summaryrefslogtreecommitdiff
path: root/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch
diff options
context:
space:
mode:
Diffstat (limited to 'games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch')
-rw-r--r--games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch61
1 files changed, 61 insertions, 0 deletions
diff --git a/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch b/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch
new file mode 100644
index 000000000000..67ee19149ec8
--- /dev/null
+++ b/games-puzzle/twindistress/files/twindistress-1.1.0-warnings.patch
@@ -0,0 +1,61 @@
+diff -ru twind-1.1.0.orig/twind.c twind-1.1.0/twind.c
+--- twind-1.1.0.orig/twind.c 2004-07-15 21:44:50.000000000 -0400
++++ twind-1.1.0/twind.c 2010-10-19 03:32:44.372280497 -0400
+@@ -674,10 +674,10 @@
+ if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
+ current_menu_high = (event.button.y - starty) / game.font[font].height;
+ /* re-assign current_menu_high if blank option */
+- if (menu_items[game.menu][current_menu_high] == "")
++ if (*menu_items[game.menu][current_menu_high] == '\0')
+ current_menu_high = game.last_menu_high;
+ if (game.last_menu_high != current_menu_high) {
+- if (menu_items[game.menu][current_menu_high] != "") {
++ if (*menu_items[game.menu][current_menu_high] != '\0') {
+ #ifndef NOAUDIO
+ if (game.audio_enabled) Mix_PlayChannel(MENU_OPTION, game.sound[MENU_OPTION], 0);
+ #endif
+@@ -697,7 +697,7 @@
+ if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
+ current_menu_high = (event.button.y - starty) / game.font[font].height;
+ /* make sure the option isn't blank */
+- if (menu_items[game.menu][current_menu_high] != "") {
++ if (*menu_items[game.menu][current_menu_high] != '\0') {
+ #ifndef NOAUDIO
+ if (game.audio_enabled) Mix_PlayChannel(OPTION_CHOICE, game.sound[OPTION_CHOICE], 0);
+ #endif
+@@ -917,7 +917,7 @@
+ #endif
+ current_menu_high--;
+ /* if option blank, go to previous */
+- while (menu_items[game.menu][current_menu_high] == "")
++ while (*menu_items[game.menu][current_menu_high] == '\0')
+ current_menu_high--;
+ /* wrap around to the bottom entry */
+ if (current_menu_high == -1)
+@@ -930,7 +930,7 @@
+ #endif
+ current_menu_high++;
+ /* if option blank, go to next */
+- while (menu_items[game.menu][current_menu_high] == "")
++ while (*menu_items[game.menu][current_menu_high] == '\0')
+ current_menu_high++;
+ /* wrap around to the top entry */
+ if (current_menu_high == game.menu_item_cnt)
+@@ -1536,7 +1536,7 @@
+ if (level_time && game.stop_timer + game.added_time < game.best_time)
+ game.best_time = game.stop_timer + game.added_time;
+ /* subtract a set amount of time after level 11 */
+- if (game.current_level > 11)
++ if (game.current_level >= 11)
+ game.level_time -= 10;
+ else
+ game.level_time = times[level_time];
+@@ -1546,7 +1546,7 @@
+ break;
+ }
+ /* increase time for next level */
+- if (level_time != 12)
++ if (level_time != 10)
+ level_time++;
+ }
+ if (game.exit_game != NEW_GAME) {