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-rw-r--r--media-libs/sdl-gfx/metadata.xml34
1 files changed, 17 insertions, 17 deletions
diff --git a/media-libs/sdl-gfx/metadata.xml b/media-libs/sdl-gfx/metadata.xml
index a9c8ec3bb72b..10e8f7e5f947 100644
--- a/media-libs/sdl-gfx/metadata.xml
+++ b/media-libs/sdl-gfx/metadata.xml
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
-<maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
-</maintainer>
-<longdescription>
-SDL graphics drawing primitives and other support functions
-The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing
-routines such as lines, circles or polygons and SDL_rotozoom which implemented a
-interpolating rotozoomer for SDL surfaces.
+ <maintainer type="project">
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+ </maintainer>
+ <longdescription>
+ SDL graphics drawing primitives and other support functions
+ The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing
+ routines such as lines, circles or polygons and SDL_rotozoom which implemented a
+ interpolating rotozoomer for SDL surfaces.
-The current components of the SDL_gfx library are:
+ The current components of the SDL_gfx library are:
- * Graphic Primitives (SDL_gfxPrimitves.h)
- * Rotozoomer (SDL_rotozoom.h)
- * Framerate control (SDL_framerate.h)
- * MMX image filters (SDL_imageFilter.h)
+ * Graphic Primitives (SDL_gfxPrimitves.h)
+ * Rotozoomer (SDL_rotozoom.h)
+ * Framerate control (SDL_framerate.h)
+ * MMX image filters (SDL_imageFilter.h)
-The library is backwards compatible to the above mentioned code. Its is written in plain C
-and can be used in C++ code.
-</longdescription>
+ The library is backwards compatible to the above mentioned code. Its is written in plain C
+ and can be used in C++ code.
+ </longdescription>
</pkgmetadata>