diff options
Diffstat (limited to 'games-simulation/corsix-th/corsix-th-0.67.ebuild')
-rw-r--r-- | games-simulation/corsix-th/corsix-th-0.67.ebuild | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/games-simulation/corsix-th/corsix-th-0.67.ebuild b/games-simulation/corsix-th/corsix-th-0.67.ebuild index fb20bf9d939b..abeaae5f4a0c 100644 --- a/games-simulation/corsix-th/corsix-th-0.67.ebuild +++ b/games-simulation/corsix-th/corsix-th-0.67.ebuild @@ -39,23 +39,23 @@ RDEPEND="${LUA_DEPS} DEPEND="${RDEPEND}" -# Technically, build-time generation of documentation could use any version -# of Lua (or to be precise: if in src_configure cmake has been told to use -# LuaJIT documentation generation looks for LuaJIT, otherwise any -# dev-lang/lua slot will do; see the first few lines of the bundled file -# CMake/GenerateDoc.cmake for details) - but since dev-lang/lua conflicts -# with the other slots of same, try to keep the deptree sane until we get -# rid of unslotted Lua. +# Although the docs could potentially be built with nearly any Lua version, +# we need to ensure the necessary Lua modules are installed, so pin to the +# same single version as runtime. BDEPEND=" virtual/pkgconfig doc? ( app-doc/doxygen[dot] ${LUA_DEPS} + $(lua_gen_cond_dep ' + >=dev-lua/luafilesystem-1.5[${LUA_USEDEP}] + >=dev-lua/lpeg-0.9[${LUA_USEDEP}] + ') ) " PATCHES=( - "${FILESDIR}"/${PN}-0.66-cmake_lua_detection.patch + "${FILESDIR}"/${PN}-0.67-cmake_lua_detection.patch ) src_configure() { |