diff options
Diffstat (limited to 'games-rpg/openglad/files')
-rw-r--r-- | games-rpg/openglad/files/0.98-gladpack.c.patch | 13 | ||||
-rw-r--r-- | games-rpg/openglad/files/openglad-0.98-gcc43.patch | 11 | ||||
-rw-r--r-- | games-rpg/openglad/files/openglad-0.98-ovfl.patch | 11 |
3 files changed, 0 insertions, 35 deletions
diff --git a/games-rpg/openglad/files/0.98-gladpack.c.patch b/games-rpg/openglad/files/0.98-gladpack.c.patch deleted file mode 100644 index b4f5de9e3995..000000000000 --- a/games-rpg/openglad/files/0.98-gladpack.c.patch +++ /dev/null @@ -1,13 +0,0 @@ ---- openglad-0.98/util/gladpack.c 2002-09-14 18:37:50.000000000 +1000 -+++ openglad-0.98/util/gladpack.c 2003-12-06 12:42:31.393812945 +1100 -@@ -9,8 +9,8 @@ - - int main(int argc, char **argv) - { -- if (argc > 1 && !strcmp(argv[1], "p")) pack(argc, argv); -- else if (argc > 1 && !strcmp(argv[1], "u")) unpack(argc, argv); -+ if (argc > 1 && !strcmp(argv[1], "p")) return pack(argc, argv); -+ else if (argc > 1 && !strcmp(argv[1], "u")) return unpack(argc, argv); - else - { - printf("Usage: gladpack (p|u) ...\n"); diff --git a/games-rpg/openglad/files/openglad-0.98-gcc43.patch b/games-rpg/openglad/files/openglad-0.98-gcc43.patch deleted file mode 100644 index 9f46ce8e5b95..000000000000 --- a/games-rpg/openglad/files/openglad-0.98-gcc43.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- a/src/parser.cpp -+++ b/src/parser.cpp -@@ -23,6 +23,8 @@ - #include <iostream> - #include <fstream> - #include <string> -+#include <cstring> -+#include <cstdlib> - #include "parser.h" - - using namespace std; diff --git a/games-rpg/openglad/files/openglad-0.98-ovfl.patch b/games-rpg/openglad/files/openglad-0.98-ovfl.patch deleted file mode 100644 index 8ec89d22559d..000000000000 --- a/games-rpg/openglad/files/openglad-0.98-ovfl.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- a/src/screen.cpp 2011-07-23 21:35:34.385063301 +0200 -+++ b/src/screen.cpp 2011-07-23 21:35:59.948063312 +0200 -@@ -2383,7 +2383,7 @@ - short listsize; - short i; - walker * new_guy; -- char newgrid[12] = "grid.pix"; // default grid -+ char newgrid[13] = "grid.pix"; // default grid - char new_scen_type; // read the scenario type - char oneline[80]; - char numlines, tempwidth; |