diff options
Diffstat (limited to 'games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild')
-rw-r--r-- | games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild deleted file mode 100644 index 50ccc62c5894..000000000000 --- a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild +++ /dev/null @@ -1,100 +0,0 @@ -# Copyright 1999-2011 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -inherit games - -MUSIC_DATE="20060803" - -MY_PV="${PV//_/}" -MY_PV="${MY_PV//./}" -MY_PN="${PN%*-data}" -DESCRIPTION="An online MMORPG written in C and SDL" -HOMEPAGE="http://www.eternal-lands.com" -SRC_URI="http://www.eternal-lands.com/el_linux_192.zip - music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) - sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )" -# WARNING: The music file is held at -# http://www.eternal-lands.com/page/music.php -# We only mirror it so that it is versioned by the date we mirrored it -# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will -# version their music, maybe not. - -LICENSE="eternal_lands" -SLOT="0" -KEYWORDS="~amd64 ~x86 ~x86-fbsd" -IUSE="music sound bloodsuckermaps" - -DEPEND="app-arch/unzip - !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )" - -PDEPEND="bloodsuckermaps? ( >=games-rpg/eternal-lands-bloodsucker-3.0_p20110618 )" - -# Maybe one day upstream will do things in a consistent way. -S="${WORKDIR}/el_linux" - -src_unpack() { - unpack ${A} - cd "${S}" - - # Move our music files to the correct directory - if use music ; then - mkdir music - mv ../*.ogg ../*.pll music || die - fi -} - -src_install() { - # These are provided by eternal-lands ebuild - - rm license.txt - rm commands.lst - - # don't install maps if using alternate maps - if use bloodsuckermaps ; then - rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds - rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds - rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds - rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds - rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds - rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds - rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds - rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds - rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds - rm maps/legend.dds maps/map11.dds maps/map12.dds - rm maps/map13.dds maps/map14f.dds maps/map15f.dds - rm maps/map2.dds maps/map3.dds maps/map4f.dds - rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds - rm maps/map8.dds maps/map9f.dds maps/seridia.dds - rm maps/startmap.dds - fi - - insopts -m 0660 - insinto "${GAMES_DATADIR}/${MY_PN}" - doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ - particles skeletons shaders textures languages shaders skybox \ - *.lst 3dobjects.txt *.xml \ - || die "doins failed" - - if use music ; then - doins -r music || die "doins music failed" - fi - - # Removed sound from above - need to handle sound support - - cd "${WORKDIR}" - if use sound ; then - doins -r sound || die "doins sound failed" - fi - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - # Ensure that the files are writable by the game group for auto - # updating. - chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" - - # Make sure new files stay in games group - find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; -} |