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-rw-r--r--games-fps/Manifest.gzbin21392 -> 21390 bytes
-rw-r--r--games-fps/urbanterror/Manifest2
-rw-r--r--games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild170
3 files changed, 172 insertions, 0 deletions
diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz
index 2e43bd319fad..0d0041f1f14a 100644
--- a/games-fps/Manifest.gz
+++ b/games-fps/Manifest.gz
Binary files differ
diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest
index 0693416afef3..dd303f11c959 100644
--- a/games-fps/urbanterror/Manifest
+++ b/games-fps/urbanterror/Manifest
@@ -1,5 +1,7 @@
AUX urbanterror-4.3-fix-build_system.patch 2774 BLAKE2B d750fab8dcf67e6ac37d6b9e44abf3c7961320bbd51093b198d31e470396dc415219b09ac910a7938a557b6af4d9df39bb7f35cf5e90bb56f97cd334b584db4c SHA512 90d06ee5bb77e13e34923f446c0e8e90fdef5628c6199a4f9508336aa0bb30c0ab273ac794a8eb483c2534e64bf81f76ef449ed90000314f227d39de572809f2
AUX urbanterror-4.3.3_p20180218-fix-loop.patch 1442 BLAKE2B 045a018bb3476f94b471f62ccf3bacce2b68523de235698b47f2e98979f3a1284b826e9dc74f4fd225ba930057df6d9bed599872568330952fa4ffe0389e2563 SHA512 7a31cded5b99fda6f4c92f5d1ce9ef7606dc87f08a70efc3aea970e6a870e22aeb0a772f63a11d151cd227f68803e028b2f5adee381d8f65c523c585a474b53c
DIST urbanterror-4.3.3_p20180218.tar.gz 10069644 BLAKE2B ef711eee61f18cf2bc15974806d1b0b74c2a2094fbca5a07d70307289ae9eca53d2704b1cabc754c70984133761ff6daa55e00613668c0f0cc2b9a3ad5dac624 SHA512 e7f433b9971f5992efedee96123fe7c7665b6c7fa4a516df281e1f3635a9d56a653310e38f326a8e53640ed0a7d8e3bf6b44c08d70b8378d1ccdd75c05b31dc8
+DIST urbanterror-4.3.3_p20180410.tar.gz 10070300 BLAKE2B c81b93137b7c528354b3d894d45636195947ab4f7e3e8af031e8c164114fa3db16d500046187ce5ad688a6d6c65844b1b1b1282773c2171b38f59c7093d251dd SHA512 ea9021543c91ef7619f1f15febecd36c1e38a382c4959d5916022c108458a17f3649ac74784da0c06ef2ed738390bd247888ca4ba8d033b8c1121ab9540dcb31
EBUILD urbanterror-4.3.3_p20180218.ebuild 4533 BLAKE2B c54b46f90dbb630a5cfe81580d2f48715ced43be8d4ed202a83617f7b33e0d0252d8aeed1e88fcaa0046e81ed33828fd69816a995185cab0eaf14ac527188b5c SHA512 3b4e1fc69e35c3db3c0b189618ecd79da61f9f9a5a1b63b8a4041fa91e5baecbaaa18758344b7f6f3ac1952a645ceb1d81b33966bbe079c81e9d1571b57f63cc
+EBUILD urbanterror-4.3.3_p20180410.ebuild 4525 BLAKE2B d78cc0eeba336a087817cbce73a85f2d907a9db0fee377ee2391306943420708796dee2300aa5d482f595fed06c474c582dde94f14f7ad4bc599030392ffe8c8 SHA512 ab20a9be4d1295f4c8592da8be629032ab1ecc23b64c76a9d9b91aad033114abbcddc90594e6123c452a1695ebed51a3a7be34d45acd11b385071d69454fcdc2
MISC metadata.xml 1109 BLAKE2B 9e9f6a21667badafad0c007a2694a50ceaa467ce28fdc9b3f8838d58dd201f56b0b08c78d3285dfd53dd14db6c5ab26461cb400308abc920ce234048fdc48f8b SHA512 cb55a92c3c03065a17f71e5cfc8151a8c12acbc341389a14f96119960eb23c11613adaa8e9b552946d2db728121118a5130447c892d61a1a909b4dd8b94a5dcc
diff --git a/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild b/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild
new file mode 100644
index 000000000000..ebea9db38f90
--- /dev/null
+++ b/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild
@@ -0,0 +1,170 @@
+# Copyright 1999-2018 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI="6"
+
+inherit desktop eapi7-ver flag-o-matic toolchain-funcs xdg-utils
+
+DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
+HOMEPAGE="https://urbanterror.info https://github.com/mickael9/ioq3"
+
+if [[ ${PV} == *9999 ]]; then
+ inherit git-r3
+ EGIT_REPO_URI="https://github.com/mickael9/ioq3.git"
+ EGIT_BRANCH="urt"
+else
+ COMMIT_ID="d6db4589efd1ff2b7a4fa2983e58993d06098327"
+ SRC_URI="https://github.com/mickael9/ioq3/archive/${COMMIT_ID}.tar.gz -> ${P}.tar.gz"
+ S="${WORKDIR}/ioq3-${COMMIT_ID}"
+ KEYWORDS="~amd64 ~x86"
+fi
+
+LICENSE="GPL-2"
+SLOT="0"
+IUSE="+altgamma +client +curl debug mumble openal +opus server +skeetshootmod voip vorbis"
+REQUIRED_USE="|| ( client server )
+ voip? ( opus )"
+
+DOCS=( ChangeLog README.md README.ioq3.md md4-readme.txt )
+
+PATCHES=(
+ "${FILESDIR}"/${PN}-4.3-fix-build_system.patch
+ "${FILESDIR}"/${PN}-4.3.3_p20180218-fix-loop.patch
+)
+
+RDEPEND="
+ client? (
+ media-libs/libsdl2:=[X,sound,joystick,opengl,video]
+ mumble? ( media-sound/mumble:= )
+ openal? ( media-libs/openal:= )
+ opus? ( media-libs/opusfile:= )
+ vorbis? ( media-libs/libvorbis:= )
+ )
+ curl? ( net-misc/curl )
+ ~games-fps/urbanterror-data-4.3.3
+ sys-libs/zlib:=[minizip]
+ virtual/jpeg:0
+"
+
+DEPEND="${RDEPEND}"
+
+pkg_pretend() {
+ if use client; then
+ if ! use openal && ! use opus && ! use vorbis; then
+ ewarn
+ ewarn "No sound implementation selected. Enable 'openal', 'opus' or 'vorbis' USE flag to get sound!"
