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Diffstat (limited to 'games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch')
-rw-r--r--games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch61
1 files changed, 0 insertions, 61 deletions
diff --git a/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch b/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch
deleted file mode 100644
index 67ee19149ec8..000000000000
--- a/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch
+++ /dev/null
@@ -1,61 +0,0 @@
-diff -ru twind-1.1.0.orig/twind.c twind-1.1.0/twind.c
---- twind-1.1.0.orig/twind.c 2004-07-15 21:44:50.000000000 -0400
-+++ twind-1.1.0/twind.c 2010-10-19 03:32:44.372280497 -0400
-@@ -674,10 +674,10 @@
- if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
- current_menu_high = (event.button.y - starty) / game.font[font].height;
- /* re-assign current_menu_high if blank option */
-- if (menu_items[game.menu][current_menu_high] == "")
-+ if (*menu_items[game.menu][current_menu_high] == '\0')
- current_menu_high = game.last_menu_high;
- if (game.last_menu_high != current_menu_high) {
-- if (menu_items[game.menu][current_menu_high] != "") {
-+ if (*menu_items[game.menu][current_menu_high] != '\0') {
- #ifndef NOAUDIO
- if (game.audio_enabled) Mix_PlayChannel(MENU_OPTION, game.sound[MENU_OPTION], 0);
- #endif
-@@ -697,7 +697,7 @@
- if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
- current_menu_high = (event.button.y - starty) / game.font[font].height;
- /* make sure the option isn't blank */
-- if (menu_items[game.menu][current_menu_high] != "") {
-+ if (*menu_items[game.menu][current_menu_high] != '\0') {
- #ifndef NOAUDIO
- if (game.audio_enabled) Mix_PlayChannel(OPTION_CHOICE, game.sound[OPTION_CHOICE], 0);
- #endif
-@@ -917,7 +917,7 @@
- #endif
- current_menu_high--;
- /* if option blank, go to previous */
-- while (menu_items[game.menu][current_menu_high] == "")
-+ while (*menu_items[game.menu][current_menu_high] == '\0')
- current_menu_high--;
- /* wrap around to the bottom entry */
- if (current_menu_high == -1)
-@@ -930,7 +930,7 @@
- #endif
- current_menu_high++;
- /* if option blank, go to next */
-- while (menu_items[game.menu][current_menu_high] == "")
-+ while (*menu_items[game.menu][current_menu_high] == '\0')
- current_menu_high++;
- /* wrap around to the top entry */
- if (current_menu_high == game.menu_item_cnt)
-@@ -1536,7 +1536,7 @@
- if (level_time && game.stop_timer + game.added_time < game.best_time)
- game.best_time = game.stop_timer + game.added_time;
- /* subtract a set amount of time after level 11 */
-- if (game.current_level > 11)
-+ if (game.current_level >= 11)
- game.level_time -= 10;
- else
- game.level_time = times[level_time];
-@@ -1546,7 +1546,7 @@
- break;
- }
- /* increase time for next level */
-- if (level_time != 12)
-+ if (level_time != 10)
- level_time++;
- }
- if (game.exit_game != NEW_GAME) {