diff options
Diffstat (limited to 'games-emulation/dosbox/files/dosbox-0.74.2_events.patch')
-rw-r--r-- | games-emulation/dosbox/files/dosbox-0.74.2_events.patch | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/games-emulation/dosbox/files/dosbox-0.74.2_events.patch b/games-emulation/dosbox/files/dosbox-0.74.2_events.patch new file mode 100644 index 000000000000..fee09a65a4ce --- /dev/null +++ b/games-emulation/dosbox/files/dosbox-0.74.2_events.patch @@ -0,0 +1,37 @@ +Index: src/gui/sdlmain.cpp +=================================================================== +--- a/src/gui/sdlmain.cpp (revision 4177) ++++ b/src/gui/sdlmain.cpp (working copy) +@@ -1426,6 +1426,12 @@ + #define DB_POLLSKIP 1 + #endif + ++#if defined(LINUX) ++#define SDL_XORG_FIX 1 ++#else ++#define SDL_XORG_FIX 0 ++#endif ++ + void GFX_Events() { + //Don't poll too often. This can be heavy on the OS, especially Macs. + //In idle mode 3000-4000 polls are done per second without this check. +@@ -1449,6 +1455,19 @@ + } + #endif + while (SDL_PollEvent(&event)) { ++#if SDL_XORG_FIX ++ // Special code for broken SDL with Xorg 1.20.1, where pairs of inputfocus gain and loss events are generated ++ // when locking the mouse in windowed mode. ++ if (event.type == SDL_ACTIVEEVENT && event.active.state == SDL_APPINPUTFOCUS && event.active.gain == 0) { ++ SDL_Event test; //Check if the next event would undo this one. ++ if (SDL_PeepEvents(&test,1,SDL_PEEKEVENT,SDL_ACTIVEEVENTMASK) == 1 && test.active.state == SDL_APPINPUTFOCUS && test.active.gain == 1) { ++ // Skip both events. ++ SDL_PeepEvents(&test,1,SDL_GETEVENT,SDL_ACTIVEEVENTMASK); ++ continue; ++ } ++ } ++#endif ++ + switch (event.type) { + case SDL_ACTIVEEVENT: + if (event.active.state & SDL_APPINPUTFOCUS) { |