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Diffstat (limited to 'games-util/fteqcc/files/fteqcc-2501-cleanup-source.patch')
-rw-r--r--games-util/fteqcc/files/fteqcc-2501-cleanup-source.patch93
1 files changed, 93 insertions, 0 deletions
diff --git a/games-util/fteqcc/files/fteqcc-2501-cleanup-source.patch b/games-util/fteqcc/files/fteqcc-2501-cleanup-source.patch
new file mode 100644
index 000000000000..35f3dcf100ae
--- /dev/null
+++ b/games-util/fteqcc/files/fteqcc-2501-cleanup-source.patch
@@ -0,0 +1,93 @@
+--- qcc_pr_comp.c
++++ qcc_pr_comp.c
+@@ -7322,7 +7322,7 @@
+ QCC_def_t *def, *d;
+ QCC_function_t *f;
+ QCC_dfunction_t *df;
+- int i;
++ int i = 0;
+ pbool shared=false;
+ pbool externfnc=false;
+ pbool isconstant = false;
+@@ -8541,8 +8545,6 @@
+ struct qcc_includechunk_s *oldcurrentchunk;
+ extern struct qcc_includechunk_s *currentchunk;
+
+- extern char qccmsourcedir[];
+-
+ ocompilingfile = compilingfile;
+ os_file = s_file;
+ os_file2 = s_file2;
+--- hash.h
++++ hash.h
+@@ -19,12 +19,12 @@
+ int Hash_Key(char *name, int modulus);
+ void *Hash_Get(hashtable_t *table, char *name);
+ void *Hash_GetInsensative(hashtable_t *table, char *name);
+-void *Hash_GetKey(hashtable_t *table, int key);
++void *Hash_GetKey(hashtable_t *table, long key);
+ void *Hash_GetNext(hashtable_t *table, char *name, void *old);
+ void *Hash_GetNextInsensative(hashtable_t *table, char *name, void *old);
+ void *Hash_Add(hashtable_t *table, char *name, void *data, bucket_t *buck);
+ void *Hash_AddInsensative(hashtable_t *table, char *name, void *data, bucket_t *buck);
+ void Hash_Remove(hashtable_t *table, char *name);
+ void Hash_RemoveData(hashtable_t *table, char *name, void *data);
+-void Hash_RemoveKey(hashtable_t *table, int key);
+-void *Hash_AddKey(hashtable_t *table, int key, void *data, bucket_t *buck);
++void Hash_RemoveKey(hashtable_t *table, long key);
++void *Hash_AddKey(hashtable_t *table, long key, void *data, bucket_t *buck);
+--- hash.c
++++ hash.c
+@@ -68,7 +68,7 @@
+ }
+ return NULL;
+ }
+-void *Hash_GetKey(hashtable_t *table, int key)
++void *Hash_GetKey(hashtable_t *table, long key)
+ {
+ int bucknum = key%table->numbuckets;
+ bucket_t *buck;
+@@ -77,7 +77,7 @@
+
+ while(buck)
+ {
+- if ((int)buck->keystring == key)
++ if ((long)buck->keystring == key)
+ return buck->data;
+
+ buck = buck->next;
+@@ -168,7 +168,7 @@
+
+ return buck;
+ }
+-void *Hash_AddKey(hashtable_t *table, int key, void *data, bucket_t *buck)
++void *Hash_AddKey(hashtable_t *table, long key, void *data, bucket_t *buck)
+ {
+ int bucknum = key%table->numbuckets;
+
+@@ -237,14 +237,14 @@
+ }
+
+
+-void Hash_RemoveKey(hashtable_t *table, int key)
++void Hash_RemoveKey(hashtable_t *table, long key)
+ {
+ int bucknum = key%table->numbuckets;
+ bucket_t *buck;
+
+ buck = table->bucket[bucknum];
+
+- if ((int)buck->keystring == key)
++ if ((long)buck->keystring == key)
+ {
+ table->bucket[bucknum] = buck->next;
+ return;
+@@ -253,7 +253,7 @@
+
+ while(buck->next)
+ {
+- if ((int)buck->next->keystring == key)
++ if ((long)buck->next->keystring == key)
+ {
+ buck->next = buck->next->next;
+ return;