summaryrefslogtreecommitdiff
path: root/games-fps/tenebrae/metadata.xml
diff options
context:
space:
mode:
Diffstat (limited to 'games-fps/tenebrae/metadata.xml')
-rw-r--r--games-fps/tenebrae/metadata.xml18
1 files changed, 0 insertions, 18 deletions
diff --git a/games-fps/tenebrae/metadata.xml b/games-fps/tenebrae/metadata.xml
deleted file mode 100644
index 04edb8b61c7e..000000000000
--- a/games-fps/tenebrae/metadata.xml
+++ /dev/null
@@ -1,18 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <longdescription>
-Tenebrae is a modification of the quake source that adds stencil shadows
-and per pixel lights to quake. Stencil shadows allow for realistic
-shadow effects on every object in the game world. Per pixel lighting
-allows you to have fine surface details correctly lit. These are
-essentially the same algorithms as used by the new Doom game.
-</longdescription>
- <upstream>
- <remote-id type="sourceforge">tenebrae</remote-id>
- </upstream>
-</pkgmetadata>