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Diffstat (limited to 'games-fps/tenebrae/metadata.xml')
-rw-r--r-- | games-fps/tenebrae/metadata.xml | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/games-fps/tenebrae/metadata.xml b/games-fps/tenebrae/metadata.xml deleted file mode 100644 index 04edb8b61c7e..000000000000 --- a/games-fps/tenebrae/metadata.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> -Tenebrae is a modification of the quake source that adds stencil shadows -and per pixel lights to quake. Stencil shadows allow for realistic -shadow effects on every object in the game world. Per pixel lighting -allows you to have fine surface details correctly lit. These are -essentially the same algorithms as used by the new Doom game. -</longdescription> - <upstream> - <remote-id type="sourceforge">tenebrae</remote-id> - </upstream> -</pkgmetadata> |