diff options
Diffstat (limited to 'games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild')
-rw-r--r-- | games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild | 171 |
1 files changed, 0 insertions, 171 deletions
diff --git a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild b/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild deleted file mode 100644 index f61422fa334b..000000000000 --- a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild +++ /dev/null @@ -1,171 +0,0 @@ -# Copyright 1999-2017 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 - -inherit eutils unpacker cdrom games - -DESCRIPTION="Futuristic FPS (Game Of The Year edition)" -HOMEPAGE="http://www.oldunreal.com/" -SRC_URI="http://www.ut-files.com/Patches/ut-install-436-GOTY.run - http://www.ut-files.com/Patches/utpgpatch${PV}.tar.bz2 -> UTPGPatch${PV}.tar.bz2" - -LICENSE="all-rights-reserved" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="3dfx S3TC nls opengl" -RESTRICT="mirror bindist" - -RDEPEND=" - opengl? ( virtual/opengl[abi_x86_32(-)] ) - >=media-libs/libsdl-1.2.15-r5[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXau[abi_x86_32(-)] - x11-libs/libXdmcp[abi_x86_32(-)] -" -DEPEND="" - -S=${WORKDIR} - -src_unpack() { - cdrom_get_cds System/ Help/chaosut - unpack_makeself ut-install-436-GOTY.run - mkdir UTPG && cd UTPG - unpack UTPGPatch${PV}.tar.bz2 - rm checkfiles.sh patch.md5 -} - -src_install() { - local dir=${GAMES_PREFIX_OPT}/${PN/-goty/} - local Ddir=${D}/${dir} - dodir "${dir}" - - ########### - ### PRE ### - # System - if use 3dfx ; then - tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini" - else - tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini" - fi - tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data" - - # the most important things, ucc & ut :) - exeinto "${dir}" - doexe bin/x86/{ucc,ut} || die "install ucc/ut" - sed -i -e "s:\`FindPath \$0\`:${dir}:" "${ED}/${dir}"/ucc || die - - # export some symlinks so ppl can run - dodir "${GAMES_BINDIR}" - dosym "${dir}"/ucc "${GAMES_BINDIR}"/ucc - dosym "${dir}"/ut "${GAMES_BINDIR}"/ut - ### PRE ### - ########### - - ########### - ### CD1 ### - # Help, Logs, Music, Sounds, Textures, Web - cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}"/ || die "copy Help, Logs, Music, Textures, Web CD1" - dodir "${dir}"/Sounds - if use nls ; then - cp -rf "${CDROM_ROOT}"/Sounds/* "${Ddir}"/Sounds/ || die "copy Sounds CD1" - else - cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds CD1" - fi - - # System - dodir "${dir}"/System - if use nls ; then - cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} "${Ddir}"/System/ || die "copy System data CD1" - else - cp "${CDROM_ROOT}"/System/*.{int,u} "${Ddir}"/System/ || die "copy System data CD1" - fi - - # now we uncompress the maps - einfo "Uncompressing CD1 Maps ... this may take some time" - dodir "${dir}"/Maps - cd "${Ddir}" - export HOME=${T} - export UT_DATA_PATH="${Ddir}"/System - for f in `find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f '` ; do - ./ucc decompress "${CDROM_ROOT}"/Maps/${f} -nohomedir || die "uncompressing map CD1 ${f}" - mv System/${f:0:${#f}-3} Maps/ || die "copy map CD1 ${f}" - done - ### CD1 ### - ########### - - ### Have user switch cds if need be ### - cdrom_load_next_cd - - ########### - ### CD2 ### - # Help, Sounds - cp -rf "${CDROM_ROOT}"/{Help,Sounds} "${Ddir}"/ || die "copy Help, Sounds CD2" - - # S3TC Textures - if use S3TC ; then - cp -rf "${CDROM_ROOT}"/Textures "${Ddir}"/ || die "copy S3TC Textures CD2" - else - cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx "${Ddir}"/Textures/ || die "copy Textures CD2" - fi - - # System - cp -rf "${CDROM_ROOT}"/System/*.{u,int} "${Ddir}"/System/ || die "copy System CD2" - - # now we uncompress the maps - einfo "Uncompressing CD2 Maps ... this may take some time" - dodir "${dir}"/Maps - cd "${Ddir}" - export HOME=${T} - export UT_DATA_PATH="${Ddir}"/System - for f in `find "${CDROM_ROOT}"/maps/ -name '*.uz' -printf '%f '` ; do - ./ucc decompress "${CDROM_ROOT}"/maps/${f} -nohomedir || die "uncompressing map CD2 ${f}" - mv System/${f:0:${#f}-3} Maps/ || die "copy map CD2 ${f}" - done - ### CD2 ### - ########### - - ########### - ### END ### - cd "${S}" - - # Textures - tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture" - # NetGamesUSA.com - tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}"/ || die "extract NetGamesUSA.com" - - # first apply any patch remaints loki has for us - cd setup.data - cp patch.dat{,.orig} || die "cp failed" - sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat || die "sed failed" - ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" >& /dev/null - cd "${S}" - - # finally, unleash the UTPG patch - cp -rf UTPG/* "${Ddir}"/ || die "cp failed" - # fix a small bug until next official release - sed -i -e "/^LoadClassMismatch/s:%s.%s:%s:" "${ED}/${dir}"/System/Core.int - - # install a few random files - insinto "${dir}" - doins README icon.{bmp,xpm} || die "installing random files" - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find "${Ddir}" -exec touch '{}' \; - ### END ### - ########### - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "You might want to install the bonus packs too." - elog "Many servers on the internet use them, and the" - elog "majority of players do too." - elog - elog "Just run: emerge unreal-tournament-bonuspacks" -} |