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-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
-</maintainer>
-<longdescription>
-In the single player mode, the player squares off
-against computer controlled Bots in all the game modes
-through a tournament ladder with increasing difficulty.
-Thanks to Epic's unmatched AI coding wizardry, Unreal
-Tournament's Bots are more life like than any
-computer-controlled characters to date. They understand
-each game's unique rules. They have a firm handle on all
-the different weapons at their disposal and how best to
-use them. They can swim, use elevators, climb stairs,
-and put on Toxin suits if they have to. If they're on
-the player's team, they can take orders to attack,
-defend or freelance.
-
-Unreal Tournament's bread and butter is the online multiplayer
-mode. Squaring off against other combatants from around the world, or on
-the other end of a LAN connection, provides some of the most thrilling and
-tense battles seen on a PC. Unreal Tournament's unparalleled networking
-code makes it as easy to play the game against anyone, anytime. If the
-host server has unique content -- like custom skins or maps -- UT
-will automatically download and install that content in REAL TIME, as the
-game is connecting. And thanks to Epic Games' amazing work on Unreal
-Tournament's network play, you can be sure that even a 33.6K modem can get
-a silky smooth connection to the server.
-</longdescription>
-</pkgmetadata>