diff options
Diffstat (limited to 'media-gfx/blender/files/blender-2.72b-gcc6-fixes.patch')
-rw-r--r-- | media-gfx/blender/files/blender-2.72b-gcc6-fixes.patch | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/media-gfx/blender/files/blender-2.72b-gcc6-fixes.patch b/media-gfx/blender/files/blender-2.72b-gcc6-fixes.patch deleted file mode 100644 index 1c4ab09e62cb..000000000000 --- a/media-gfx/blender/files/blender-2.72b-gcc6-fixes.patch +++ /dev/null @@ -1,126 +0,0 @@ -diff -purN a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp ---- a/source/blender/imbuf/intern/dds/ColorBlock.cpp 2014-10-20 08:58:23.000000000 +0100 -+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp 2016-09-22 15:50:25.359318967 +0100 -@@ -86,8 +86,8 @@ void ColorBlock::init(const Image *img, - - void ColorBlock::init(uint w, uint h, const uint *data, uint x, uint y) - { -- const uint bw = min(w - x, 4U); -- const uint bh = min(h - y, 4U); -+ const uint bw = MIN(w - x, 4U); -+ const uint bh = MIN(h - y, 4U); - - // Blocks that are smaller than 4x4 are handled by repeating the pixels. - // @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :( -@@ -107,8 +107,8 @@ void ColorBlock::init(uint w, uint h, co - - void ColorBlock::init(uint w, uint h, const float *data, uint x, uint y) - { -- const uint bw = min(w - x, 4U); -- const uint bh = min(h - y, 4U); -+ const uint bw = MIN(w - x, 4U); -+ const uint bh = MIN(h - y, 4U); - - // Blocks that are smaller than 4x4 are handled by repeating the pixels. - // @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :( -@@ -124,10 +124,10 @@ void ColorBlock::init(uint w, uint h, co - const uint idx = ((y + by) * w + x + bx); - - Color32 & c = color(e, i); -- c.r = uint8(255 * clamp(data[idx + 0 * srcPlane], 0.0f, 1.0f)); // @@ Is this the right way to quantize floats to bytes? -- c.g = uint8(255 * clamp(data[idx + 1 * srcPlane], 0.0f, 1.0f)); -- c.b = uint8(255 * clamp(data[idx + 2 * srcPlane], 0.0f, 1.0f)); -- c.a = uint8(255 * clamp(data[idx + 3 * srcPlane], 0.0f, 1.0f)); -+ c.r = uint8(255 * CLAMP(data[idx + 0 * srcPlane], 0.0f, 1.0f)); // @@ Is this the right way to quantize floats to bytes? -+ c.g = uint8(255 * CLAMP(data[idx + 1 * srcPlane], 0.0f, 1.0f)); -+ c.b = uint8(255 * CLAMP(data[idx + 2 * srcPlane], 0.0f, 1.0f)); -+ c.a = uint8(255 * CLAMP(data[idx + 3 * srcPlane], 0.0f, 1.0f)); - } - } - } -diff -purN a/source/blender/imbuf/intern/dds/Common.h b/source/blender/imbuf/intern/dds/Common.h ---- a/source/blender/imbuf/intern/dds/Common.h 2014-10-20 08:58:23.000000000 +0100 -+++ b/source/blender/imbuf/intern/dds/Common.h 2016-09-22 15:47:31.327081239 +0100 -@@ -28,14 +28,14 @@ - #ifndef __COMMON_H__ - #define __COMMON_H__ - --#ifndef min --#define min(a,b) ((a) <= (b) ? (a) : (b)) -+#ifndef MIN -+#define MIN(a,b) ((a) <= (b) ? (a) : (b)) - #endif --#ifndef max --#define max(a,b) ((a) >= (b) ? (a) : (b)) -+#ifndef MAX -+#define MAX(a,b) ((a) >= (b) ? (a) : (b)) - #endif --#ifndef clamp --#define clamp(x,a,b) min(max((x), (a)), (b)) -+#ifndef CLAMP -+#define CLAMP(x,a,b) MIN(MAX((x), (a)), (b)) - #endif - - template<typename T> -diff -purN a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp ---- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp 2014-10-20 08:58:23.000000000 +0100 -+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp 2016-09-22 16:10:53.985775837 +0100 -@@ -1102,8 +1102,8 @@ void DirectDrawSurface::mipmap(Image *im - // Compute width and height. - for (uint m = 0; m < mipmap; m++) - { -- w = max(1U, w / 2); -- h = max(1U, h / 2); -+ w = MAX(1U, w / 2); -+ h = MAX(1U, h / 2); - } - - img->allocate(w, h); -@@ -1223,9 +1223,9 @@ void DirectDrawSurface::readBlockImage(I - readBlock(&block); - - // Write color block. -- for (uint y = 0; y < min(4U, h-4*by); y++) -+ for (uint y = 0; y < MIN(4U, h-4*by); y++) - { -- for (uint x = 0; x < min(4U, w-4*bx); x++) -+ for (uint x = 0; x < MIN(4U, w-4*bx); x++) - { - img->pixel(4*bx+x, 4*by+y) = block.color(x, y); - } -@@ -1240,7 +1240,7 @@ static Color32 buildNormal(uint8 x, uint - float ny = 2 * (y / 255.0f) - 1; - float nz = 0.0f; - if (1 - nx*nx - ny*ny > 0) nz = sqrt(1 - nx*nx - ny*ny); -- uint8 z = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255); -+ uint8 z = CLAMP(int(255.0f * (nz + 1) / 2.0f), 0, 255); - - return Color32(x, y, z); - } -@@ -1379,9 +1379,9 @@ uint DirectDrawSurface::mipmapSize(uint - - for (uint m = 0; m < mipmap; m++) - { -- w = max(1U, w / 2); -- h = max(1U, h / 2); -- d = max(1U, d / 2); -+ w = MAX(1U, w / 2); -+ h = MAX(1U, h / 2); -+ d = MAX(1U, d / 2); - } - - if (header.pf.flags & DDPF_FOURCC) -diff -purN a/source/blender/imbuf/intern/dds/FlipDXT.cpp b/source/blender/imbuf/intern/dds/FlipDXT.cpp ---- a/source/blender/imbuf/intern/dds/FlipDXT.cpp 2014-10-20 08:58:23.000000000 +0100 -+++ b/source/blender/imbuf/intern/dds/FlipDXT.cpp 2016-09-22 16:11:35.626829002 +0100 -@@ -246,8 +246,8 @@ int FlipDXTCImage(unsigned int width, un - - // mip levels are contiguous. - data += block_bytes * blocks; -- mip_width = max(1U, mip_width >> 1); -- mip_height = max(1U, mip_height >> 1); -+ mip_width = MAX(1U, mip_width >> 1); -+ mip_height = MAX(1U, mip_height >> 1); - } - - return 1; |