+ fi
+ fi
+}
+
+src_configure() {
+ default
+
+ tc-export CC
+}
+
+src_compile() {
+ # Workaround for used zlib macro, which got renamed in Gentoo
+ # wrt bug #449510
+ append-cppflags "-DOF=_Z_OF"
+
+ local myemakeargs=(
+ ARCH=$(usex amd64 "x86_64" "i686" )
+ DEFAULT_BASEDIR="/usr/share/urbanterror"
+ BUILD_CLIENT=$(usex "client" 1 0)
+ BUILD_SERVER=$(usex "server" 1 0)
+ BUILD_BASEGAME=1
+ BUILD_MISSIONPACK=0
+ BUILD_GAME_SO=0
+ BUILD_GAME_QVM=0
+ BUILD_STANDALONE=1
+ SERVERBIN="Quake3-UrT-Ded"
+ CLIENTBIN="Quake3-UrT"
+ USE_RENDERER_DLOPEN=0
+ USE_YACC=0
+ BASEGAME="q3ut4"
+ BASEGAME_CFLAGS="${CFLAGS}"
+ USE_OPENAL=$(usex "openal" 1 0)
+ USE_OPENAL_DLOPEN=$(usex "openal" 1 0)
+ USE_CURL=$(usex "curl" 1 0)
+ USE_CURL_DLOPEN=$(usex "curl" 1 0)
+ USE_CODEC_VORBIS=$(usex "vorbis" 1 0)
+ USE_CODEC_OPUS=$(usex "opus" 1 0)
+ USE_MUMBLE=$(usex "mumble" 1 0)
+ USE_SKEETMOD=$(usex "skeetshootmod" 1 0)
+ USE_VOIP=$(usex "mumble" 1 0)
+ USE_INTERNAL_LIBS=0
+ USE_LOCAL_HEADERS=0
+ USE_ALTGAMMA=$(usex "altgamma" 1 0)
+ $(usex "debug" "debug" "release")
+ )
+ emake "${myemakeargs[@]}"
+}
+
+src_install() {
+ local myarch=$(usex amd64 "x86_64" "i386")
+ local myreleasetype=$(usex debug "debug" "release")
+
+ if use client; then
+ newbin build/${myreleasetype}-linux-${myarch}/Quake3-UrT.${myarch} ${PN}
+ # Shooter as defined in https://specifications.freedesktop.org/menu-spec/latest/apas02.html
+ make_desktop_entry ${PN} "UrbanTerror" ${PN}
+ fi
+
+ if use server && ! use client; then
+ # dedicated server only
+ newbin build/${myreleasetype}-linux-${myarch}/Quake3-UrT-Ded.${myarch} ${PN}-ded
+ fi
+
+ einstalldocs
+}
+
+pkg_postinst() {
+ use client && xdg_desktop_database_update
+
+ if [[ -z "${REPLACING_VERSIONS}" ]]; then
+ # ^this is a new installation, so:
+ if use openal; then
+ elog ""
+ elog "You might need to set:"
+ elog " seta s_useopenal \"1\""
+ elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work."
+ fi
+
+ if use altgamma; then
+ elog ""
+ elog "You might need to set:"
+ elog " seta r_altgamma \"1\""
+ elog "in your ~/.q3a/q3ut4/q3config.cfg for altgamma to work."
+ elog "Be aware that altgamme works on a global scale, so external"
+ elog "applications like redshift can cause trouble. Disabling"
+ elog "these while playing is a usable workaround."
+ fi
+
+ if ! use altgamma; then
+ elog ""
+ elog "If you are using a modesetting graphics driver you might"
+ elog "consider setting USE=\"altgamma\"."
+ elog "For details take a look at:"
+ elog "https://bugs.freedesktop.org/show_bug.cgi?id=27222"
+ fi
+
+ if ! use client; then
+ elog ""
+ elog "You disabled client support. You won't be able to connect"
+ elog "to any servers and play. If you want to do so, enable"
+ elog "USE=\"client\"."
+ fi
+
+ if use skeetshootmod; then
+ elog ""
+ elog "You might need to set:"
+ elog " seta sv_skeetshoot \"1\""
+ elog "in your ~/.q3a/q3ut4/q3config.cfg to use the skeetshoot mod."
+ fi
+ fi
+}
+
+pkg_postrm() {
+ use client && xdg_desktop_database_update
+}