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-rw-r--r--games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch39
1 files changed, 39 insertions, 0 deletions
diff --git a/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch b/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch
new file mode 100644
index 000000000000..1f933d33537e
--- /dev/null
+++ b/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch
@@ -0,0 +1,39 @@
+--- ../game/g_local.h.old 2006-05-07 00:27:45.000000000 +0200
++++ ../game/g_local.h 2006-05-07 00:28:06.000000000 +0200
+@@ -458,11 +458,6 @@
+ extern int sm_meat_index;
+ extern int snd_fry;
+
+-extern int jacket_armor_index;
+-extern int combat_armor_index;
+-extern int body_armor_index;
+-
+-
+ // means of death
+ #define MOD_UNKNOWN 0
+ #define MOD_BLASTER 1
+--- ../ctf/g_local.h.old 2006-05-07 00:36:21.000000000 +0200
++++ ../ctf/g_local.h 2006-05-07 00:36:38.000000000 +0200
+@@ -466,11 +466,6 @@
+ extern int sm_meat_index;
+ extern int snd_fry;
+
+-extern int jacket_armor_index;
+-extern int combat_armor_index;
+-extern int body_armor_index;
+-
+-
+ // means of death
+ #define MOD_UNKNOWN 0
+ #define MOD_BLASTER 1
+@@ -556,10 +556,6 @@
+
+ extern cvar_t *sv_maplist;
+
+-//ZOID
+-extern qboolean is_quad;
+-//ZOID
+-
+ #define world (&g_edicts[0])
+
+ // item spawnflags