. games-action/trine:launcher - Install GTK+ launcher @@ -3208,6 +3206,7 @@ games-strategy/wargus:bne - Support extracting data from the Battle.net Edition games-strategy/warzone2100:discord - Enable Discord presence/join integration games-strategy/warzone2100:vulkan - Enable vulkan backend games-strategy/wesnoth:server - Enable compilation of server +games-util/basis_universal:opencl - Enable OpenCL support games-util/gslist:web - Enable the web interface games-util/lgogdownloader:gui - Enable GUI login support for passing reCAPTCHA games-util/slade:fluidsynth - Enable MIDI software synthesis using media-sound/fluidsynth |