diff options
Diffstat (limited to 'kde-plasma/kwin/files/kwin-5.24.5-fix-nvidia-render-glitches.patch')
-rw-r--r-- | kde-plasma/kwin/files/kwin-5.24.5-fix-nvidia-render-glitches.patch | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/kde-plasma/kwin/files/kwin-5.24.5-fix-nvidia-render-glitches.patch b/kde-plasma/kwin/files/kwin-5.24.5-fix-nvidia-render-glitches.patch deleted file mode 100644 index d38e11375bbe..000000000000 --- a/kde-plasma/kwin/files/kwin-5.24.5-fix-nvidia-render-glitches.patch +++ /dev/null @@ -1,42 +0,0 @@ -From e2d271b6365188a86755af82745ad37535ceb4d7 Mon Sep 17 00:00:00 2001 -From: Erik Kurzinger <ekurzinger@nvidia.com> -Date: Sun, 8 May 2022 12:16:20 -0700 -Subject: [PATCH] platforms/drm: set read buffer in - GbmSurface::makeContextCurrent - -The first time the GBM backend's EGL context is made current after -creation, both the read and draw surfaces are set to EGL_NO_SURFACE. -This will set the GL read and draw buffers to GL_NONE in accordance with -the EGL spec. - -When a real surface is later made current, however, the spec is arguably -unclear on whether the read and draw buffers should remain set to -GL_NONE or whether they should be restored to the default GL_BACK. The -Mesa driver does the latter, the NVIDIA driver does the former. - -To work around this difference, Kwin has an explicit call to -glDrawBuffer in GbmSurface::makeContextCurrent. It does not have a -corresponding call to glReadBuffer, though, which can cause some desktop -effects such as background contrast to render incorrectly with the -NVIDIA driver. This change adds that missing call. - -(cherry picked from commit e6d2bc153f499d1ec3510c02badca38d4c42c340) ---- - src/backends/drm/egl_gbm_backend.cpp | 1 + - 1 file changed, 1 insertion(+) - -diff --git a/src/backends/drm/egl_gbm_backend.cpp b/src/backends/drm/egl_gbm_backend.cpp -index 5a0be7ccaf..b34fa1320b 100644 ---- a/src/backends/drm/egl_gbm_backend.cpp -+++ b/src/backends/drm/egl_gbm_backend.cpp -@@ -377,6 +377,7 @@ bool EglGbmBackend::makeContextCurrent(const Output::RenderData &render) const - } - if (!GLPlatform::instance()->isGLES()) { - glDrawBuffer(GL_BACK); -+ glReadBuffer(GL_BACK); - } - return true; - } --- -GitLab - |