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-rw-r--r--games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild42
1 files changed, 0 insertions, 42 deletions
diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild
deleted file mode 100644
index 14f81de25338..000000000000
--- a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild
+++ /dev/null
@@ -1,42 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit games
-
-DESCRIPTION="A binary that works with any 3D-graphics-card that supports the glx X-extension"
-HOMEPAGE="http://mfcn.ilo.de/glxquake/"
-SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="-* ~amd64 ~x86"
-RESTRICT="strip"
-IUSE=""
-
-RDEPEND="sys-libs/glibc
- amd64? ( sys-libs/glibc[multilib] )
- virtual/opengl[abi_x86_32(-)]
- x11-libs/libX11[abi_x86_32(-)]
- x11-libs/libXext[abi_x86_32(-)]
- x11-libs/libXxf86vm[abi_x86_32(-)]
- x11-libs/libXxf86dga[abi_x86_32(-)]"
-
-S=${WORKDIR}/glxquake
-
-QA_PREBUILT="${GAMES_BINDIR:1}/glquake"
-
-src_install() {
- dogamesbin glquake
- dodoc README
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- elog "To play with it, create a subdirectory called id1"
- elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory"
- elog "You can eventually get pak0.pak emerging games-fps/quake1-demodata"
- elog "The file pak0.pak will be on the ${GAMES_DATADIR}/quake1/demo/"
- elog "You can now run glxquake by executing glquake"
-}