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-rw-r--r--games-util/sc-controller/files/sc-controller-bluetooth-evdev.patch38
1 files changed, 0 insertions, 38 deletions
diff --git a/games-util/sc-controller/files/sc-controller-bluetooth-evdev.patch b/games-util/sc-controller/files/sc-controller-bluetooth-evdev.patch
deleted file mode 100644
index 6f5b6ae1856d..000000000000
--- a/games-util/sc-controller/files/sc-controller-bluetooth-evdev.patch
+++ /dev/null
@@ -1,38 +0,0 @@
-From 0b816d9fb06a325477961c50118db670e1cc15d2 Mon Sep 17 00:00:00 2001
-From: James Le Cuirot <chewi@gentoo.org>
-Date: Sat, 12 Mar 2022 09:52:54 +0000
-Subject: [PATCH] Allow Bluetooth evdev and HID controllers to appear in the
- list
-
-We currently check whether `dev.phys` is blank to work out whether the
-device is virtual or not. Unfortunately, this is also blank for
-Bluetooth-connected devices.
-
-I thought checking whether `dev.info.bustype` is `BUS_VIRTUAL` might
-help but our emulated gamepad has `BUS_USB`. Given that we deliberately
-make the emulated device look as real as possible, I can't find any
-other way to tell it apart from real USB devices. We should therefore
-only check whether `dev.phys` is blank when the bustype is `BUS_USB`.
-This will allow Bluetooth devices with `BUS_BLUETOOTH` to work.
----
- scc/gui/creg/dialog.py | 4 +++-
- 1 file changed, 3 insertions(+), 1 deletion(-)
-
-diff --git a/scc/gui/creg/dialog.py b/scc/gui/creg/dialog.py
-index 76658e08..77a94dea 100644
---- a/scc/gui/creg/dialog.py
-+++ b/scc/gui/creg/dialog.py
-@@ -742,7 +742,9 @@ class ControllerRegistration(Editor):
- for fname in evdev.list_devices():
- dev = evdev.InputDevice(fname)
- is_gamepad = ControllerRegistration.does_he_looks_like_a_gamepad(dev)
-- if not dev.phys:
-+ # bustype 3 is BUS_USB, which is the type used for emulated
-+ # gamepads. phys is blank for BUS_BLUETOOTH devices.
-+ if dev.info.bustype == 3 and not dev.phys:
- # Skipping over virtual devices so list doesn't show
- # gamepads emulated by SCC
- continue
---
-2.34.1
-