summaryrefslogtreecommitdiff
path: root/games-fps/prboom/files/prboom-2.5.0-nvidia.patch
diff options
context:
space:
mode:
Diffstat (limited to 'games-fps/prboom/files/prboom-2.5.0-nvidia.patch')
-rw-r--r--games-fps/prboom/files/prboom-2.5.0-nvidia.patch48
1 files changed, 0 insertions, 48 deletions
diff --git a/games-fps/prboom/files/prboom-2.5.0-nvidia.patch b/games-fps/prboom/files/prboom-2.5.0-nvidia.patch
deleted file mode 100644
index c602c784c13f..000000000000
--- a/games-fps/prboom/files/prboom-2.5.0-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- a/src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ b/src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- a/src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ b/src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- a/src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ b/src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-