diff options
Diffstat (limited to 'games-strategy/netherearth/netherearth-0.52.ebuild')
-rw-r--r-- | games-strategy/netherearth/netherearth-0.52.ebuild | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/games-strategy/netherearth/netherearth-0.52.ebuild b/games-strategy/netherearth/netherearth-0.52.ebuild new file mode 100644 index 000000000000..7c054852615f --- /dev/null +++ b/games-strategy/netherearth/netherearth-0.52.ebuild @@ -0,0 +1,80 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI=5 +inherit eutils games + +MY_PV="${PV/./}" +DESCRIPTION="A remake of the SPECTRUM game Nether Earth" +HOMEPAGE="http://www.braingames.getput.com/nether/" +SRC_URI="http://www.braingames.getput.com/nether/sources.zip + http://www.braingames.getput.com/nether/${PN}${MY_PV}.zip" + +LICENSE="all-rights-reserved" +SLOT="0" +KEYWORDS="x86" +IUSE="" +RESTRICT="mirror bindist" + +RDEPEND=">=media-libs/libsdl-1.2.6-r3 + >=media-libs/sdl-mixer-1.2.5-r1 + media-libs/freeglut" +DEPEND="${RDEPEND} + app-arch/unzip" + +S=${WORKDIR}/sources + +data=../nether\ earth\ v${PV} + +src_unpack() { + unzip -LL "${DISTDIR}/${PN}${MY_PV}.zip" >/dev/null || die + unzip -LL "${DISTDIR}/sources.zip" >/dev/null || die +} + +src_prepare() { + DATA_DIR=${GAMES_DATADIR}/${PN} + + cp "${FILESDIR}/Makefile" . || die + + # Fix compilation errors/warnings + epatch "${FILESDIR}"/${P}-linux.patch + + epatch "${FILESDIR}"/${P}-freeglut.patch \ + "${FILESDIR}"/${P}-glibc-212.patch \ + "${FILESDIR}"/${P}-ldflags.patch + + # Modify dirs and some fopen() permissions + epatch "${FILESDIR}/${P}-gentoo-paths.patch" + sed -i \ + -e "s:models:${DATA_DIR}/models:" \ + -e "s:textures:${DATA_DIR}/textures:" \ + -e "s:maps/\*:${DATA_DIR}/maps/\*:" \ + -e "s:\./maps:${DATA_DIR}/maps:" \ + mainmenu.cpp || die + sed -i \ + -e "s:models:${DATA_DIR}/models:g" \ + -e "s:textures:${DATA_DIR}/textures:" \ + -e "s:sound/:${DATA_DIR}/sound/:" \ + nether.cpp || die + sed -i -e "s:maps:${DATA_DIR}/maps:" \ + main.cpp || die + sed -i -e "s:textures/:${DATA_DIR}/textures/:" \ + myglutaux.cpp || die + + cd "${data}" + rm textures/thumbs.db +} + +src_install() { + dogamesbin nether_earth + + cd "${data}" + + # Install all game data + insinto "${DATA_DIR}" + doins -r maps models sound textures + + dodoc readme.txt + + prepgamesdirs +} |