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-rw-r--r--games-emulation/snes9x/files/snes9x-1.54.1-build.patch55
1 files changed, 0 insertions, 55 deletions
diff --git a/games-emulation/snes9x/files/snes9x-1.54.1-build.patch b/games-emulation/snes9x/files/snes9x-1.54.1-build.patch
deleted file mode 100644
index 945b5f1890b2..000000000000
--- a/games-emulation/snes9x/files/snes9x-1.54.1-build.patch
+++ /dev/null
@@ -1,55 +0,0 @@
---- snes9x-1.54.1/gtk/configure.ac
-+++ snes9x-1.54.1/gtk/configure.ac
-@@ -33,7 +33,7 @@
-
- AM_GLIB_GNU_GETTEXT
-
--snes9xlocaledir='${prefix}/${DATADIRNAME}/locale'
-+snes9xlocaledir='/usr/share/locale'
- AC_SUBST(snes9xlocaledir)
-
- AC_ARG_WITH(debug,
---- snes9x-1.54.1/unix/configure.ac
-+++ snes9x-1.54.1/unix/configure.ac
-@@ -56,20 +56,6 @@
- # *** Execution begins here ***
- # *****************************
-
--# Remove -g and -O2 flags manually.
--
--if test "x$CFLAGS" != "x"; then
-- CFLAGS="`echo \"$CFLAGS\" | sed -e 's/-g//'`"
-- CFLAGS="`echo \"$CFLAGS\" | sed -e 's/-O2//'`"
--fi
--
--if test "x$CXXFLAGS" != "x"; then
-- CXXFLAGS="`echo \"$CXXFLAGS\" | sed -e 's/-g//'`"
-- CXXFLAGS="`echo \"$CXXFLAGS\" | sed -e 's/-O2//'`"
--fi
--
--# Test what compiler flags we should use.
--
- AC_ARG_ENABLE([debug],
- [AS_HELP_STRING([--enable-debug],
- [leave debug information in the final binary (default: no)])],
-@@ -79,9 +65,6 @@
- AC_S9X_COMPILER_FLAG([-g], [g])
- AC_S9X_COMPILER_FLAG([-O0], [o0])
- else
-- AC_S9X_COMPILER_FLAG([-O3], [o3], [
-- AC_S9X_COMPILER_FLAG([-O2], [o2], [
-- AC_S9X_COMPILER_FLAG([-O1], [o1])])])
- AC_S9X_COMPILER_FLAG([-fomit-frame-pointer], [omit_frame_pointer])
- fi
-
---- snes9x-1.54.1/unix/Makefile.in
-+++ snes9x-1.54.1/unix/Makefile.in
-@@ -47,7 +47,7 @@
- exit 1
-
- snes9x: $(OBJECTS)
-- $(CCC) $(INCLUDES) -o $@ $(OBJECTS) -lm @S9XLIBS@
-+ $(CCC) $(LDFLAGS) $(INCLUDES) -o $@ $(OBJECTS) -lm @S9XLIBS@
-
- ../jma/s9x-jma.o: ../jma/s9x-jma.cpp
- $(CCC) $(INCLUDES) -c $(CCFLAGS) -fexceptions $*.cpp -o $@