diff options
Diffstat (limited to 'games-fps/quake2-icculus/files/quake2-icculus-0.16.1-amd64.patch')
-rw-r--r-- | games-fps/quake2-icculus/files/quake2-icculus-0.16.1-amd64.patch | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-amd64.patch b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-amd64.patch new file mode 100644 index 000000000000..b3291827996c --- /dev/null +++ b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-amd64.patch @@ -0,0 +1,18 @@ +The default video renderers (softx / soft) currently do not work +on amd64. So for now we add a little hack which will select the +glx renderer by default. + +http://bugs.gentoo.org/show_bug.cgi?id=86552 + +--- src/linux/vid_so.c ++++ src/linux/vid_so.c +@@ -435,6 +440,9 @@ VID_Init + */ + void VID_Init (void) + { ++#if defined __x86_64__ ++ vid_ref = Cvar_Get ("vid_ref", "glx", CVAR_ARCHIVE); ++#endif + /* Create the video variables so we know how to start the graphics drivers */ + // if DISPLAY is defined, try X + if (getenv("DISPLAY")) |